Armor is an item type in Starbound. Armor's main function is to provide protection and passive bonuses to multiple stats, such as defense and energy, to the player. Defense is the primary stat for melee armor while energy favors ranged staff-based combat pieces. Ranged weapon armor is built with a balance of Max health boost, defense and energy increase. There are four slots for armor available: Head, chest, legs and back.
- Head: Can provide extra health, defense and energy increase.
- Chest: Can provide extra health, defense and energy increase.
- Pants: Can provide extra health, defense and energy increase.
- Back: Can provide a passive ability or be simply aesthetic.
Armor is equipped by dragging it from storage in the Inventory screen to the appropriate armor slot. A separate Vanity option is available for each slot that lets the player receive the stat bonuses from one armor and visually wear another. Armor equipped in vanity slots will be visible, but the player will not gain its stats or special effects.
Main article: Clothing
|Main article: Vanity Armor
There are a number of armor pieces which provide little to no stat bonuses and are designed mainly for cosmetic use.
Ore armor sets
Most ores have a unique armor set colored after the ore coloring. These Ore armor sets have accompanying weapons as well. Four ores - copper, silver, gold and platinum are used to create the first four tiers of armor sets that are not specific to a race, but are ingredients in creating the racial armors for that tier.
|Copper Armor||Silver Armor||Gold Armor||Platinum Armor|
|Each race has a three-piece set, made out of headgear, chestpiece, and pants, for each of the 10 tiers. Based on the player's race, they will initially unlock race-specific armor patterns. One day, these racial armors will have passive bonuses that will provide an extra ability when the set is equipped. Racial bonuses have not yet been implemented, and may change.
Players can eventually obtain armors of races other than their own to receive the associated bonuses.
|Racial Armor Sets|
|Species||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5||Tier 6||Tier 5||Tier 6||Tier 5||Tier 6|
|Glitch||Knave||Soldier||Knight||Dark Knight||Crusader||Legionnaire||Lancer||Templar||Paladin||Doom Lord|
Early Tiered Armor
The Accelerator's Table is used to craft ranged combat armor which is balanced for defense and energy generation. It's specialized for use in combination with gun-type weapons. The materials required for these sets is Refined Aegisalt and Ferozium Compound.
The Manipulator's Table is used to craft staff combat armor which has reduced defense to offset its high energy. It's specialized for use in combination with staffs. The materials required for these sets is Refined Rubium and Cerulium Compound.
The Separator's Table is used to craft melee combat based gear which has increased defense to offset it's low energy. It's specialized for use in combination with melee weapons. The materials required for these sets is Refined Violium and Impervium Compound.