Modding:Items/Armors
From Starbounder - Starbound Wiki
Contents
Directory
\apex \avian \floran \glitch \human \hylotl \novakid |
JSON, PNG files for racial armor and clothing. |
\backerhats | JSON, PNG files for hats awarded to players who pre-ordered Starbound. |
\backitems | JSON, PNG files for back items. |
\biome | JSON, PNG files for costumes found in specific biomes. |
\contest | JSON, PNG files for 2013 Create-a-Hat winning contest entries. |
\decorative | JSON, PNG files for clothes, costumes, and hats not found elsewhere. |
\other | JSON, PNG files for armor, clothes, and costumes used by Non-Playable Characters. |
Files
- FRAMES Files : Act as image directories, identifying which section of a PNG file should be used during specific animations.
- framesList : Used to set up animation frame directories for smaller PNG files, such as Head and Chest.
- Each name/value pair represents an animation frame, with the value being an array of four numbers. The numbers represent the top-left corner and bottom-right corner of the frame, in [X, Y, X, Y] format, measured in pixels (real ones, not money).
- framesGrid : Used to set up animation frame directories for large PNG files, such as Back and Pants.
- size sets the height and width of all animation frames in [X, Y] format, dimensions sets the number of animation frames and their locations in [X, Y] format, and names sets the name for each animation frame.
- aliases : Some animation names used by the game do not exist, and so this parameter pairs them with animation names that do exist.
- framesList : Used to set up animation frame directories for smaller PNG files, such as Head and Chest.
Common Files
JSON Files
- Common JSON Parameters
- maleFrames/femaleFrames : Tells the game which PNG files to use, based on the gender of the character.
- statusEffects :
- itemTags :
- learnBlueprintsOnPickup : Picking up this item will automatically teach the player a new recipe, determined here.
PNG Files
Note: Climbing animation frames are not currently used anywhere within the game.
- head.png : Contains animation frames for a Head item.
- chest.png, fsleeve, bsleeve : Contains animation frames for a Chest item.
- pants.png : Contains animation frames for a Pants item.
- icons.png : Used for displaying items in inventory and tooltip headers. When used for multiple items it is usually sized at 64 width x 16 height, and contains icons for - from left to right - Head, Chest, Legs, and Back items.
- mask.png : Used by Head items to hide hair, and typically sized at 43 width x 43 height. Think of it as a reverse window - white portions of the image will allow hair to display, and transparent portions will prevent hair from displaying. This file ONLY affects hair; hiding the head can only be accomplished by the main item PNG file.
+ = The mask.png file for Bandit's Hood hides all hair outside of the hood, but still displays hair within the hood.