|Star types: All|
|EPP Required: Breathing EPP|
|Mini Biomes: None|
|Secondary Biomes: None|
Moons often have low gravity, which increases player jump height and slows fall speed.
The primary reason to travel to moons is to gather fuel for ship travel. There's an abundance of glowing Crystal Erchius Fuel and Liquid Erchius Fuel located on moons. Every system has a moon, usually orbiting a larger planet type. Because moons can be found in every system, there's never a situation where players will be stuck in a system unable to gather the fuel required to leave.
Moons can be found orbiting all star types. Unless players have an Breathing EPP equipped they'll slowly run out of air while on moons, with S.A.I.L. warning the player that they're suffocating, and eventually taking damage when they've completely run out.
- This moon supports no life and has no atmosphere. However, fuel is abundant here - scans indicate that there is a wealth of it buried below the surface.
- This vacant moon has no breathable atmosphere, but there are caverns below ground that contain vast fuel deposits. In summation: useful, but not enticing.
- A lonely moon with no breathable atmosphere; the sky is open to the stars, there is fuel below the ground. Likelihood of feeling lonesome and desolate: 92%.
The surface layer of moons is primarily made up of moondust, along with moonrock and moonstone. The color of the moon in the navigation console closely matches the hue the materials on the moon will have.
Moons do not have a lava core; instead, their cores are made of very hard stone. When you are deep down and your camera will not go any further, you are at the core. If you touch the bottom edge you'll die instantly.
Crystal Erchius Fuel and Liquid Erchius Fuel can be seen glowing faintly purple beneath the ground. Liquid Erchius is found in greater abundance in caves below ground, while ore can often be found near the surface.
|Primary material||Sub materials||Geological materials|
Moon planets do not have any sub biomes which appear, and moons do not appear as a sub biome on any other planet types.
There are no mini-biomes found on the surface or underwater on moons.
Weather on moons is either clear, luminous rain, or small meteorites. Weather happens for each planet based on a probability for each weather type to occur; the probability for weather types on moons is as follows:
There are no wild crops unique to moons, and since there are no mini or sub biomes there's no chance of finding any crops of any kind on the surface.
There's only one monster type found on moons; Erchius Ghosts. These monsters are unique to moon biomes, and cannot be found on other planet types. They'll pursue the player, draining life if they get too close. They cannot be killed, but move slowly enough so they can be avoided. The more fuel the player collects, the faster they move. With about 3000 Items of fuel, they move about as fast as the player running on foot. They ensure players get in, get their fuel, and quickly exit moons.
There are no drops unique to moons.
There are no villages or dungeons found on moons, they're too harsh to support any type of settlements.
No village types have a chance to be found on moons.
No dungeons can be found on moons.