Snow Biome

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Snow Planet Thumb.png
Threat: Risky (Tier 3) Weather
Star types: Temperate, Radioactive Clear.pngSnow1.pngBlizzard.png
EPP Required: None
Mini Biomes: Alpine, Bioluminescence, Steamspring, Prism
Secondary Biomes: Garden, Forest
Snow Planet Surface.png

Snow is a planetary biome type. It's characterized by snow, trees and lower temperature. Not to be confused with the more dangerous Tundra planetary biome, which happens to have the same selection of minor biomes but a different selection of secondary biomes when it is the primary biome of a planet.

Snow biomes can be created and expanded using a Snowy Terraformer, and a planet will convert to a Snow planet once half of the planet's surface has been terraformed into Snow biome.

Snow planets are most frequently found orbiting Temperate stars, though they can also be found orbiting Radioactive and Frozen stars or as a satellite of a gas giant orbiting a Fiery star. Natively-generated Snow planets have a Risky threat level and a planetary Tier of 3.

Navigation Console

  • The landing site is cold, but not perilously so. Snow covers the area and blizzards are a possibility. A hat and gloves may be advisable.
  • This chilly landing site is laden with snow. Sundry trees grow here and various animals also thrive in the cold conditions. An excellent place to make snowballs.
  • This location is relatively chill, and snow lies thickly on the ground. My sensors indicate that there are critters scampering through the soft blanket of white.

Materials

Primary material Sub materials Geological materials


Music Tracks

Snow biomes use the Day Tracks plus both Arctic Exploration tracks during the day and the Night Tracks during the night.

Day
  • Epsilon Indi
  • Hymn to the Stars
  • Procyon
  • StellarFormation
  • Vast Immortal Suns
  • Atlas
  • Blue Straggler
  • Cygnus X1
  • Europa
  • Arctic Exploration 1
  • Arctic Exploration 2
  • Haiku
  • M54
  • On the Beach at Night
Night
  • Jupiter
  • Arctic Constellation 1
  • Arctic Constellation 2
  • Mercury
  • Mira
  • Procyon
  • Tranquility Base
  • Psyche
  • Accretion Disc
  • Cygnus X1
  • Eridanus Supervoid
  • Horsehead Nebula
  • Large Magellanic Cloud
  • M54
  • Nomads
  • On the Beach at Night

Layers

Snow planets stick to the standards for planetary layer composition.

  • Space: Asteroids
  • Atmosphere: Atmosphere
  • Surface: Snow (Primary Biome); Garden, Forest (Secondary Biomes)
  • Subsurface: Underground 0a, Underground 0b, Underground 1a, or Underground 1b
  • Shallow Underground: Tarpit, Mushrooms, Wilderness, Mini Village, Underground 0a, Underground 0b, Underground 1a, or Underground 1b
  • Mid Underground: Luminous Caves, Stone Caves, Bone Caves, Ice Caves, Underground 0c, Underground 1c, Underground 1d, Underground 3a, Underground 3b, Underground 3c, or Underground 3d
  • Deep Underground: Cell Caves, Flesh Caves, Slime Caves, Underground 0d, Underground 5a, Underground 5b, Underground 5c, or Underground 5d
  • Core: Blaststone Core Layer, Magmarock Core Layer, or Obsidian Core Layer

Weather

Weather in snow biomes is either snowy or clear.

The probability for weather types on snow planets is as follows:

Clear.png Clear 0.45 (50%)
Snow1.png Snow 0.4 (~44.4%)
Blizzard.png Snowstorm 0.05 (~5.6%)

Wild Crops

Wildlife

In addition to procedurally generated creatures, there are a variety of unique monsters, bugs and critters found in snow biomes. Some of these are also found in other biomes, while others are unique only to snow biomes. While these unique creatures have a chance to appear on snow planets, they will not all appear on each one. In addition to unique creatures, each biome has multiple types of both procedural ground and flying creatures.

Unique monsters each have combat attacks, and they must first be weakened before capture. Once weakened players can attempt to capture using a capture pod. If successful they can then be released to battle alongside and follow the player.

Critters are smaller non-combat unique creatures which are not capturable using capture pods. They can be captured without weakening them first by using a relocator gun. After releasing a critter from the relocator it will stay in the area it was released into.

Bugs are very small unique creatures which can be captured using a bug net, and are then stored inside placeable jars. Bugs which are captured using a relocator will fly after release instead of being kept inside a jar.

Unique Monsters
Bobfae
Bobfae.png
Capricoat
Capricoat.png
Lilodon
Lilodon.png
Pulpin
Pulpin.png
Scandroid
Scandroid.png
Skimbus
Skimbus.png
Wisper
Wisper.png
Bobot
Bobot.png
Critters
Yeti.gif
Yeti
Winter.gif
Winter
Red Breast.gif
Red Breast
Reasonable.gif
Reasonable
Bunny.gif
Bunny
Quibble.gif
Quibble
Bugs

Unique Drops

Treasure tends be found in Ice Chests in Microdungeons and Pod Chests elsewhere

Treasure
Costume Armor
Snow Infantry Set
Snow Infantry Set.png

Structures

Snow infantry huts, along with other microdungeons may spawn here. Several of these other microdungeons have large diamond rocks and other ore rocks, making the Snow biome the best place to look for Diamonds.

Smaller planets usually contain only one dungeon or village, while larger planets can contain as many as three.

VILLAGES (FRIENDLY) DUNGEONS (HOSTILE)

Screenshots


Biomes