Techs are in-game enhancements that can be equipped by characters. To view and equip techs go to SAIL and click on "show me my tech". You must unlock each tech with a Tech Drive before you can equip it.
Up to 4 techs can be equipped at one time. They are split into 4 categories: Head, body, legs, and implant. You can equip one of each type of tech at once. You can view your equipped techs in the inventory screen.
Techs are discovered as quest rewards or through ship upgrades. See Ship Upgrades - Upgrade Unlocks for a full list of when each tech is unlocked.
Different techs can now be used together in different ways. For example, energy dash and pulse jump can be used to create a double long jump, with bouncy at the end negating any fall damage.
|Bouncy||Press 'F' to generate a kinetic reversal field that reflects the ground.||F||25 per second||None|
|Boat||Press 'F' to be in a boat. Only useful in liquids.||F||50 to spawn||Psst (Sparrow Class)|
|Skyrail Rider||Gives the player the ability to latch onto Skyrails
||F to toggle Skyrail Hook||None||Psst (Kestrel Class)|
|Morphball||Press 'F' to stop, drop and roll with this incredible Morphball tech!||F to toggle||65 per second||Psst (Kestrel Class)|
|Targeted Blink||Press F to teleport to your mouse cursor with this Targeted Blink tech!
||F||110||Psst (Falcon Class)|
|Shield||Press 'F' to create a shield that absorbs damage. Duration: 10 seconds.
||F||250||Psst (Eagle Class)|
|Human Mech||Press F. Use this tech, spawn a mech. Then destroy things.||F||30 per second||Psst (Condor Class)|
|Energy Dash||Gives a boost of speed accompanied by a blur effect.
||Double-Tap Left or Right Arrow||None||None|
|Gravity Neutralizer||Suspends the player at their current altitude, allowing only horizontal movement
||Space (While in midair)||75 per second|
|FTL Boost||Double tap Left or Right to use this super fast FTL dash. Only works on the ground.
||Double-Tap Left or Right Arrow||100 per second||Psst (Falcon Class)|
|Energy Charge||Double tap 'up' to regenerate energy at a faster rate. You can't move whilst regenerating.||Double tap up||Regeneration||Psst (Eagle Class)|
|Regeneration||Double tap 'up' to regenerate health. You can't move whilst regenerating.||Double tap up||30 per second||Psst (Condor Class)|
|Pulse Jump||Allows the user to perform a jump in midair.
||Space (While in midair)||None||None|
|Rocket Jump||Hold 'up' and jump for a rocket-boosted leap, watch out for fall damage!||Up Arrow + Space||80||Psst (Sparrow Class)|
|Gravity Bubble||Press and hold Jump while in the air to use this Gravity Bubble tech and freeze gravity. Useful for building!||Space (While in midair)||60 per second||Psst (Kestrel Class)|
|Rocket Boots||Press and hold jump while in the air to activate rocket boots.||Space (While in midair)||130||Psst (Falcon Class)|
|Particle Boost||Propels the player in a chosen direction, ignoring gravity
||Space + Arrow Key (While in midair)||75 per second||Psst (Eagle Class)|
|Particle Thrust||Press and hold Jump plus a direction in the air to float around with this Particle Thrust tech.
||Space + Arrow Key (While in midair)||150 per second||Psst (Condor Class)|
Protection bio-implants provide protection against hazard status effects on planets such as radiation, cold, extreme heat. Each implant upgrade provides protection against the previous hazard types, so Heat Protection will protect against all planet hazards.
|Breath Protection||Provides the wearer with a constant supply of oxygen in airless environments||Automatic||None||Help! I Need Somebody|
|Radiation Protection||Protects the wearer from the deadly radiation found on Tropical, Poisonous Ocean, and Alien planets. Also supplies oxygen.||Automatic||None||The Grass is Greener|
|Cold Protection||Protects the wearer from the extreme cold found on Ice and Frigid Ocean planets. Also supplies oxygen and radiation protection.||Automatic||None||Asking Questions|
|Heat Protection||Protects the wearer from the extreme heat found on Volcanic, Magma, and Dead planets. Also supplies oxygen, cold and radiation protection.||Automatic||None||Mechanical Testing|
These techs have either have not been implemented yet, replaced, or disabled. They are not available through normal gameplay.