Treasure/Monster

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Common Monster Treasure Pools

Basic Monster Treasure

Basic Monster Treasure Weight Chance
Money Treasure 0.89 89%
0.1 10%
Basic Treasure 0.01 1%
Total Weight 1.0

Flying Monster Treasure

Flying Monster Treasure Weight Chance
Money Treasure 0.89 89%
0.1 10%
Basic Treasure 0.01 1%
Total Weight 1.0

Robot Treasure

Robot Treasure Weight Chance
Money Treasure 0.59 59%
0.1 10%
0.1 10%
0.1 10%
0.1 10%
Basic Treasure 0.01 1%
Total Weight 1.0

No-Meat Monster Treasure

No-Meat Monster Treasure Weight Chance
Money Treasure 0.99 99%
Basic Treasure 0.01 1%
Total Weight 1.0

Weakling Monster Treasure

This treasure pool is used only by very weak monsters such as the Swarpions in the Great Sovereign Temple.

Weakling Monster Treasure Weight Chance
Empty 0.75 75%
Weakling 0.25 25%
Total Weight 1.0
Weakling Weight Chance
Money Treasure 0.99 99%
Basic Treasure 0.01 1%
Total Weight 1.0

Generated Monsters

Non-Hunting Treasure Pools

Small Fish Treasure

Weakling Monster Treasure Weight Chance
Empty 0.7 70%
0.3 30%
Total Weight 1.0

Large Fish Treasure

Large Fish Treasure Weight Chance
Empty 0.2 20%
Large Fish 0.8 80%
Total Weight 1.0
Large Fish Weight Chance
Money Treasure 0.89 89%
0.10 10%
Basic Treasure 0.01 1%
Total Weight 1.0

Ground Monster Treasure

Ground Monster Treasure Weight Chance
Empty 0.20 20%
Ground Monster 0.80 80%
Total Weight 1.0
Ground Monster Weight Chance
Basic Monster Treasure 0.8 80%
0.2 20%
Total Weight 1.0

Generated Flying Monster Treasure

Generated Flying Monster Treasure Weight Chance
Empty 0.20 20%
Flying Monster Treasure 0.80 80%
Total Weight 1.0

Hunting Treasure Pools

Ground Hunting Treasure

Ground Hunting Treasure Weight Chance
0.6 60%
0.4 40%
Total Weight 1.0

Large Quadruped Hunting Treasure

Large Quadruped Hunting Treasure Weight Chance
0.3 30%
0.3 30%
0.4 40%
Total Weight 1.0

Flying Hunting Treasure

Flying Hunting Treasure

Unique Monster Treasure Pools

Due to the sheer number of unique Monsters in the game, this section, rather than providing exact treasure pools, instead gives treasure pool templates which can be used to generate a particular monster's treasure pool by substituting in its unique drops.

As far as treasure is concerned, every unique monster has these three things:

Non-Hunting Treasure Pools

The treasure pools of most unique monsters follow this format:

Unique Non-Hunting Treasure Weight Chance
Empty 0.2 20%
Unique Non-Hunting 0.8 80%
Total Weight 1.0
Unique Non-Hunting Weight Chance
Typed Treasure 0.799 79.9%
Unique Monster Drop 0.2 20%
Monster Figurine 0.001 0.1%
Total Weight 1.0

If a unique monster has two unique monster drops, each drop has a 50% chance to be chosen when Unique Monster Drop is chosen.

Hunting Treasure Pools

The hunting treasure pools of most unique monsters follow one of two formats depending on whether the monster can drop raw meat:

Meat Hunting Treasure

Unique monsters with Basic Monster Treasure or Flying Monster Treasure as their Typed Treasure have hunting treasure pools following this template:

Meat Hunting Treasure Weight Chance
Monster Meat 0.599 59.9%
Unique Monster Drop 0.4 40%
Monster Figurine 0.001 0.1%
Total Weight 1.0

Monsters with Basic Monster Treasure as their typed treasure drop Raw Steak when Monster Meat is chosen while monsters with Flying Monster Treasure as their typed treasure drop Raw Poultry instead.

No-Meat Hunting Treasure

Unique monsters with Robot Treasure or No-Meat Monster Treasure as their Typed Treasure have hunting treasure pools following this template:

No-Meat Hunting Treasure Weight Chance
Empty 0.6 60%
No-Meat Hunting 0.4 40%
Total Weight 1.0
No-Meat Hunting Weight Chance
Unique Monster Drop 0.998 99.8%
Monster Figurine 0.002 0.2%
Total Weight 1.0

In both cases, if a unique monster has two unique monster drops, each drop has a 50% chance to be chosen when Unique Monster Drop is chosen.

Notable Exceptions

  • The Mother Poptop drops 20 Core Fragments in addition to dropping Adult Poptop drops.
  • Despite having Basic Monster Treasure as its typed treasure, Snuffish does not ever drop meat when killed with a hunting weapon.
  • The Hemogoblin has several unusual characteristics:
    • The whole Hemogoblin drops nothing regardless of the weapon used to damage it until it splits.
    • The Hemogoblin Head drops nothing when killed with a hunting weapon.
    • The Hemogoblin Butt drops nothing when killed with a non-hunting weapon. In addition, its Monster Meat is Raw Ribs rather than Raw Steak.
  • The Nutmidge and both normal Nutmidgelings spawned on death drop nothing - only the King Nutmidgeling spawned on death can drop hunting or non-hunting loot.
  • Bosses, farm animals and mission-specific monsters do not adhere to these templates - see their respective pages for loot probabilities.