Weather

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Weather is a planetary attribute determined solely by the planet's primary Biome. Its effects include rain, thunderstorms, snow, snowstorms, sandstorms, and other various effects.

All weather events have 10 seconds of warm-up time and 10 seconds of cool-down time.

Passive Weather
Ash.png Clear.png Drizzle.png Duststorm.png Ember.png Fog.png Glowingrain.png Groundmist.png
Light Ashfall Clear Drizzle Duststorm Ember Shower Fog Glowing Rain Ground Mist
Heavyrain.png Rain1.png Snow1.png Spacedust.png Thunder.png Blizzard.png Sandstorm1.png Windstorm.png
Heavy Rain Rain Snow Spacedust Storm Snowstorm Sandstorm Wind Storm


Deadly Weather
Acidrain.png Acidthunder.png Hail.png Heavyacidrain.png Icestorm.png Smallmeteorstorm.png Meteorstorm.png Spacejunk.png
Acid Rain Acid Thunder Hailstones Heavy Acid Rain Icestorm Meteor Shower Large Meteor Space Junk

Wind

Wind is an attribute that affects all weather. Depending on the current weather event, the wind can have its speed limited to a certain maximum magnitude.

Deadly weather

This type of weather deals damage and is capable of killing you. It is recommended that you stay indoors or underground when this weather occurs.

Meteor Showers

Occur when chunks of rock fall from the sky. These rocks can destroy blocks and deal large amounts of damage. Block resistance to destruction is the same as when using a Matter Manipulator: "durable" blocks are less likely to be destroyed and can "regenerate" between consequent hits. However, as the meteors deal 1000 defense-ignoring damage each on impact, only Brains and Dead Core Blocks will survive a direct meteor impact.

Meteor showers have a duration ranging from 30 to 60 seconds. In addition, the maximum wind speed during a meteor shower is 15 tiles per second.

Large Meteor

A large meteor falls down, destroying weak objects such as decorations and furniture in its path until it impacts onto solid blocks, followed by a series of mini meteors, that spawn Meteorite Rock on top of the objects they make contact with in an explosion. Very dangerous to players.

As of Version 1.2.0, the large meteor is no longer accompanied by mini meteors. Additionally, the large meteor deals 1000 defense-ignoring damage to entities and blocks within a large radius on impact. The Large Meteor weather event lasts for 10 seconds, and the maximum wind speed during this weather type is 15 tiles per second.

Meteor Shower + Large meteor impact video [1]

Acid Rain

Is discerned from regular rain by the green raindrops. Acid rain deals small damage to the player, regardless of armor, at irregular intervals. (It is presumed that certain raindrops are determined as "damaging" and when they connect with the player, the damage is dealt)

As of Version 1.2.0, acid rain, rather than directly dealing damage to the player, instead randomly applies Poisoned, so immunity to the Poisoned Status Effect will also grant immunity to damage from acid rain. The acid rain weather event has a duration ranging from 50 to 400 seconds (from 50 seconds to 6 minutes, 40 seconds), and maximum wind speed during acid rain is 15 tiles per second.

Passive Weather

This type of weather is incapable of killing you directly, but it may have another effect.

Sandstorm

Added v. Enraged Koala Update 4&5

Found on Desert planets, and Decayed planets. It decreases visibility, slows the player, and generates loose silt blocks which pile up on the ground. Sandstorms make combat difficult on the surface, but if the player owns a hoverbike they can easily bypass the status effect for more effective movement.

The Sandstorm weather event has a duration ranging from 50 to 240 seconds (50 seconds to 4 minutes), and the maximum wind speed during a sandstorm is 42 tiles per second.

Snowstorm

Added v. Enraged Koala Update 4&5

Found on arctic planets , snowy planets, and frozen planets. Snowstorms decrease visibility. A snowstorm event has a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during a snowstorm is 42 tiles per second.

Wind Storm

Added v. Enraged Koala Update 7&8.

Wind storms are currently only found on savannah planets. Each wind storm event has a duration ranging from 50 to 400 seconds, and the maximum wind speed during a wind storm is 35 tiles per second.

Clear

Clear is a certain type of weather that occurs on planets with tiers 1-6. It includes no weather effects. Each clear weather event has a duration ranging from 40 to 100 seconds (40 minutes to 1 minute, 40 seconds). There is no maximum wind speed during clear weather.

Glowing Rain

Glowing rain is currently found on magma, garden, and other planets. It provides minimal lighting, and does not pile up unlike normal rain. Each glowing rain event has a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during glowing rain is 10 tiles per second.

Rain

Occurs when small blue droplets fall from the sky. Entities hit by raindrops are inflicted with Wet, which slightly reduces mobility. Each rain event has a duration ranging from 40 to 100 seconds (40 seconds to 1 minute, 40 seconds), and the maximum wind speed during rain is 15 tiles per second.

Drizzle

This weather event is a less intense version of rain which does not inflict entities with Wet but can still convert dry tilled soil to wet tilled soil. Each drizzle event has a duration ranging from 50 to 400 seconds. No lightning occurs during a drizzle, and the maximum wind speed during a drizzle is 4.5 tiles per second.

Storm

Characterized by lightning in the background and heavy rain, a storm inflicts exposed entities with Wet. Water will build up on the ground during the heavy rain and all fire sources will drop if left in the rain. (This includes torches, campfires, furnaces, etc.) Additionally, crops can be washed away if there is insufficient drainage (which can happen if one does not remove background tiles behind crops).

Each storm event has a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during a storm is 60 tiles per second.

Snow

Snow flakes fall from the sky, colder temperature. Blocks open to the sky appear to be covered by snow. Each snow event has a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds). Lightning does not occur during a snow event, and there is no maximum wind speed during snowy weather.

Light Ashfall

Light Ashfall applies a thin layer of ash to all blocks exposed to the sky. Light Ashfall events have a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds). No lightning occurs during light ashfall, and there is no maximum wind speed during this weather event.

Spacedust

Added v. Enraged Koala Update 4&5

Formerly found in Arid Biome, Magma Biome, Savannah Biome, and Volcanic Biome, this weather effect now only occurs in Asteroid Fields as of Version 1.2.0. Each spacedust event has a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during spacedust is 15 tiles per second.

Ember Shower

Added v. Enraged Koala Update 9. Embers rain from the sky which cause immense damage to all flammable blocks, including most kinds of wood blocks. These embers, however, do not damage entities.

Be careful in villages made of flammable materials during an ember shower - its denizens may decide to blame you for building damage caused by embers, especially if they see you picking up objects uprooted due to their supports being consumed by the embers.

Formerly found in Forest Biome, Magma Biome and Volcanic Biome, this weather event now only occurs on volcanic planets as of Version 1.2.0. Each ember shower event has a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds). No lightning occurs during an ember shower, and the maximum wind speed during this weather event is 5 tiles per second.

Duststorm

Added v. Glad Giraffe. Decreases visibility greatly. Each duststorm event has a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during a duststorm is 35 tiles per second.

This is the only type of weather which occurs on Midnight planets.

Junkstorm

A windstorm which takes pieces of junk with it, this weather event is the primary weather type for Decayed (Scorched) planets. Each junkstorm event has a duration ranging from 50 to 300 seconds (50 seconds to 5 minutes), and the maximum wind speed during a junkstorm is 15 tiles per second.

Disabled Weather Effects

These weather effects are not used by any planets, but they still exist in the game assets.

Fog

One of the weather effects no longer used as of Version 1.2.0, though it still exists in the assets. Fog events have a duration ranging from 40 to 100 seconds (40 seconds to 1 minute, 40 seconds), and no wind occurs during fog.

Ground Mist

Added v. Enraged Koala Update 7&8

Formerly found in Forest Biome, Grassland Biome, Savannah Biome, and Jungle Biome, this weather effect no longer occurs on any planet as of Version 1.2.0, though it still exists in the assets. Each ground mist has a duration ranging from 40 to 100 seconds (40 seconds to 1 minute, 40 seconds), and no wind occurs during ground mist.

Hailstones

Once found on frozen planets. Hail was a damaging weather effect that would damage blocks, and the player if they were struck by them. Each piece of hail has a power of 1. Hailstone weather events have a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during hail is 15 tiles per second.

Ice Storm

Basically blizzards which also fling chunks of ice dealing 10 damage to blocks and the player on contact. Ice storm weather events have a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and there is no maximum wind speed during an ice storm.

Space Junk

Found in Forest Biome, Grassland Biome, Savannah Biome, Moon Biome, and Jungle Biome. Pieces of space junk fall from the sky, dealing 1 damage to blocks and players on contact. Space Junk weather events have a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during space junk rain is 15 tiles per second.

Ash Storm

Added v. Enraged Koala Update 4&5

Ash falls from the sky, accompanied by lightning. Ash Blocks slowly accumulate on the ground. Ash storm events have a duration ranging from 40 to 100 seconds (40 seconds to 1 minute, 40 seconds), and no wind occurs during an ash storm.

Formerly found in Magma Biome and Volcanic Biome, this no longer occurs as of Version 1.2.0; instead, volcanic planets have light ashfall.

Crystal Rain

Crystals rain from the sky, each one dealing 3 damage to the player and blocks on contact. Crystal rain events have a duration ranging from 50 to 400 seconds (50 seconds to 6 minutes, 40 seconds), and the maximum wind speed during crystal rain is 15 tiles per second.

Removed Weather Effects

These weather effects were completely removed from the game - they do not exist anymore in the assets.

Small Meteor Showers

A short burst of smaller meteors that fall, all at once, in a half-circle formation. They destroy blocks and leave meteorite rock. Supposedly added in v. Enraged Koala, but no longer occurs in game as of Version 1.2.0.