Pets are companions that accompany the player. They come in two types, ship pets and captured pets. Ship pets will not leave the players ship and are created when the game begins. Full size monsters are also able to be captured using capture pods. Most pet equipment is crafted using a Pet Station.
Tiy: These are ship pets, companions you get to know through circumstance rather than choice. These pets just happened to be in the ship you fled with. In the case of humans, that could be the last cat in the universe! Given the destruction of earth.
Ship pets are generated at character creation and are unique to racial ship types. The color of these pets is determined when the game begins and can not be changed. If players would like a different color/pattern for their ship pet they may need to start a few new characters until they get the appearance they desire. There's no way to alter their appearance after beginning a game.
These pets never leave the ship, and because they don't follow or get lost they have more advanced behavior than captured pets. They will interact with captured pets if they're brought on board. Pet accessories such as Food Bowl, Little Red Ball, and Pet House can be purchased at Terramart on the Outpost.
Ship pets have hidden stats for hunger, tiredness, playfulness and curiosity. They will behave differently based on the current state of those stats.
Ship Pet Behaviors
- Playful pets will play with pet toy items such as Little Red Ball.
- Curious pets will follow the player and examine nearby objects and decide if it likes them.
- Sleepy pets will sleep in the pet house item, or wherever they like if it is not present.
- Every ship pet is unique in what it likes. (because it decides with a random number generator)
|Pet||Pet Name||Racial Ship||Color Variants|
Capturing critters is a mechanic where the player can catch wild creatures found throughout the game and use them as companions. Aggressive monsters can be captured using a Capture Pod, crafted at a Pet Station. The monster must first be weakened, then the Capture Pod can be thrown at the monster to capture it.
Non-aggressive critters, bugs, fish and farm animals cannot be captured using a capture pod. To move them players can use a relocator gun. This will 'pick up' these creatures and place them somewhere else. Creatures moved using a relocator won't follow or protect the player, they'll simply move about. It seems that to capture the pets you lower health, then throw capture pod.
I really like the fact that in Pokémon each of the enemies you encounter in your journey can become an ally or a tool for the player to use. Also the idea that the player is out there to explore and catalogue their findings. We’ve drawn inspiration from both of these ideas in Starbound. I also like the concept of fostering some kind of attachment between a player and the creatures in the game. -- Tiy
Pet collars are special augments that can be attached to pets inside Critter Capture Pods. They're applied by selecting the collar and right clicking the filled capture pod. Each collar provides a unique effect, and only one can be applied per pet.
Currently applying a collar overwrites any previously applied collars.
|Monster Whisperer||Capture a monster.
How does it fit in that tiny ball?
|Collect a monster using a Capture Pod.|
After capturing a new monster a notification will appear at the bottom of the screen, announcing completion of a collection entry. That monsters image will then appear inside the Collections Library window, with a description which appears when moused over.
Most unique monsters award progress toward the collection, with a few exceptions. Procedural monsters do not award progress when captured inside a Capture Pod.
Below is the full listing of capturable monsters in the Pets Collection along with their collection number.
There are a few small non-agressive wild pets which can be captured in Capture Pods.
|Pet||Pet Name||Capture Details|
|Pinfriend||Pinfriend is a dog found at the Outpost that also spawns in procedurally generated encounters like small camps, caves and Human Campsites. It was designed by Rhopunzel and was modeled and named after her real life dog.
Pinfriend can only be captured in the wild, when found at the outpost he isn't capturable.
|Black Cat||Can sometimes be found in Hylotl Villages and can be captured.|
|Floki||Floki is a pure white kitten based on Chucklefish artist Necotho's real life pet. Floki can only be found in the bunny and cat challenge door room.|
Other pets can be found in the game files but have not been implemented in the game..
|Pet||Pet Name||Capture Details|
|Orbis||Orbis is a pet which is found in the game assets. It has not yet been implemented in game.|