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The blueprint.config file contains the parameters used by the game to automatically generate blueprints for recipes. It is contained in the root Data:Assets directory.

Every recipe in the game will automatically have an item with the id <Recipe Object name>-recipe. These can then be referenced in other places, such as Treasure Pools.

Key Value Pairs

Key Value Type Value Subtype Description Valid Values
description String Description on the *-recipe item, "<item>" is replaced by the item name
shortDescription String Human readable name of the *-recipe item, "<item>" is replaced by the item name


   "description" : "Unlocks the <item> crafting schematic.",
   "shortdescription" : "<item> Blueprint"