Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Protectoratedoor + (A door.)
- Data:Dirtyfossil1 + (A fosssil trapped in the dirt. I wonder what it usssed to be.)
- Data:Scorchedcityfridge + (A fridge, isss food inssside?)
- Data:Paintingapexwithermine + (A furry sssnack! Floran wantsss to rip it out of painting!)
- Data:Scorchedcitybrokenchestdrawerlarge + (A huge broken chessst of drawerss.)
- Data:Chestmedavian2 + (A large chesst! Maybe food insside.)
- Data:Apexnameplate + (A little metal plate with boring writing on it.)
- Data:Bunkertv + (A long lissst of tasssks. Just looking at it makes Floran tired.)
- Data:Protectorateamp + (A loud sssound box.)
- Data:Signlibrary + (A place to read booksss.)
- Data:Wildcoralcreepseed + (A plant in disssguise as a creature. Clever.)
- Data:Coralcreepseed + (A plant in disssguise as a creature. Clever.)
- Data:Protectorateposter1 + (A poster of the Protectors most vital tool!)
- Data:Stonebed + (A rock bed.)
- Data:Outpostbarstool + (A round bar ssstool! Floran can ssspin on it! Dizzy fun.)
- Data:Barstool + (A round bar ssstool! Floran can ssspin on it! Dizzy fun.)
- Data:Wreckbed + (A russsty bed.)
- Data:Slimehide + (A see-through chest is not very sssneaky.)
- Data:Avianwaterlight + (A shining light fashioned from ssstone.)
- Data:Coffeemachine + (A smelly drinksss machine.)
- Data:Bunkerslidingdoor + (A sneaky sssliding door.)
- Data:Outpostsecurityconsole + (A ssecurity console... But how can a console make Floran sssecure?)
- Data:Safe + (A sssafe. Keepss treasure away from otherss)
- Data:Fallingrocks + (A sssign for unsstable ceiling.)
- Data:Fallingrocksmodern + (A sssign for unsstable rocksss.)
- Data:Apexconsole1 + (A sssingle lever.)
- Data:Cavelamp + (A ssstabby looking lamp.)
- Data:Apexcooltable + (A table for experimentsss.)
- Data:Egyptianpillar + (A tall pillar covered in metalsss.)
- Data:Ancientprop + (A temporary prop.)
- Data:Outdoorbench + (A thing for sssitting on.)
- Data:Countdowntimer + (A timer that sstays active for a ssset duration.)
- Data:Apexbloodbank + (A vending machine!)
- Data:Roofvent + (A vent - for ventilation, or for hiding.)
- Data:Devstatuegeorge + (ALL HAIL GEORGE!!!)
- Data:Lightsensor + (Activatesss the bottom node in dim light and the top node in bright light.)
- Data:Jumpbooster + (After walking through this gasss Floran can jump like monster.)
- Data:Shadowmarker + (Ah, a warning marker. Floran wonder what isss here.)
- Data:And + (An /'AND'/ ssswitch. Requiress all inputs to be /'on'/ to work.)
- Data:Or + (An /'OR'/ sswitch. Allowsss you to have multiple individual inputs.)
- Data:Xor + (An /'XOR'/ sswitch. Requiresss one input to be on, and one off.)
- Data:Alpacaknowledgerune + (An intricate rune to symbolise the complex concept of knowledge.)
- Data:Wreckboiler + (An old russty boiler tank.)
- Data:Alpacaliferune + (An old symbol, it meansss life.)
- Data:Bulb + (An output light. Indicatesss whether ssomething is on or off.)
- Data:Ancientconsole + (Ancient controlsss for the ancient gate.)
- Data:Returnconsole + (Ancient controlsss for the ancient gate.)
- Data:Terraforge + (Ancient machine sparkss with energy.)
- Data:Ancientpot1 + (Ancient potss need ssmashing.)
- Data:Ancientpot2 + (Ancient potss need ssmashing.)
- Data:Ancientpot3 + (Ancient potss need ssmashing.)