Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Medievalshelf + (Disinterested. Just an old shelf.)
- Data:Reedseed3 + (Disinterested. Just reeds.)
- Data:Reedseed1 + (Disinterested. Just reeds.)
- Data:Reedseed5 + (Disinterested. Just reeds.)
- Data:Reedseed4 + (Disinterested. Just reeds.)
- Data:Reedseed2 + (Disinterested. Just reeds.)
- Data:Bonebooseed + (Disinterested. This plant apparently looks like organic internal anatomy. The Glitch have no such parts.)
- Data:Wildbonebooseed + (Disinterested. This plant apparently looks like organic internal anatomy. The Glitch have no such parts.)
- Data:Wheelbarrow + (Disinterested. Wheelbarrows can be used to transport goods.)
- Data:Wreckfan + (Dismal. Once this would have supplied fresh air.)
- Data:Plantcabinet1 + (Displeased. The storage space in this cabinet is very limited.)
- Data:Apexarmchair + (Displeased. This chair offends my optics.)
- Data:Flickeringfluorescentlight + (Displeased. This fluorescent light is almost non-functional.)
- Data:Protectoratebrokenlight + (Displeased. This fluorescent light is almost non-functional.)
- Data:Protectoratelight + (Displeased. This fluorescent light is almost non-functional.)
- Data:Protectoratewastebin + (Displeased. Who keeps throwing things in the bin when it's clearly full?)
- Data:Wellcover + (Dissatisfied. Villagers use wells like this for all of their drinking water. Often the water is dirty or polluted.)
- Data:NovakidtechstationTier0 + (Distressed. I first need to reboot this station to communicate with SAIL.)
- Data:TechstationTier0 + (Distressed. I first need to reboot this station to communicate with SAIL.)
- Data:GlitchtechstationTier0 + (Distressed. I first need to reboot this station to communicate with SAIL.)
- Data:HylotltechstationTier0 + (Distressed. I first need to reboot this station to communicate with SAIL.)
- Data:HumantechstationTier0 + (Distressed. I first need to reboot this station to communicate with SAIL.)
- Data:FlorantechstationTier0 + (Distressed. I first need to reboot this station to communicate with SAIL.)
- Data:AviantechstationTier0 + (Distressed. I first need to reboot this station to communicate with SAIL.)
- Data:Mindwurmplush + (Distressed. I'm not fond of Mindwurms, even in plush form.)
- Data:Volcanictrap + (Distressed. Not what I wanted to see today.)
- Data:Protectoratebrokendisplay1 + (Distressed. Oh no! These valued displays are beyond repair.)
- Data:Protectoratebrokendisplay2 + (Distressed. Oh no! These valued displays are beyond repair.)
- Data:Castledungeondoor + (Distressed. The Glitch lock prisoners behind doors like these. Often they are other Glitch that have gained self awareness.)
- Data:GlitchshiplockerTier0 + (Distressed. This locker seems to be broken.)
- Data:HumanshiplockerTier0 + (Distressed. This ship's storage system is malfunctioning.)
- Data:NovakidshiplockerTier0 + (Distressed. This ship's storage system is malfunctioning.)
- Data:AvianshiplockerTier0 + (Distressed. This ship's storage system is malfunctioning.)
- Data:ApexshiplockerTier0 + (Distressed. This ship's storage system is malfunctioning.)
- Data:HylotlshiplockerTier0 + (Distressed. This ship's storage system is malfunctioning.)
- Data:FloranshiplockerTier0 + (Distressed. This ship's storage system is malfunctioning.)
- Data:Plainorbplush + (Distressed. Will this plushie drain my health if I put it on my head?)
- Data:Apexpainting1 + (Distrusting. Inaccurate painting suspected.)
- Data:Perfectlygenericitem + (Disturbed. An object with no physical imperfections.)
- Data:Arcadeyellow + (Disturbed. Do the creatures in Zombie Banana Mansion exist in reality?)
- Data:Huntingtrophy3 + (Disturbed. Hanging a skull in this way is a bit unusual.)
- Data:Woodsupport + (Disturbed. I believe this wood has been half eaten by woodworm.)
- Data:Wreckvat1 + (Disturbed. It seems like something vacated this machine.)
- Data:Floranbonedisplay2 + (Disturbed. The markings on this bone tell the story of a hunt. It appears a Floran was killed.)
- Data:Floranceilingbones2 + (Disturbed. The sound these bones make is similar to that of chirping insects.)
- Data:Floranceilingbones1 + (Disturbed. The sound these bones make is similar to that of chirping insects.)
- Data:Hologram2 + (Disturbed. This mural of a being destroying planets is unnerving.)
- Data:Steamclock + (Doubtful. Is that clock displaying the correct time?)
- Data:Woodenbed + (Drowsy. My power levels are low. This bed looks inviting.)
- Data:Woodenbed2 + (Drowsy. My power levels are low. This bed looks inviting.)
- Data:Swampybed + (Drowsy. Power levels low. Sleep mode required.)
- Data:Prisongraffiti2 + (Dubious. Despite the graffiti's message, my scans indicate at least four methods of escape.)