Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Ancientpressureplate + (Stepping on this old tile could trigger a trap!)
- Data:Shopline + (Still gotta stand in long checkout lines all the way out in space, huh?)
- Data:Secretsign1 + (Strange alien symbol. Odd.)
- Data:Arcadegreen + (Stylish Thief Wasteland is the best! I'm going to be the most stylish thief of all.)
- Data:Frontierpainting1 + (Such a beautiful scene! I wonder what inspired it?)
- Data:Floranpelt1 + (Such a large pelt. Do the Floran hunt creatures so big?)
- Data:Avianbanner3 + (Such bright colours. These look fun to make.)
- Data:Marketstall2 + (Such colourful clothing.)
- Data:Apexceilingtv + (Such thinly-veiled propaganda.)
- Data:Wildsugarcaneseed + (Sugarcane. Don't eat too much, it's bad for your teeth.)
- Data:Sugarcaneseed + (Sugarcane. Don't eat too much, it's bad for your teeth.)
- Data:Arcademachine + (Super Tralgar Blaster 2! It's a classic bullet hell game. I'm glad I never have to shoot other ships in real life!)
- Data:Prismbed + (Sure it looks cool, but how comfortable is it?)
- Data:Islandchair + (Sure it looks nice, but I can tell it isn't made for comfort.)
- Data:Protectorateguitar + (Sure, I can play. Not now though.)
- Data:Greengumdrop2 + (Sweets! Yes!)
- Data:Redgumdrop2 + (Sweets! Yes!)
- Data:Greengumdrop1 + (Sweets! Yes!)
- Data:Redgumdrop1 + (Sweets! Yes!)
- Data:Purplegumdrop1 + (Sweets! Yes!)
- Data:Purplegumdrop2 + (Sweets! Yes!)
- Data:Shootingtarget + (Target practice! Now I can show everyone how well I can aim... Which is pretty well.)
- Data:Prisoncontrolpanel + (Tempted to gather up a bunch of prisoners then release them, just so I can yell "Jailbreak!)
- Data:Outpostbutton + (Tempting...)
- Data:Terramart + (Terrormart? I'm already shaking! Wait, oh. Terr-a-mart. Okay.)
- Data:Apexdonotenter + (Thanks for the suggestion!)
- Data:Ancientcrystaltrap + (That beam looks like it would hurt.)
- Data:Crystaltrap + (That beam looks like it would hurt.)
- Data:Jupitermodel + (That big old gas planet, still going strong.)
- Data:Hylotlshopsign + (That cheery Hylotl face is tempting me into this shop.)
- Data:Floranbonedisplay1 + (That is one huge bone.)
- Data:Ancientchest + (That is one old looking chest.)
- Data:Classicapestatuenohead + (That statue looks like it's missing something ...)
- Data:Fireemblem + (That symbol must mean fire.)
- Data:Outpostservicepanel + (That warning sign seems vaguely serious.)
- Data:Toxicchair + (That which we call a chair by any other name would- ow. It's spiky.)
- Data:Classicapestatue + (That's a big statue. He looks stern.)
- Data:Classicbardoor + (That's a big, classy door.)
- Data:Apexcoolchair + (That's a pretty cool chair. So the Apex ARE capable of style.)
- Data:Tribaldoor + (That's a spooky face on the bottom.)
- Data:Escaperadar + (That's a sweet dish.)
- Data:Shadowrock1 + (That's a tripping hazard right there.)
- Data:Shadowrock4 + (That's a tripping hazard right there.)
- Data:Shadowrock5 + (That's a tripping hazard right there.)
- Data:Shadowrock2 + (That's a tripping hazard right there.)
- Data:Shadowrock3 + (That's a tripping hazard right there.)
- Data:Gothiclight + (That's certainly one way to put someone on a pedestal..)
- Data:Huntingstatue + (That's one tough looking Floran. I wonder if it's anyone specific.)
- Data:Drillmachine + (That's the second biggest mining drill I've ever seen!)
- Data:Humancaptainschair + (The Captain's chair. The person sitting here decides where the ship goes!)
- Data:Novakidcaptainschair + (The Captain's chair. The person sitting here decides where the ship goes!)