Version 1.4.5

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Starbound 1.4.5 - XBox Release Trailer

Version 1.4.5 is the console version released after Version 1.4.4 on PC. It was released to XBox One and XBox Series consoles on October 24th, 2024.

Contentwise it is identical to Version 1.4.4 on PC, with additional controller options and some small gameplay adjustments made to better accommodate console players.

Changes

  • Controller Support for Xbox
  • Controller remapping
  • Performance updates surrounding the world generation system
  • Health regen increased from 0.0 to 0.4
  • Protection increased from 0.0 to 10.0 (this will add a flat 10% damage reduction to incoming damage taken by the player)
  • Monster movement speed has been slowed
  • Brightness is increased during nighttime
  • New feature: Auto aim
  • New feature: Snap mode - a precision mode to support with building
  • A gun is now available at the beginning of the game via the player's locker in their ship

1.4.5.1

Version 1.4.5.1 was released on October 31, 2024 on XBox One and XBox Series consoles which included some small bugfixes.

  • UI button prompts are now dynamic according to the player's mapping
  • Resolved a crash that occurred when selling items from the inventory in any shop using the Y key.

1.4.5.2

Version 1.4.5.2 was released on December 9, 2024 on XBox One and XBox Series consoles which included some small bugfixes.

  • Adjusted default button bindings (LB/RB is the only way to switch items now)
  • Long press LB/RB to display Radial/Manipulator interface.
  • Short press LB/RB to switch to previous/next item.
  • Added in Setting that item switching order could switch between in-group or global switching.
  • For example, if the current held item is from the Radial group and is set to in-group cycling, short pressing LB/RB will only switch between Radial items, unable to switch to Manipulator.
  • If set to global cycling, short pressing LB/RB can switch to Manipulator.
  • Further reduced the time to automatically return to locked state from 500ms to 100ms.
  • Added ability to quickly switch between inventory and storage using LT and RT when opening the storage interface.
  • Moved the quest progress tracking HUD from the lower right corner to the upper right corner of the screen.
  • Added display of currently bound items in the quick bar to the game interface.
  • Swapped the positions of brush and survey tool in the tool quick bar (long press RB).
  • Fixed an issue where the chat window would persist for a period of time when first entering the game.
  • Swapped the functions of the original X and Y buttons in the inventory, storage, and shop interfaces.
  • Added button prompt text to the mech editing interface.
  • Optimized cursor position when closing secondary menus in inventory, storage, and shop interfaces.
  • Fixed an issue where the cursor orientation did not change when the player's orientation changed.
  • Moved the boss health bar position to the top of the screen (previously at the bottom).
  • Fixed issues with some shop page shortcut buttons being ineffective or incorrect.
  • Fixed the erroneous behavior when pressing the LS button in the inventory while the store interface is open.
  • Fixed the game crash when player dies due to hunger value reaching 0 while opening the store interface.
  • The LS and RS buttons' function to control item quantity in the store interface is only effective when the focus is on the store interface rather than the inventory interface; corresponding button prompts will also be modified.
  • Added View button shortcut to organize inventory.
  • Fixed potential crashes caused by game rendering.
  • Fixed the issue of offline status text in the upper right corner overlapping with quest tracking text.