Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Boosterflamehuman + (A booster. These have been known to malfunction and explode.)
- Data:Bigboosterflameglitch + (A booster. These have been known to malfunction and explode.)
- Data:Smallboosterflame + (A booster. These have been known to malfunction and explode.)
- Data:Smallboosterflamehuman2 + (A booster. These have been known to malfunction and explode.)
- Data:Boosterflamenovakid + (A booster. These have been known to malfunction and explode.)
- Data:Boosterflame + (A booster. These have been known to malfunction and explode.)
- Data:Encounterbigboosterflame + (A booster. These have been known to malfunction and explode.)
- Data:Encounterboosterflame + (A booster. These have been known to malfunction and explode.)
- Data:Encounterboosterflamehuman + (A booster. These have been known to malfunction and explode.)
- Data:Encountersmallboosterflame + (A booster. These have been known to malfunction and explode.)
- Data:Encountersmallboosterflame2 + (A booster. These have been known to malfunction and explode.)
- Data:Letheiasign + (A bright corporate-looking sign.)
- Data:Bunkerlighth + (A bright light. Reminds me of Miniknog cells.)
- Data:Bunkerlightv + (A bright light. Reminds me of Miniknog cells.)
- Data:Opensign + (A bright neon "open" sign.)
- Data:Rainbowwoodsafe + (A bright red chest for keeping belongings in.)
- Data:Avianbanner2 + (A bright woven banner. I wonder what the moon means.)
- Data:Beautifulattempt + (A brightly coloured arcade machine, what sort of game is this?)
- Data:Brokenanchor + (A broken anchor.)
- Data:Scorchedcitybrokenbed + (A broken bed. It is useless now.)
- Data:Scorchedcitybrokenchair + (A broken chair.)
- Data:Brokentank + (A broken military tank.)
- Data:Prisonmirror1 + (A broken mirror. Have to be careful not to cut myself.)
- Data:Prisonmirror2 + (A broken mirror. Have to be careful not to cut myself.)
- Data:Pillar2 + (A broken pillar.)
- Data:FloranshiplockerTier0 + (A broken storage system. Definitely not of Floran origin.)
- Data:Scorchedcitybrokentable + (A broken table.)
- Data:Wreckturbine2 + (A broken turbine.)
- Data:Scorchedcitybrokenelectricbox2 + (A broken utility box, there are some exposed wires here.)
- Data:Scorchedcitybrokenelectricbox1 + (A broken utility box, there are some exposed wires here.)
- Data:Butterflybush + (A bug-filled bush.)
- Data:Scorchedcitychestdrawerlarge + (A bulky chest of drawers.)
- Data:Prisonbarrelfire + (A burning oil drum. I don't think this is official prison heating.)
- Data:Planttorch + (A burning torch, held together by a plant.)
- Data:Prisoncabinet1 + (A busted supply cabinet. Someone's looted it.)
- Data:Foundrybutton + (A button for a foundry machine.)
- Data:Tinywallbutton + (A button. Its function is unknown. Only one way to find out.)
- Data:Smallwallbutton + (A button. Its function is unknown. Only one way to find out.)
- Data:Smallfloorbutton + (A button. Its function is unknown. Only one way to find out.)
- Data:Florancabinet3 + (A cabinet made of tanned hide and tusks.)
- Data:Tribalwallcabinet + (A cabinet that sits on the wall. Space-saving!)
- Data:Filingcabinet + (A cabinet used to store files.)
- Data:Outpostcabinet + (A cabinet.)
- Data:Tribalcabinet1 + (A cabinet. It looks as if the owners decorated it themselves.)
- Data:Capsulemed + (A capsule. These often contain supplies.)
- Data:Capsulebig + (A capsule. These often contain supplies.)
- Data:Capsulesmall + (A capsule. These often contain supplies.)
- Data:Capsulespace + (A capsule. These often contain supplies.)
- Data:Pettether + (A captured creature can be tethered to this spot.)
- Data:Cardboard3 + (A cardboard box that's been left open.)
- Data:Cardboard1 + (A cardboard box with an arrow printed on it.)