Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Woodencrate1 + (A wooden crate.)
- Data:Woodencrate2 + (A wooden crate.)
- Data:Smallwoodencrate + (A wooden crate.)
- Data:Largewoodencrate + (A wooden crate.)
- Data:Woodencrategoldfilled + (A wooden crate. It contains too much treasure for its size.)
- Data:Giantflowerdoor + (A wooden door garnished with a welcoming wreath.)
- Data:Apexwoodpanel + (A wooden panel. These appear in lots of Apex housing.)
- Data:Plantbed3 + (A wooden prison bed with wheels.)
- Data:Saloonseat + (A wooden saloon-type chair.)
- Data:Medievalscaffolding + (A wooden scaffold.)
- Data:Signforge + (A wooden sign signifying that this building is probably a forge.)
- Data:Signarmorshop + (A wooden sign. Looks like it belongs to an armour shop.)
- Data:Woodsupport + (A wooden support. Looks worse for wear.)
- Data:Woodenutilitypole2 + (A wooden telephone pole, it seems mostly intact.)
- Data:Medievaltoilet + (A wooden toilet. At least there's some toilet paper.)
- Data:Trough + (A wooden trough. It's empty.)
- Data:Woodenutilitypole1 + (A wooden utility pole, it seems mostly intact.)
- Data:Wrecktable + (A wreck of a table.)
- Data:Wormstatue + (A wriggly worm. Well, it would be if it wasn't a statue.)
- Data:Frontierironsymbol + (A wrought iron symbol, for hanging on a wall.)
- Data:Protectoratewallbanner + (A yellow protectorate banner. Wonderful.)
- Data:Protectoratewindbanner2 + (A yellow protectorate banner. Wonderful.)
- Data:Protectoratewindbanner3 + (A yellow protectorate banner. Wonderful.)
- Data:Protectoratewindbanner + (A yellow protectorate banner. Wonderful.)
- Data:Devstatuegeorge + (ALL HAIL GEORGE!!!)
- Data:Greenredlight + (Access denied by a lightbulb? This is a new low.)
- Data:Prisonpanel + (According to this, prisoners should not be poked with sticks.)
- Data:Oasisbed + (Ahh, a place to nap in the sun. That could be nice.)
- Data:Apexcaptainschair + (Ahh... Sweet freedom. I can use the ship's navigator from this chair.)
- Data:Aviancaptainschair + (Ahh... Sweet freedom. I can use the ship's navigator from this chair.)
- Data:Florancaptainschair + (Ahh... Sweet freedom. I can use the ship's navigator from this chair.)
- Data:Glitchcaptainschair + (Ahh... Sweet freedom. I can use the ship's navigator from this chair.)
- Data:Humancaptainschair + (Ahh... Sweet freedom. I can use the ship's navigator from this chair.)
- Data:Hylotlcaptainschair + (Ahh... Sweet freedom. I can use the ship's navigator from this chair.)
- Data:Novakidcaptainschair + (Ahh... Sweet freedom. I can use the ship's navigator from this chair.)
- Data:Spawnerstim + (Ahhh, finally I have access to clean medical supplies.)
- Data:Retroscifibed + (Ahhh, the best sleep I've ever had was in one of these.)
- Data:Hockeytable + (Air hockey? It looks fun!)
- Data:Grandfatherclock + (All Apex clocks are set automatically via radio.)
- Data:Apexpiano + (All Apex learn to play. However, only permitted music can be performed.)
- Data:Saloonpiano + (All Apex must learn to play. However, only sanctioned music may be performed. There's a microphone hidden in every piano.)
- Data:Apexturret + (Always ready to fire.)
- Data:Standingturret + (Always watchful.)
- Data:Apexsecuritycamera + (Always watching.)
- Data:Goldenegg + (Amazing! Where did this egg come from?)
- Data:Apexcoolbookcase + (An Apex bookcase, I wonder if there's anything here...)
- Data:Flagapex + (An Apex flag. I can use this as a waypoint for teleportation.)
- Data:Apexconsolekeyboard + (An Apex keyboard contains each of the 26 keys in the Apex alphabet.)
- Data:Apexaquarium2 + (An Apex may only replace his fish once every 3 years.)
- Data:Flagavian + (An Avian flag. I can use this as a waypoint for teleportation.)
- Data:Ashjar1 + (An Avian jar. Looks to be full of powder.)
- Data:Earthemblem + (An Avian symbol meaning earth.)
- Data:Foundryxor + (An XOR switch. The output will be on when exactly one of the inputs is on.)
- Data:Bearplush + (An adorable cuddly bear.)
- Data:Teddybearplush + (An adorable cuddly bear.)
- Data:Badgooplush + (An adorable goo doll.)
- Data:Snowglobe2 + (An adorable penguin inside a snowglobe.)