Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Alienchair + (I'd prefer something less organic.)
- Data:Prisongraffiti6 + (I'll turn back when I reach a dead end.)
- Data:Hylotlradio + (I'm amazed this radio still works.)
- Data:Tomatoseed + (I'm fond of a ripe, succulent tomato.)
- Data:Wildtomatoseed + (I'm fond of a ripe, succulent tomato.)
- Data:Heckbush6 + (I'm going to be sick.)
- Data:Heckbush1 + (I'm going to be sick.)
- Data:Heckbush2 + (I'm going to be sick.)
- Data:Heckbush3 + (I'm going to be sick.)
- Data:Heckbush10 + (I'm going to be sick.)
- Data:Heckbush8 + (I'm going to be sick.)
- Data:Heckbush7 + (I'm going to be sick.)
- Data:Heckbush5 + (I'm going to be sick.)
- Data:Heckbush9 + (I'm going to be sick.)
- Data:Heckbush4 + (I'm going to be sick.)
- Data:Shopline + (I'm not a fan of standing in lines.)
- Data:Arcadedance + (I'm not sure I will ever be good at Dance-Dance. The arrows move so fast!)
- Data:Wrecksupport + (I'm not sure how much support this still provides.)
- Data:Toxicchest + (I'm not sure if touching this chest would be worth it.)
- Data:Mindwurmplush + (I'm not sure this plush is very cute...)
- Data:Stationwallpanel + (I'm not sure what this panel does, but it's interesting looking.)
- Data:Bardoor3 + (I'm sick of bars and chains.)
- Data:Caveart4 + (I'm suddenly filled with dread.)
- Data:Prisoncamerastation + (I'm sure I saw someone disappearing around a corner on one of the screens.)
- Data:Frontierbed + (I'm sure these hide sheets keep you warm while you sleep.)
- Data:Prisonpaper2 + (I'm sure whatever this said was very important.)
- Data:Redcandycane1 + (I'm tempted to eat it. Is it real?)
- Data:Redcandycane2 + (I'm tempted to eat it. Is it real?)
- Data:Greencandycane2 + (I'm tempted to eat it. Is it real?)
- Data:Redcandycane3 + (I'm tempted to eat it. Is it real?)
- Data:Greencandycane3 + (I'm tempted to eat it. Is it real?)
- Data:Greencandycane1 + (I'm tempted to eat it. Is it real?)
- Data:Slimehide + (I'm wary of how useful a translucent chest is.)
- Data:Icechair + (I'm worried about sticking to the chair if I sit down.)
- Data:Arrowsign + (I've been conditioned not to trust signs of arrows.)
- Data:Reedbed + (I've certainly seen more functional beds, but this one will do for a rest..)
- Data:Currentcornseed + (I've heard of people getting acid burns from currentcorn. I'd better handle with care.)
- Data:Wildcurrentcornseed + (I've heard of people getting acid burns from currentcorn. I'd better handle with care.)
- Data:Plantdrysapdispenser + (I've heard talk of the dangers of this Drysap.)
- Data:Feathers1 + (I've never seen a bird with feathers this large.)
- Data:Gunchest + (I've seen many a Miniknog guard store their guns in chests like this.)
- Data:2stoptele + (If I mark this teleporter I can return here from a different teleporter at any point.)
- Data:Jumpbooster + (If I stand over this vent it will boost my jump.)
- Data:Ancientbouldertrap + (If I time my movements correctly I can avoid the falling boulders.)
- Data:Bouldertrap + (If I time my movements correctly I can avoid the falling boulders.)
- Data:Floranbouldertrap + (If I time my movements correctly I can avoid the falling boulders.)
- Data:Protectorateinfobooth + (If I'm ever lost, I can always ask the info booth lady for help.)
- Data:Colonydeed + (If placed in a building with a door and a light it will encourage someone to move in.)
- Data:Picturestand + (If the intent of this prop is to create an effective disguise, then it is a failure.)
- Data:Bunkerposter1 + (If this was a Miniknog poster, the missing text would read "you won't be terminated".)
- Data:Cabinstooltable + (If this was metal instead, it would be sturdier.)