Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Smashabledrink2 + (Mischievous. There's nothing left in the bottle, so it's tempting to smash it.)
- Data:Smashabledrink1 + (Mischievous. There's nothing left in the bottle, so it's tempting to smash it.)
- Data:Smashabledrink4 + (Mischievous. There's nothing left in the bottle, so it's tempting to smash it.)
- Data:Smashabledrink5 + (Mischievous. There's nothing left in the bottle, so it's tempting to smash it.)
- Data:Spawnerwizard + (Mistrust. The Glitch are not fond of magic.)
- Data:Gothiccouch + (Morbid. There are dark stains on the leather.)
- Data:Hylotlprizecounter + (Motivated. I'd like to win some of these...)
- Data:Microscope + (Mournful. The cells beneath this device are long-dead.)
- Data:Consoletribalwall + (Mystified. This technology is new even to my creator. The crystals within seem capable of generating electrical current for compatibility.)
- Data:Saloonspittoon + (Nauseous. I regret analyzing this pot's contents.)
- Data:Clubdecks + (Negative. This music is not pleasant.)
- Data:Clubspeaker + (Negative. This music is not pleasant.)
- Data:Hylotlredalert + (Nervous. A siren that announces an emergency.)
- Data:Medievalspikes + (Nervous. Glitch place these spikes in deep defensive pits.)
- Data:Apexspeaker + (Nervous. It is receiving a silent signal from somewhere.)
- Data:Ancientlightplatform + (Nervous. It looks as though I would fall right through this platform.)
- Data:Islandchair + (Nervous. The chair smells nice, but doesn't look so comfy.)
- Data:Rustbush1 + (Nervous. The sight of rust makes me feel faint.)
- Data:Rustbush4 + (Nervous. The sight of rust makes me feel faint.)
- Data:Rustbush2 + (Nervous. The sight of rust makes me feel faint.)
- Data:Rustbush3 + (Nervous. The sight of rust makes me feel faint.)
- Data:Spookybed + (Nervous. There's something malevolent about this furniture.)
- Data:Huntingpunjisticks1 + (Nervous. These sharpened spikes could impale even a Glitch.)
- Data:Huntingpunjisticks2 + (Nervous. These sharpened spikes could impale even a Glitch.)
- Data:Paintingapescream + (Nervous. This Apex painting is disturbing.)
- Data:Doomdoor + (Nervous. This door has an eye on it.)
- Data:Glowflower5 + (Nervous. This flower pod has an ominous glow to it.)
- Data:Glowflower1 + (Nervous. This flower pod has an ominous glow to it.)
- Data:Glowflower2 + (Nervous. This flower pod has an ominous glow to it.)
- Data:Glowflower3 + (Nervous. This flower pod has an ominous glow to it.)
- Data:Glowflower4 + (Nervous. This flower pod has an ominous glow to it.)
- Data:Shadowchest + (Nervous. This shadowy chest is creepy and I'd hesitate to open it.)
- Data:Wrecksupport + (Nervous. This support doesn't seem structurally sound.)
- Data:Prisonsign1 + (Neutral. "Cell Block".)
- Data:Bathroomstall + (Neutral. A bathroom stall.)
- Data:Bench + (Neutral. A bench.)
- Data:Hylotlbowl + (Neutral. A bowl.)
- Data:Prisonfence2 + (Neutral. A chain-link fence.)
- Data:Prisonfence1 + (Neutral. A chain-link fence.)
- Data:Outpostpublicchair + (Neutral. A chair.)
- Data:Delay + (Neutral. A circuit that relays signals after a set delay.)
- Data:Coffeemachine + (Neutral. A coffee machine.)
- Data:Alertlight + (Neutral. A coloured light.)
- Data:Junglebush1 + (Neutral. A colourful bush.)
- Data:Junglebush10 + (Neutral. A colourful bush.)
- Data:Junglebush11 + (Neutral. A colourful bush.)
- Data:Junglebush12 + (Neutral. A colourful bush.)
- Data:Junglebush2 + (Neutral. A colourful bush.)
- Data:Junglebush3 + (Neutral. A colourful bush.)
- Data:Junglebush4 + (Neutral. A colourful bush.)
- Data:Junglebush5 + (Neutral. A colourful bush.)