Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Craftingwheel + (Observant. A tailoring tool.)
- Data:Yarnspinner + (Observant. A tailoring tool.)
- Data:Brasslamppost1 + (Observant. A tall lamppost made from metal.)
- Data:Smalllamppost + (Observant. A tiny lamppost.)
- Data:Apexbed + (Observant. A useful station for recharging one's batteries.)
- Data:Gothicchair + (Observant. A very gothic looking chair.)
- Data:Watermachine + (Observant. A water cooler. It keeps a larger amount of water cool.)
- Data:Sacrificialaltar + (Observant. Altar appears splattered with blood.)
- Data:Tribalcounter1 + (Observant. Both a cupboard and a cooking surface.)
- Data:Sandstonebed + (Observant. Bouncing on this bed at just the right angle would cause the sandstone to crumble.)
- Data:Apexoven + (Observant. Cooking device identified.)
- Data:Eyechair + (Observant. Despite appearances, this chair cannot actually see.)
- Data:Sarcobunny + (Observant. Despite the design of the sarcophagus, there is an Avian inside.)
- Data:Astrovent + (Observant. Exhaust vents like these are usually found on ships and stations in space.)
- Data:Protectoratelobbyplant + (Observant. Ficus benjamina. A common house plant in the academy.)
- Data:Tombstatuebunny + (Observant. I believe the rabbit has significance in Avian society.)
- Data:Floodlights + (Observant. I can see clearly with these lights shining.)
- Data:Separatortable + (Observant. I could use this table to make armour capable of withstanding almost anything.)
- Data:Pastellight + (Observant. I haven't seen many lamps that glow pink like this.)
- Data:Colonydeed + (Observant. If placed in a correctly structured building, this colony deed will encourage someone to move in.)
- Data:Apextablelamp + (Observant. It appears this object is obtaining biometric data from nearby organic lifeforms.)
- Data:Apexpainting4 + (Observant. It appears to be a fruit.)
- Data:Screen2 + (Observant. It appears to be a ship in orbit around a rather large planet.)
- Data:Reedbed + (Observant. It is a bed made of wood and reeds. It looks reasonably comfortable.)
- Data:Reedlamp + (Observant. It is a lamp disguised as a reed.)
- Data:Protectoratebench + (Observant. It's a bench made from metal.)
- Data:Zenrock3 + (Observant. It's a clean looking stone.)
- Data:Zenrock4 + (Observant. It's a clean looking stone.)
- Data:Zenrock5 + (Observant. It's a clean looking stone.)
- Data:Zenrock1 + (Observant. It's a clean looking stone.)
- Data:Zenrock2 + (Observant. It's a clean looking stone.)
- Data:Outdoorstool + (Observant. It's a metal stool.)
- Data:Flametrap + (Observant. It's just a little flame trap, nothing that can't be overcome.)
- Data:Outdoorbench + (Observant. It's simply a bench.)
- Data:Industrialdoor + (Observant. Judging by how this door was engineered, I would conclude it is built for function over aesthetics.)
- Data:Mask2 + (Observant. Likely this mask is supposed to be a Floran.)
- Data:Mask1 + (Observant. Likely this mask is supposed to be a human.)
- Data:Mask3 + (Observant. Likely this mask is supposed to be an Apex.)
- Data:Royalbookcase + (Observant. Many members of royalty are capable of reading and writing.)
- Data:Giantflowerchest + (Observant. Opening this chest releases invisible pollen clouds. Long term effects are unknown.)
- Data:Protectoraterobe + (Observant. Our current Grand Protector doesn't wear robes like these.)
- Data:Signdispenser + (Observant. Printed signs appear here, and signs can be scanned here too.)
- Data:Wreckdoor + (Observant. Rust makes this door creek.)
- Data:Hazardtapeh + (Observant. Similar markings are used to denote areas in which self-aware Glitch lurk.)
- Data:Hivetable + (Observant. Table appears to resemble an insect hive.)
- Data:Obsidianbookcase + (Observant. The Avians appear to value their books greatly.)
- Data:Bunkervent + (Observant. The air recycling process isn't fully functional.)
- Data:Manipulatortable + (Observant. The armours I can make here won't be very strong, but they make up for it with massive energy reserves.)
- Data:Feathers1 + (Observant. The bird that had these feathers must have been quite large.)
- Data:Bunkerlighth + (Observant. The brightness levels are slightly too high for human eyes.)
- Data:Bunkerlightv + (Observant. The brightness levels are slightly too high for human eyes.)