Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Combinationprop + (Tactile. Few objects are as pleasurable to caress.)
- Data:Decorativewallrug2 + (Tactile. This fabric has been softened countless times.)
- Data:Hylotlbutton + (Tempted. A button, begging to be pressed.)
- Data:Tinywallbutton + (Tempted. A button, begging to be pressed.)
- Data:Smallwallbutton + (Tempted. A button, begging to be pressed.)
- Data:Smallfloorbutton + (Tempted. A button, begging to be pressed.)
- Data:Hylotlswitch + (Tempted. I'd like to see what happens if I pull this lever.)
- Data:Numiplush + (Tempted. It's very cute...)
- Data:Ancientflametrap + (Terrified. It's just a little flame trap, nothing that can't be overcome.)
- Data:Floranwebbing + (Terrified. Just a huge, sticky web, nothing to be afraid of.)
- Data:Bossweb + (Terrified. Just a huge, sticky web. Nothing to be afraid of.)
- Data:Caveart4 + (Terrified. Maybe I am wrong, but... This painting is sorely familiar.)
- Data:Shadowshrine2 + (Terrified. My desire to leave this area has increased.)
- Data:Shadowshrine + (Terrified. My desire to leave this area has increased.)
- Data:Shadowshrine3 + (Terrified. My desire to leave this area has increased.)
- Data:Bunkerdisplay4 + (Terrified. Scans suggest this is... no... it can't be...)
- Data:Arenaflametrap + (Terrified. These flames will increase enemy attack power.)
- Data:Bonebed + (Terrified. This bed is styled after a coffin.)
- Data:Floranarmchair + (Terrified. This chair has teeth marks in it.)
- Data:Loudspeaker + (Testing. This device is capable of receiving signals at multiple frequencies.)
- Data:Peacekeeperdesk + (This certainly is a round desk... I'm not sure what else I can really say.)
- Data:Flowerblue + (Thoughtful. A blue flower. It has a practical use in creating dye.)
- Data:Bunkerpanel3 + (Thoughtful. A recruitment panel. Glitch who are not self-aware often choose to become warriors.)
- Data:Lightsensor + (Thoughtful. Activates the bottom node in dim light and the top node in bright light.)
- Data:Checkpoint + (Thoughtful. Can we truly perish if we always respawn?)
- Data:Sewerwallgrate + (Thoughtful. Does something lurk behind these bars?)
- Data:Giantflowerchair + (Thoughtful. How many years did it take for the petals to strengthen enough to support my weight?)
- Data:Marinesign + (Thoughtful. Human military tactics involve a lot of bravado.)
- Data:Smallclocktower + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse3 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse5 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallinn + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse10 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse8 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallchurch + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallwindmill + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse7 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse9 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse2 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse1 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse11 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse6 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Smallhouse4 + (Thoughtful. I do not believe a Glitch could live here.)
- Data:Wildwheatseed + (Thoughtful. I wonder if all the possible uses for wheat have been found.)
- Data:Wheatseed + (Thoughtful. I wonder if all the possible uses for wheat have been found.)
- Data:Secretsign3 + (Thoughtful. I wonder if this sigil represents a digit.)
- Data:Prisonlocker2 + (Thoughtful. Is it a crime to steal stolen goods?)
- Data:Prisonlocker1 + (Thoughtful. Is it a crime to steal stolen goods?)
- Data:Retroscifidresser + (Thoughtful. Is this someone's idea of furniture from the future?)
- Data:Mask4 + (Thoughtful. Likely this mask is supposed to be an Avian.)
- Data:Sewergear + (Thoughtful. Many of these gears make up a Glitch.)