Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Sandstonestatueglitch + (I've always wanted a Glitch sidekick. This statue is the next best thing.)
- Data:Retroscifichair + (I've always wanted a hovering chair shaped like an egg.)
- Data:Spawnerguard + (I've always wanted an entourage.)
- Data:Prisonfloodlight + (I've always wanted to be in the spotlight.)
- Data:Mysteriouslight + (I've always wanted to be in the spotlight.)
- Data:Tier1spotlight + (I've always wanted to be in the spotlight.)
- Data:Hazardtapev + (I've always wanted to brush this kind of tape aside while flashing an ID.)
- Data:Hazardtapeh + (I've always wanted to brush this kind of tape aside while flashing an ID.)
- Data:Prisongratev + (I've always wanted to go crawling through vents.)
- Data:Prisongrateh + (I've always wanted to go crawling through vents.)
- Data:Treasuremap + (I've always wanted to go in search of buried treasure.)
- Data:Birdgong2 + (I've always wanted to hit one of these.)
- Data:Prisonlocker2 + (I've always wanted to raid a prison locker, and now my dreams can come true!)
- Data:Prisonlocker1 + (I've always wanted to raid a prison locker, and now my dreams can come true!)
- Data:Vaseclassicmedium1 + (I've always wanted to smash one of these.)
- Data:Vaseclassiclarge2 + (I've always wanted to smash one of these.)
- Data:Vaseclassicsmall2 + (I've always wanted to smash one of these.)
- Data:Vaseclassiclarge1 + (I've always wanted to smash one of these.)
- Data:Vaseclassicsmall1 + (I've always wanted to smash one of these.)
- Data:Vaseclassicmedium2 + (I've always wanted to smash one of these.)
- Data:Prisonsign1 + (I've always wanted to visit a cell block! Wait, no, I'm thinking of the zoo.)
- Data:Magmalamp + (I've heard of lava lamps, but never seen one made from actual lava.)
- Data:Hylotlliquidsensor + (I've heard of these, these were made to detect liquid for fancy wiring set-ups.)
- Data:Plainorbplush + (I've never noticed how cute Virorbs actually are!)
- Data:Stationchair + (I've seen a lot of chairs in my time, but this... Isn't my favourite.)
- Data:Prisonmattress + (I've slept on worse.)
- Data:Protectoratedormbed + (I've spent many nights listening to the sound of my neighbour's snoring.)
- Data:Frontierbed + (I... Wonder if this is real animal hide?)
- Data:Frozenmistprimer + (Ice cold! If I lick it, my tongue will stick.)
- Data:Geometricshard1 + (Ice cold! If I lick it, my tongue will stick.)
- Data:Geometricshard2 + (Ice cold! If I lick it, my tongue will stick.)
- Data:Geometricshard3 + (Ice cold! If I lick it, my tongue will stick.)
- Data:Geometricshard4 + (Ice cold! If I lick it, my tongue will stick.)
- Data:Geometricshard5 + (Ice cold! If I lick it, my tongue will stick.)
- Data:NovakidtechstationTier0 + (If I can reboot this station SAIL should come back online!)
- Data:TechstationTier0 + (If I can reboot this station SAIL should come back online!)
- Data:GlitchtechstationTier0 + (If I can reboot this station SAIL should come back online!)
- Data:HylotltechstationTier0 + (If I can reboot this station SAIL should come back online!)
- Data:HumantechstationTier0 + (If I can reboot this station SAIL should come back online!)
- Data:FlorantechstationTier0 + (If I can reboot this station SAIL should come back online!)
- Data:AviantechstationTier0 + (If I can reboot this station SAIL should come back online!)
- Data:Toxicwastebarrel + (If I fall in this barrel, will I get superpowers?)
- Data:Shieldgenerator + (If I flip this switch it will turn the shield generator on and off.)
- Data:Fountain1 + (If I had a penny I'd throw it in.)
- Data:Outdoorfountain + (If I had a penny I'd throw it in.)
- Data:Frogmerchant + (If I kiss it, do you think it'll turn into a prince merchant?)
- Data:Slimehide + (If I look closely, I can see right through the slime.)
- Data:Plantplatform1 + (If I played a game with this, it'd be a platform game.)
- Data:Separatortable + (If I want to take my fights to close quarters, the equipment I can make here would be most ideal.)
- Data:Peanutbutter + (If I'm not careful, I'll get caught in this trap myself.)
- Data:Avesmingoseed + (If flavours count, this should cover my five-a-day fifty times over.)
- Data:Wildavesmingoseed + (If flavours count, this should cover my five-a-day fifty times over.)
- Data:Manipulatortable + (If having deep energy reserves is my highest priority, the gear I can craft on this table would be best.)
- Data:Frogstatue + (If there were a few more of these guys, we could have a sing-along.)
- Data:Smashbones3 + (If they're already dead, smashing these bones can't hurt.)
- Data:Smashbones1 + (If they're already dead, smashing these bones can't hurt.)