Talk:NPC ship
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Note on Spawn Chances
I added some notes regarding the spawn chances to each ship section on the page. The source/reference is the game file assets/systemworld.config
. Considering that I can't really quote this on the page, I just put this note here in the discussion section.
The spawn weights for NPC Ships and Anomalies are the following:
"objectSpawnPool" : [ [0.25, "pirateship"], [0.02, "cultistship"], [0.1, "researchship"], [0.02, "penguinship"], [0.08, "merchantindustrialship"], [0.08, "merchantastroship"], [1.0, "anomaly"] ]
So, for example, the chance of a hostile ship being a cultistship is 0.02/(0.25+0.02) = 2/27 = 0.074 = 7.4%.