Fast

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Fast is one of 14 personality types which an NPC can have. NPCs with this personality type always run whenever they move, and they take advantage of their speed whenever they can.

Special Reactions

Fast NPCs gain the following reactions (see Personality for the defaults which are overridden by this personality's reactions):

  • Spontaneous: Sleep (~83.3%, only between times 0.7 and 0.9) or Wander (~16.7% between times 0.7 and 0.9, 100% otherwise)
  • Has Quest: Hop
  • Near NPC: Chase
  • Near Player: Chase
  • Flee: Chase
  • Default:
    • Hop (~8.8%)
    • Jump for Joy (~8.8%)
    • Smile (~4.4%)
    • Cry (~4.4%)
    • Bored (~4.4%)
    • Neutral (~4.4%)
    • Laugh (~4.4%)
    • Annoyed (~4.4%)
    • Oh (~4.4%)
    • Oooh (~4.4%)
    • Wink (~4.4%)
    • Love (~4.4%)
    • Nosebleed (~1.3%)
    • Vomit (~1.3%)
    • Flee (~13.3%)
    • Chase (~13.3%)
    • Quit (~4.4%)
    • Go Home (~4.4%)

Fast NPCs do not have any additive reactions (reactions which can be randomly tacked on to other reactions).

Special Status Messages

In addition to generic status messages, Fast NPCs may decide to use the following status messages:


Fast Status Messages

  • Feels it's important to go quickly
  • Feels the world moves too slowly
  • In a rush
  • Getting things done quickly
  • Struggling to slow down
  • Making their own pace
  • Speeding things up
  • Their mind is racing
  • Leaping before looking
  • Thinking fast
  • Embarrassed about their speed
  • Wishing they could run faster
  • Feeling bored
  • Hurrying up
  • Rushing
  • Refusing to slow down
  • Getting quicker
  • Cutting corners
  • Firing on all cylinders
  • Increasing productivity
  • Moving quickly
  • Clearing hurdles
  • Feeling right on track
  • Feeling efficient
  • Jumping the gun
  • Putting the cart before the horse
  • Feeling punctual
  • Feeling busy
  • Looking for something
  • Increasing endurance
  • Keeping fit