Nocturnal
From Starbounder - Starbound Wiki
Nocturnal is one of 14 personality types which an NPC can have. NPCs with this personality type prefer to be awake at night. Unlike NPCs without this personality type, Nocturnal NPCs that fall asleep only wake up after noon but before midnight (in the time range 0.5-0.0).
Special Reactions
Nocturnal NPCs gain the following reactions (see Personality for the defaults which are overridden by this personality's reactions):
- Spontaneous:
- Sleep (~83.3%; only between times 0.0 and 0.4)
- Sit (50% between times 0.5 and 0.7, 20% between times 0.7 and 0.0; only between times 0.5 and 0.0)
- Watch Sleeping (60%; only between times 0.7 and 0.0)
- Wander (50% between times 0.5 and 0.7, 20% between times 0.7 and 0.0, ~16.7% between times 0.0 and 0.4, 100% otherwise)
- Has Quest: Sleep
- Near Player: Go Home (only between times 0.5 and 0.0)
- Default:
- Bored (~21.0%)
- Neutral (~21.0%)
- Oh (~7.0%)
- Oooh (~7.0%)
- Wink (~7.0%)
- Nosebleed (~2.1%)
- Quit (~7.0%)
- Follow (~28.0%)
- Cry: Neutral
- Wink: Smile, Nosebleed or Neutral
- Love: Smile (33%) or Wink (67%)
- Nosebleed: Wink or Love
- Vomit: Annoyed or Go Home
- Flee: Quit (50%), Neutral (17%), Smile (17%), or Chase (17%)
- Bored: Annoyed, Neutral or Go Home
Special Status Messages
In addition to generic status messages, Nocturnal NPCs may decide to use the following status messages:
Nocturnal Status Messages |
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Time of Day Bug
Known Bug | |
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The Starbound assets do not correctly pass NPC personality parameters into the NPC behavior loop, and as a result, while a nocturnal NPC can begin sleeping at time of day 0.0, the default wake-up time of 0.0 continues to apply (as opposed to the intended nocturnal wake-up time of 0.5), which results in the nocturnal NPC going to sleep and instantly waking back up again, often repeated over and over until time 0.4. |