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Variables generated for this change
Variable | Value |
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Edit count of user (user_editcount) | 3 |
Name of user account (user_name) | Qwertypdeb |
Age of user account (user_age) | 267214 |
Groups (including implicit) user is in (user_groups) | *
user
autoconfirmed
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Page ID (article_articleid) | 39022 |
Page namespace (article_namespace) | 0 |
Page title (without namespace) (article_text) | Underground Maze |
Full page title (article_prefixedtext) | Underground Maze |
Action (action) | edit |
Edit summary/reason (summary) | Added Link to Images of ornate maze, as this page lacks images to mentioned structures. I do not know how to embed images as I am new, so I provided an imgur link instead. I might add images for the other maze variants if I get around to it. |
Whether or not the edit is marked as minor (minor_edit) | |
Old page wikitext, before the edit (old_wikitext) | {{disabled}}
'''Underground Maze''' is a set of four disabled dungeons found in the Starbound assets, known as ''mazeornate'', ''mazeplant'', ''mazestone'', and ''mazetech''. All four are very similar in appearance, modulo [[Blocks|construction materials]]. Not much is known about the intent of these dungeons, as they are clearly incomplete.
Each of the dungeons generates a series of random corridors, ultimately leading to a large chamber containing a ''hugebiped'' monster, an unimplemented type of monster, presumably some type of mini-boss. Beyond this chamber is a room containing a [[Shield Generator]], so presumably the dungeon would have been shielded prior to destroying the mini-boss, despite the fact that the dungeon's metadata files do not enable shielding. Beyond the shield room is a room containing a [[Weapon Chest]], presumably the player's reward for completing the dungeon.
Each underground maze dungeon begins with an "entry" dungeon part that contains a ''playerstart'' object, a special type of object that is only used in instance-world dungeons, into which the player is beamed, not in planetary dungeons that spawn randomly on planets. From this, one can speculate that players were intended to find some type of underground door that would cause them to be beamed into these dungeons, similar to [[Challenge Door]]s.
The dungeons are implemented using the Tiled dungeon editor, indicating that they were a relatively recent addition to the Starbound assets. It is unknown whether this is a concept that Chucklefish have abandoned, or whether they intend to finish these mazes in a future release. |
New page wikitext, after the edit (new_wikitext) | {{disabled}}
'''Underground Maze''' is a set of four disabled dungeons found in the Starbound assets, known as ''mazeornate'', ''mazeplant'', ''mazestone'', and ''mazetech''. All four are very similar in appearance, modulo [[Blocks|construction materials]]. Not much is known about the intent of these dungeons, as they are clearly incomplete.
Each of the dungeons generates a series of random corridors, ultimately leading to a large chamber containing a ''hugebiped'' monster, an unimplemented type of monster, presumably some type of mini-boss. Beyond this chamber is a room containing a [[Shield Generator]], so presumably the dungeon would have been shielded prior to destroying the mini-boss, despite the fact that the dungeon's metadata files do not enable shielding. Beyond the shield room is a room containing a [[Weapon Chest]], presumably the player's reward for completing the dungeon.
Each underground maze dungeon begins with an "entry" dungeon part that contains a ''playerstart'' object, a special type of object that is only used in instance-world dungeons, into which the player is beamed, not in planetary dungeons that spawn randomly on planets. From this, one can speculate that players were intended to find some type of underground door that would cause them to be beamed into these dungeons, similar to [[Challenge Door]]s.
The dungeons are implemented using the Tiled dungeon editor, indicating that they were a relatively recent addition to the Starbound assets. It is unknown whether this is a concept that Chucklefish have abandoned, or whether they intend to finish these mazes in a future release.
Images of ornatemaze: https://imgur.com/a/cY7o6QS |
Unified diff of changes made by edit (edit_diff) | @@ -6,3 +6,5 @@
Each underground maze dungeon begins with an "entry" dungeon part that contains a ''playerstart'' object, a special type of object that is only used in instance-world dungeons, into which the player is beamed, not in planetary dungeons that spawn randomly on planets. From this, one can speculate that players were intended to find some type of underground door that would cause them to be beamed into these dungeons, similar to [[Challenge Door]]s.
The dungeons are implemented using the Tiled dungeon editor, indicating that they were a relatively recent addition to the Starbound assets. It is unknown whether this is a concept that Chucklefish have abandoned, or whether they intend to finish these mazes in a future release.
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+Images of ornatemaze: https://imgur.com/a/cY7o6QS
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New page size (new_size) | 1681 |
Old page size (old_size) | 1630 |
Size change in edit (edit_delta) | 51 |
Lines added in edit (added_lines) |
Images of ornatemaze: https://imgur.com/a/cY7o6QS
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Unix timestamp of change (timestamp) | 1704069957 |