Ex Machina

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Ex Machina Icon.png
Ex Machina
Rocket Launcher
Ex Machina.png
Damage Per Shot:52.5
Rate of Fire:0.7
Energy Per Shot:40
Special:Controlled Rocket
Base Max Damage: 14.6
Energy Per Shot: 81
Pixels-Sell.png 5250

The Ex Machina is a Tier 6 Unique Weapon. It is a rocket launcher weapon with a built-in laser sight.

The design was submitted by a solarium tier pre-order backer, who was granted the ability to design a weapon to be included in the game.

The weapon's long description reads as follows: "Serial No: 0451"

When held, the Ex Machina projects a red laser sight. Rockets fired normally will launch from just above where the laser projects, and function normally throughout their flight.

The Ex Machina's secondary ability functions similarly to other launchers with guided rocket abilities, but with a twist; rather than the rocket following the cursor, the rocket follows the end of the laser sight, making aiming smoother but more difficult.


  • If you wish to make the rocket go around walls, (only in open areas) shoot over the wall at a point when the player is almost at the height of the wall, wait a second or two, then point down.
  • Like normal guided rockets, the Ex Machina's laser-guided rockets can be placed into stable orbits around blocks and enemies.
  • The Ex Machina's guided rockets fly slower than other rocket launchers' with the normal version of the ability.


  • This item is a reference to the GEP gun from Deus Ex.
  • In the item's extended description, the number "0451" is the passcode for the first keypad you find in the game Deus Ex.
  • The name "Ex Machina" is a reference to a Latin calque from Greek "Deus ex machina" meaning "God from the machine."
  • Deus ex machina originally referred to Greek plays, where the "Gods" would be lowered onto the stage in order to provide a quick resolution to the story. Today, Deus ex machina refers to any improbably and/or overly convenient character or mechanism that comes out of nowhere and saves the character(s) from their doom.


File Details

Spawn Command /spawnitem exmachina
File Name exmachina.activeitem
File Path assets\items\active\weapons\other\exmachina