Damage
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Damage is the reduction of the health from a player or monster. When the amount of damage reduces the player's health to zero, death occurs. As such, damage should be avoided when possible. In Pleased Giraffe, weapons can deal several types of elemental damage. Players can reduce damage by wearing armor, enemys can also wear armor making them harder to kill.
Sources of Damage
- Status Effects
- Lack of air
- Combat
- Fall Damage