Death

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Player death animation

Death occurs when the player's health drops to zero.

Causes

Damage

Damage is taken when a player engages in combat or is otherwise attacked by a hostile monster or NPC. Damage from environment hazards can also take place, such as from a sawblade traps, lava, poison, or going to a planet without the recommended protection pack.

Consequences

The penalty for death is determined by the difficulty mode selected for the current character.

  • In Casual mode, there are no death penalties, but 10% of pixels are lost.
  • In Survival (default) mode, 30% of pixels are lost, and all items except for tools and weapons are dropped at the location of death.
  • In Hardcore mode, the current character is permanently disabled, and the player cannot play this character again. As in Survival mode, all items except for tools and weapons are dropped at the location of death, and may be picked up by another character.

Note that items are not dropped on death in instanced missions. If a Hardcore character dies in such a mission, all items they are carrying are permanently lost, even in multiplayer.