Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Swamproot1 + (Neutral. An unremarkable root.)
- Data:Rootbush3 + (Neutral. An unremarkable root.)
- Data:Swamproot5 + (Neutral. An unremarkable root.)
- Data:Swamproot2 + (Neutral. An unremarkable root.)
- Data:Toxicgasprimer + (Neutral. An unremarkable root.)
- Data:Number8 + (Neutral. Eight.)
- Data:Number5 + (Neutral. Five.)
- Data:Number4 + (Neutral. Four.)
- Data:Geometricshard3 + (Neutral. Frozen water.)
- Data:Geometricshard1 + (Neutral. Frozen water.)
- Data:Frozenmistprimer + (Neutral. Frozen water.)
- Data:Geometricshard2 + (Neutral. Frozen water.)
- Data:Geometricshard5 + (Neutral. Frozen water.)
- Data:Geometricshard4 + (Neutral. Frozen water.)
- Data:Haystack + (Neutral. Hay formed into bales for easy storage.)
- Data:Apexlevel1sign + (Neutral. I'm currently on level one.)
- Data:Tombthing1 + (Neutral. Instead of burying, the Glitch harvest the dead for spare parts.)
- Data:Hylotlclassicdesk + (Neutral. It is an old desk.)
- Data:Protectoratelobbychair + (Neutral. It's an egg shaped chair.)
- Data:Sandstonetorch + (Neutral. It's simply a torch.)
- Data:Protectorateradio + (Neutral. It's the dorm radio.)
- Data:Protectoratelobbybin + (Neutral. Just a standard bin.)
- Data:Mask6 + (Neutral. Likely this mask is supposed to be an Avian.)
- Data:Number9 + (Neutral. Nine.)
- Data:Persistentswitch + (Neutral. Once triggered this switch will remain in its switched state.)
- Data:Number1 + (Neutral. One.)
- Data:Refinery + (Neutral. Ore can be converted into pixels here.)
- Data:Number7 + (Neutral. Seven.)
- Data:Number6 + (Neutral. Six.)
- Data:Protectoratebooks + (Neutral. Some books about the history of the Protectorate.)
- Data:Protectoratebooks2 + (Neutral. Some books about the history of the Protectorate.)
- Data:Mistprimer + (Neutral. Some mossy stones.)
- Data:Sarcoavian1 + (Neutral. The Avian within is very old indeed.)
- Data:Sarcoavian2 + (Neutral. The Avian within is very old indeed.)
- Data:Caveart2 + (Neutral. The painting depicts figures with bows, probably Floran hunters.)
- Data:Prisonsign2 + (Neutral. The sign for the mess hall.)
- Data:Timer + (Neutral. The timer output alternates between on and off every 0.5 seconds.)
- Data:Timer1s + (Neutral. The timer output alternates between on and off every 1 seconds.)
- Data:Timer2s + (Neutral. The timer output alternates between on and off every 2 seconds.)
- Data:Timer3s + (Neutral. The timer output alternates between on and off every 3 seconds.)
- Data:Timer4s + (Neutral. The timer output alternates between on and off every 4 seconds.)
- Data:Timer5s + (Neutral. The timer output alternates between on and off every 5 seconds.)
- Data:Protectoratebookcabinet + (Neutral. These books are communal.)
- Data:Medievalweaponrack + (Neutral. These swords are blunt. Likely they have been forgotten.)
- Data:Tribalbookcase1 + (Neutral. This bookcase looks home made.)
- Data:Woodengate + (Neutral. This is a gate.)
- Data:Screen3 + (Neutral. This is the current star system.)
- Data:Redlight + (Neutral. This light generates light on low power.)
- Data:Caveart1 + (Neutral. This painting appears to represent organic beasts.)
- Data:Pillar2 + (Neutral. This pillar has been damaged.)
- Data:Number3 + (Neutral. Three.)