Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Snowglobe1 + (Reading. According to my translator, 'made in China' is printed on the bottom. What does this mean?)
- Data:Gunchest + (Reassured. A hi-tech chest universally recognised for gun storage.)
- Data:Returnoutpostteleporter + (Reassured. This will teleport me safely to the Outpost.)
- Data:Apexdonotenter + (Rebellious. I no longer take orders.)
- Data:Targetdummy + (Recollection. A training dummy. Knights practice their swordplay on these.)
- Data:Classiccandlestick + (Reflective. If the flames are simply flickering lightbulbs, does that make the candle any less real?)
- Data:Stonechest + (Reflective. It would not take much force to break into this chest.)
- Data:Celllamp + (Reflective. Looks inorganic, but is made from organic cells. Alive but not alive.)
- Data:Ashjar1 + (Reflective. The ash in this jar is Avian in origin. The Glitch can not be disposed of this way.)
- Data:Bonechair + (Reflective. The bone here comes from a long-dead creature. Possibly extinct.)
- Data:Fleshbed + (Reflective. This is no worse to a glitch than a bed made from steel.)
- Data:Deckchair + (Refreshed. This chair looks like it would melt my worries way.)
- Data:Executivechair + (Relaxed. Everyone should have a chair like this.)
- Data:Protectorateextinguisher + (Relaxed. I'm glad there are some safety precautions around here.)
- Data:Flowerlamp + (Relaxed. The Glitch enjoy flowers and light.)
- Data:Fountain1 + (Relaxed. The sounds of this water is calming.)
- Data:Protectoratelightrays + (Relaxed. The sun warms my circuitry.)
- Data:Petalfountain + (Relaxed. The water calms me.)
- Data:Outdoorfountain + (Relaxed. The water calms me.)
- Data:Glowbed + (Relaxed. This bed is emitting a low, calming light.)
- Data:Tier3chair + (Relaxed. This chair is exceptionally comfortable for the Glitch.)
- Data:Tier4chair + (Relaxed. This chair is exceptionally comfortable for the Glitch.)
- Data:Doomchair + (Relaxed. This chair is exceptionally comfortable for the Glitch.)
- Data:Geometricchair + (Relaxed. This chair is exceptionally comfortable for the Glitch.)
- Data:Serenechair + (Relaxed. This chair is exceptionally comfortable for the Glitch.)
- Data:Opulentchair + (Relaxed. This chair is exceptionally comfortable for the Glitch.)
- Data:Tier1chair + (Relaxed. This chair is perfectly comfortable for the Glitch.)
- Data:Tier2chair + (Relaxed. This chair is perfectly comfortable for the Glitch.)
- Data:Wavechair + (Relaxed. This curved chair is exceptionally comfortable for the Glitch.)
- Data:Oven1 + (Relieved. A conventional oven. Time to whip up a banquet.)
- Data:Protectorateship + (Relieved. I can use this space ship to escape to safety!)
- Data:Birdgroundlantern + (Relieved. The light from this torch lights the area dimly.)
- Data:Egyptianbed + (Relieved. This bed looks perfect for resting on.)
- Data:Pressuredoor + (Relieved. This door is very heavy, it should be watertight.)
- Data:Mushroomseed + (Relieved. This fungus does not appear to be corrosive to Glitch.)
- Data:Repairo + (Relieved. This mechanical man can fix broken vehicles.)
- Data:Bombsheltershelf1 + (Relieved. This shelf contains many useful items.)
- Data:Exitteleporter + (Relieved. This teleporter will allow me to return to my ship.)
- Data:Returnteleporter + (Relieved. This teleporter will allow me to return.)
- Data:Stationdoor + (Reminiscent. The angled design of this door reminds me of traditional Glitch banners.)
- Data:Stationdoorlarge + (Reminiscent. The angled design of this door reminds me of traditional Glitch banners.)
- Data:Stationhatch + (Reminiscent. The angled design of this hatch reminds me of traditional Glitch banners.)
- Data:Stationrailhatch + (Reminiscent. The angled design of this hatch reminds me of traditional Glitch banners.)
- Data:Hazardtapev + (Reminiscing. Similar markings are used to denote areas in which self-aware Glitch lurk.)
- Data:Celltable + (Repulsed. I could never eat on something as gaudy as this.)
- Data:Outhouse + (Repulsed. This building contains an incalculable number of germs.)
- Data:Fleshchest + (Repulsed. What a vile chest.)
- Data:Hecklight1 + (Repulsion. A vile, fleshy light.)
- Data:Hivelight1 + (Repulsion. A vile, fleshy light.)
- Data:Bunkerhandscanner + (Resentful. Biometric security devices are a luxury only certain species can indulge in.)
- Data:Apexstatue1 + (Resentful. My sensors suggest a device inside.)
- Data:Bigredbutton + (Resistance. Experiencing overwhelming urge to push button.)