Merchant

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Merchant NPCs buy and sell items. They usually carry 10 items at a time; a mix of racial ingredients, weapons, and furniture. The race of the merchant and the difficulty of the planet determines what items the merchant carries.

They can be spawned as tenants with 8 Storage and 8 Commerce colony tagged boxes. 8 Racial tagged boxes can be added to specify the race of the tenant.

Possible Items

Basic


Guns


Swords

Common: Axe • Dagger • Shortsword • Broadsword • Hammer • Spear


Racial Armor Blueprints

Each racial merchant can sell the blueprints to that race's armor. The armor tiers available depends on the threat level of the planet that the merchant is on.

  • Harmless and Mostly Harmless = Tier 1 Armor
  • Moderate and Risky = Tier 1 and 3 Armor
  • Dangerous and Extreme = Tier 1, 3, and 5 Armor


Apex

Clothes

Furniture


Avian

Clothes

Furniture


Floran

Clothes

Furniture


Glitch

Clothes

Furniture


Human

Clothes

Furniture


Hylotl

Clothes

Furniture


Novakid

Clothes