Merchant NPCs buy and sell items. They usually carry 10 items at a time; a mix of racial ingredients, weapons, and furniture. The race of the merchant and the difficulty of the planet determines what items the merchant carries.
Merchants can be spawned as tenants with 8 Storage and 8 Commerce colony tagged boxes. 8 Racial tagged boxes can be added to specify the race of the tenant.
Merchants of any race and on any planet purchase items from the player only for a value 5 (five) times less than the inventory price, e.g., if an item has an inventory value of 5000 pixels, a merchant would pay 1000 for it. The same applies to shops and markets, such as those in the Outpost.
Possible Items
Basic
Guns
Melee Weapons
Armor and Clothing
Merchants may sell a selection of their race's armor and clothing at a tier appropriate for the planet's threat level. They may also sell tier-appropriate generic armor.
Apex
Clothes
Furniture
Avian
Clothes
Furniture
Floran
Clothes
Furniture
Glitch
Clothes
Furniture
Human
Clothes
Furniture
Hylotl
Clothes
Furniture
Novakid
Clothes