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Current Crafting Window

Until this page can be fully updated, please be aware of the following changes as of Version 1.0.5:

  • The rarity/level sort/filter buttons have been removed.
  • Every crafting station now has a different set of category tabs
  • The in-out campfire interface has been replaced with a standard one.

Crafting is the process of making items in Starbound by combining materials together. Crafting includes a large number items, objects, weapons, armor, and consumables. Crafting is mostly done at different crafting stations, such as a foraging table. However, some items can also be made by hand, without the use of a crafting station. Several items require using a found blueprint before their recipes are unlocked.


The crafting interface consists of a list of items available to craft at the current crafting station. Players can hover over each item to view the material(s) needed to craft the item. The item is able to be crafted given that the player possesses enough of the required materials in their inventory. Players can choose the number of times the item is crafted by changing the numerical field in the crafting interface. Different items may have different crafting completion times, which can be seen as a progress bar over the icon next to the craft button.

There is a search bar above the category icons where the player can search craftable items by name or category. The player can also select the 'MATERIALS' checkbox, which will filter the list to include only schematics where all required components are in the player's inventory.

Block-Crafting.png Blocks

Block crafting includes any type of construction block, brick, or placeable material.

Armor-Crafting.png Armor

Armor crafting includes any armor or costume item that can be placed in an equipment slot. Crafting more powerful armor will require higher level materials.

Weapons-Crafting.png Weapons

Weapon Crafting includes any weapon used in combat. This includes a variety of swords, guns, hammers and spears. Crafting more powerful weapons will require higher level materials.

Food-Crafting.png Food

Early mockup of the cooking window
Cooking is a type of crafting that also has a separate UI window from the main crafting window designed for crafting food and drink. There are different cooking windows for different stations. For example, the cooking interface for a campfire is much simpler, and involves dragging and dropping single items into the window where they are upgraded into cooked food.

Many schematics in the cooking interface are restricted to cooking crafting stations. Examples of cooking stations include Campfire and Kitchen Counter.

Tools-Crafting.png Tools

Tools crafting includes items that have a primarily non-combat use. This includes hoes, grappling hooks and ropes.

Furniture-Crafting.png Furniture

Furniture crafting involves any placeable objects in the furniture category such as beds, tables, and chairs. These objects may have unique uses, or be purely decorative.


Early Blueprint Icon tests
Blueprints are items that allow the player to learn a schematic. Each blueprint is associated with one crafting recipe, called a schematic.

Blueprints are often found inside chests. Clothing and weapon merchants in villages will sometimes sell blueprints of their own race's armor/weapons.

A schematic can only be learned once. Attempting to use a second blueprint for the same schematic will have no effect, and the player will recieve a message stating they already know how to craft the blueprint. Blueprints can be traded to other players like items, allowing sharing of crafting recipes found in the world.

To spawn a blueprint refrence the itemname the blueprint describes, and add "-recipe" added onto the end, without spaces. for example: /spawnitem alienbed-recipe.

See also