Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:Floranteleporter + (Trusty teleporter, what would we do without you?)
- Data:TeleporterTier0 + (Trusty teleporter, what would we do without you?)
- Data:Avianteleporter + (Trusty teleporter, what would we do without you?)
- Data:Humanteleporter + (Trusty teleporter, what would we do without you?)
- Data:Teleporter + (Trusty teleporter, what would we do without you?)
- Data:HumanteleporterTier0 + (Trusty teleporter, what would we do without you?)
- Data:HylotlteleporterTier0 + (Trusty teleporter, what would we do without you?)
- Data:AvianteleporterTier0 + (Trusty teleporter, what would we do without you?)
- Data:Novakidteleporter + (Trusty teleporter, what would we do without you?)
- Data:NovakidteleporterTier0 + (Trusty teleporter, what would we do without you?)
- Data:Glitchteleporter + (Trusty teleporter, what would we do without you?)
- Data:Hylotlteleporter + (Trusty teleporter, what would we do without you?)
- Data:GlitchteleporterTier0 + (Trusty teleporter, what would we do without you?)
- Data:Chain + (Tungsten chains, and not the fun kind.)
- Data:Hylotltier2pants + (Tungsten greaves protect the wearer, while simultaneously transforming their silhouette.)
- Data:Florantier2chest + (Tungsten, reinforced with bone and padded with leather made from the skin of hunted prey.)
- Data:Apextier2pants + (Tungsten-plated leg armour that doesn't restrict the movement of the wearer.)
- Aqua Sphere + (Turn into a sphere and move quickly across liquids! <span class="green">[F]</span>)
- Distortion Sphere + (Turn into a sphere that can fit into smaller places! <span class="green">[F]</span>)
- Data:Standingturret + (Turret for your protection! Can only be placed once.)
- Large Console + (Two keyboards and one monitor?)
- Data:Bunkerconsole2 + (Two keyboards and one monitor?)
- Two + (Two marker.)
- Data:Number2 + (Two marker.)
- Data:Industrialcrewhead + (Typical communication equipment for working on industrial cargo ships.)
- Data:BunkerbookCodex + (USCM Field Handbook)
- Data:Bunkerlog01Codex + (USCM Personnel Log #12572)
- Data:Bunkerlog02Codex + (USCM Personnel Log #54126)
- Data:Bunkerlog03Codex + (USCM Personnel Log #58719)
- Data:Bunkerlog04Codex + (USCM Personnel Log #58991)
- Data:Bunkerlog05Codex + (USCM Personnel Log #60102)
- Data:Bunkerlog06Codex + (USCM Personnel Log #99999)
- Data:Prisonstonesign + (USCM, huh? I wouldn't wanna be one of their prisoners.)
- Data:Crossroadssign + (Unhelpful road signs.)
- Outpost Store + (Unknown Description (Not Implemented))
- Data:Vinefist + (Unleash the power of nature!)
- Vine Fist + (Unleash the power of nature!)
- Durasteel Tech Upgrade + (Unlocks sector X and the ability to work with Aegisalt found on level 5 planets.)
- Data:Portable3dprinter + (Unlocks the ability to craft small hi-tech items on the fly.)
- Data:Techupgrade34 + (Unlocks the ability to work with Cerulium, an ore found on level 7 planets.)
- Ferozium Tech Upgrade + (Unlocks the ability to work with Cerulium, an ore found on level 7 planets.)
- Data:Techupgrade33 + (Unlocks the ability to work with Ferozium, an alloy made of Aegisalt and coal.)
- Aegisalt Tech Upgrade + (Unlocks the ability to work with Ferozium, an alloy made of Aegisalt and coal.)
- Data:Techupgrade37 + (Unlocks the ability to work with Impervium, an alloy made of Rubium and coal.)
- Data:Techupgrade36 + (Unlocks the ability to work with Rubium, an ore found on level 9 planets.)
- Violium Tech Upgrade + (Unlocks the ability to work with Rubium, an ore found on level 9 planets.)
- Data:Techupgrade35 + (Unlocks the ability to work with Violium, an alloy made of Cerulium and coal.)
- Cerulium Tech Upgrade + (Unlocks the ability to work with Violium, an alloy made of Cerulium and coal.)
- Data:Mmupgradeconsole + (Upgrade your Matter Manipulator!)
- Data:Airdashtech + (Upgrades your Dash to be usable in the air. Cooldown: 0.8s)
- Data:Blinkdashtech + (Upgrades your Dash to blink past traps and enemies. Cooldown: 2.5s)