Pistol

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Pistol Icon.gif
Pistol
Pistol
Pistol.gif

A small handgun.

Value 600

Pistol is a one-handed procedurally generated pistol weapon model.
It can be common, uncommon, and rare. Common Pistols will shoot bullets, while uncommon and rare Pistols shoot elemental plasma type projectiles.

Compared to its sister weapon, the Machine Pistol, the Pistol has a much lower rate of fire, but deals much more damage with each shot.

Base Statistics

  • Base DPS: 5.25-5.75 health per second (Common), 5.75-6.25 health per second (Uncommon/Rare)
  • Energy Usage: 15.75-17.25 energy per second (Common), 17.25-18.75 energy per second (Uncommon/Rare)
  • Fire Time: 0.33-1.0 seconds between attacks (approx. 1.0-3.0 attacks per second)
  • Knockback Power: 4-8 (very weak knockback)

NPC-Exclusive Variants

Many hostile NPCs attack at range using the NPC Pistol. Additionally, many types of Crew, including Medics, Engineers, Penguin mercenaries, and all kinds of Chemists use the NPC Pistol as their ranged weapon. The NPC Pistol has the following base statistics:

  • Rarity: Common
  • Base DPS: 7.0 health per second
  • Energy Usage: 11 energy per second
  • Fire Time: 0.33 seconds between bullets (approx. 3 bullets per second)
  • Knockback Power: 4-8 (very weak knockback)

Elemental Damage

Uncommon and Rare weapons have an assigned elemental damage type. Though both uncommon and rare pistols exhibit elemental visuals, only rare pistols inflict status effects with their shots.

Name Pool

1st Part 2nd Part 3rd Part
Manaticon Astral barrage
Rotik Atomic blaster
Callox Broken destroyer
Graxus Celestial enforcer
Xia-Li Comet expeller
Shade Co. Cyclone gun
Necrolix Dusk howitzer
Teklacki Ether phaser
Flux pitcher
Focus plugger
Force pump
Fusion pistol
Galaxy ruin
Heart sinner
Howl slayer
Impact
Light sprayer
Luna sprinkler
Matter stopper
Moon terror
Mountain tosser
Nebula trigger
Nexus wrecker
Nimbus
Ocean
Perfect
Phase
Pixel
Planet
Poly
Psi
Pulse
Reality
Riot
Skull
Sky
Solar
Soul
Star
Storm
Talon
Terra
Terror
Tsunami
Void
Warden
Wave


History

Data

File Details

Spawn Command /spawnitem commonpistol
File Name commonpistol.activeitem
File Path /items/active/weapons/ranged/pistol/middle/<variant>.png
Weapon Types