Version History/Nightly

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The nightly version of Starbound is an extremely broken test build available to players who choose to opt-in. The build is very buggy, and often has large game features disabled or configured for testing. It's a nightly copy of the development build being worked on by Chucklefish which automatically pushes the current state to Steam each day at 4am UTC.

The following list is reflective of the changes that are currently ONLY on the nightly build, any changes pushed to the stable version will be removed from the listing below and moved to the stable changelog.

For a list of upcoming features, see here, or see the changelog for the Stable builds of the game.

Nightly Build Changes

Version Release date Summary of changes
Version 1.1.0

August 4th, 2016 (Nightly)
September 6th, 2016 (Unstable)
September 8th, 2016 (Stable)

Version 1.1.0

Novakid Villages



New Items/Objects

Other Changes

Bug Fixes

  • Biome tenant merchants no longer sell materials for free
  • Fixed a few armor descriptions which were running long inside the crafting window.
  • Resolved an alignment issue with some armor stats inside the crafting window
  • Reduced damage fireworks deal
  • Monsters no longer spawn in moon atmospheres
  • Moontants, Apex Brain Mutants, and Apex Mutants are no longer capturable
  • Removed chance of stray monster spawning during arena sidequest

Daily Asset Differences

Forum user Kawa maintains a list of nightly differences in assets. They offer a detailed breakdown of changes pushed with each nightly build. These logs are not reflective of all game changes, and are specific to asset changes so may not reflect changes to some filetypes or engine adjustments.