Ocean

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Ocean Planet.png
Threat: Risky (Tier 3) Weather
Star types: Temperate, Radioactive Clear.pngRain1.pngThunder.png
EPP Required: None
Mini Biomes: None
Secondary Biomes: None
Ocean Biome Surface.png
The surface of an ocean biome.
Ocean is a primary biome type characterized by a vast expanse of water with small scattered sandy islands. Traversing the surface is best done with boats or by swimming. The ocean floor is covered with plantlife, breakable shells, and possibly submerged ruins. Ocean planets are a 'risky' threat level, geared toward tier 3 in progression.

Ocean planets can be found orbiting temperate (orange) and radioactive (yellow) star types. There are no environmental hazards in ocean biomes which require use of an environmental protection pack aside from deep oceans which can drown players not using a Breathing EPP.

The water found on ocean planets is infinite, and cannot be drained. All air below surface level is replaced with water. To build underwater and not have water spawn inside your structure, you must replace the background and foreground with blocks, then remove the foreground blocks and water will stop spawning.

Ocean water also cannot be converted into other liquids, such as poison. Pouring poison onto water will normally result in the conversion of the water into poison, however, pouring poison onto ocean water results in the poison disappearing with no effect to the ocean water.

By creating a box with foreground blocks, placing background blocks inside of the box, and then removing the water and replacing it with healing water, and then removing one background block, it is possible to create a healing water generator, as when removed, the water flowing in through the background is transformed into healing water. Ocean planets are ideal for constructions which may require an infinite source of water, like liquid converters or automated crop watering.

Crabcanos, Lilodons, Monopus, Snuffish and Snagglers all have a chance to be found in ocean biomes. Hylotl structures Hylotl Underwater City and Hylotl Underwater Ruins are the only settlements found on ocean planets.

Navigation Console

  • A planet of deep oceans and small islands. My readings indicate that aquatic life is abundant and that the islets of the surface are extremely picturesque.
  • An ocean covered planet spotted with islands and teeming with life. My readings indicate that there is a great deal of activity in the depths of the waters.
  • Floating desert islands pepper the surface of this ocean planet. An environment of tropical ambiance and aesthetic.

Materials

The surface layer of oceans is primarily made up of water with small scattered islands made from sand and sandstone. Commonly these islands have palm trees which can be harvested for a few wooden logs and coconuts.

Ocean planets are mostly covered in water which spawns endlessly. There's no way to gather all of the water found in oceans.

Ores can be found on surface islands, with of copper, silver ore, gold, titanium and tungsten available in small quantities. Most ore is accessible beneath the ocean floor.

Primary material Sub material Geological materials

Music Tracks

Ocean surface biomes use the Day Tracks during the day and the Night Tracks during the night.

Day
  • Epsilon Indi
  • Hymn to the Stars
  • Procyon
  • StellarFormation
  • Vast Immortal Suns
  • Atlas
  • Blue Straggler
  • Cygnus X1
  • Europa
  • Haiku
  • M54
  • On the Beach at Night
Night
  • Jupiter
  • Arctic Constellation 1
  • Arctic Constellation 2
  • Mercury
  • Mira
  • Procyon
  • Tranquility Base
  • Psyche
  • Accretion Disc
  • Cygnus X1
  • Eridanus Supervoid
  • Horsehead Nebula
  • Large Magellanic Cloud
  • M54
  • Nomads
  • On the Beach at Night

Ocean floor biomes use the Day Tracks plus both Arctic Exploration tracks during the day and the Night Tracks during the night.

Day
  • Epsilon Indi
  • Hymn to the Stars
  • Procyon
  • StellarFormation
  • Vast Immortal Suns
  • Atlas
  • Blue Straggler
  • Cygnus X1
  • Europa
  • Arctic Exploration 1
  • Arctic Exploration 2
  • Haiku
  • M54
  • On the Beach at Night
Night
  • Jupiter
  • Arctic Constellation 1
  • Arctic Constellation 2
  • Mercury
  • Mira
  • Procyon
  • Tranquility Base
  • Psyche
  • Accretion Disc
  • Cygnus X1
  • Eridanus Supervoid
  • Horsehead Nebula
  • Large Magellanic Cloud
  • M54
  • Nomads
  • On the Beach at Night


Sub Biomes

Ocean planets do not have any sub biomes which appear, and oceans do not appear as a sub biome on any other planet types.

Mini Biomes

There are no mini-biomes found on the surface or underwater in Ocean biomes.

Ocean planets do have two "biome levels" though, the ocean surface and the ocean floor. Each have their own distribution of drops, materials and crops.

Layers

Ocean planets deviate somewhat from planetary standards due to being ocean-type planets.

  • Space: Asteroids
  • Atmosphere: Atmosphere
  • Surface: Ocean (Primary Biome)
    • Note: For ocean-type planets, the surface layer begins at y=1050 and the ocean surface is at y=1150 regardless of planet size.
  • Subsurface: Ocean Floor
  • Shallow Underground: Tarpit, Mushrooms, Wilderness, Mini Village, Underground 0a, Underground 0b, Underground 1a, or Underground 1b
  • Mid Underground: Luminous Caves, Stone Caves, Bone Caves, Ice Caves, Underground 0c, Underground 1c, Underground 1d, Underground 3a, Underground 3b, Underground 3c, or Underground 3d
  • Deep Underground: Cell Caves, Flesh Caves, Slime Caves, Underground 0d, Underground 5a, Underground 5b, Underground 5c, or Underground 5d
  • Core: Blaststone Core Layer, Magmarock Core Layer, or Obsidian Core Layer

Weather

Weather in ocean biomes is mostly clear, with occasional rain or storms. Weather happens for each planet based on the weights given to the weather types (probability is calculated by dividing a single weight by the sum of all weights); the probability for weather types on Ocean planets is as follows:

Clear.png Clear 0.8 (80%)
Rain1.png Rain 0.1 (10%)
Thunder.png Storms 0.1 (10%)

Wild Crops

There are a variety of harvestable crops found in each biome. These can be harvested by interacting with them or by digging them up. They'll drop produce and have a chance to drop a seed which can be replanted.

Ocean biomes also have some tree resources available like coconuts and kelp which can both be reharvested from replanting palm trees and kelp saplings.

Wildlife

In addition to procedurally generated creatures, there are a variety of unique monsters, bugs and critters found in ocean biomes. Some of these are also found in other biomes, while others are unique only to ocean biomes. While these unique creatures have a chance to appear on ocean planets, they will not all appear on each one. In addition to unique creatures, each biome has multiple types of both procedural ground and flying creatures.

Unique monsters each have combat attacks, and they must first be weakened before capture. Once weakened players can attempt to capture using a capture pod. If successful they can then be released to battle alongside and follow the player.

Critters are smaller non-combat unique creatures which are not capturable using capture pods. They can be captured without weakening them first by using a relocator gun. After releasing a critter from the relocator it will stay in the area it was released into.

Bugs are very small unique creatures which can be captured using a bug net, and are then stored inside placeable jars. Bugs which are captured using a relocator will fly after release instead of being kept inside a jar.

Unique Monsters
Crabcano.png
Crabcano
Lilodon.png
Lilodon
Monopus.png
Monopus
Miasmop.png
Miasmop
Snaggler.png
Snaggler
Snuffish.png
Snuffish
Critters
Gull.gif
Gull
Squid.gif
Squid
Jelly Critter.gif
Jelly
Crab.gif
Crab
Fish Lemon.gif
Lemon Fish
Fish Berry.gif
Berry Fish
Fish Chili.gif
Chili Fish
Tortoise.gif
Tortoise
Bugs
Seahornet.png
Seahornet
Tidefly.png
Tidefly
Wavebird.png
Wavebird

Fishing

There are a number of fish which can only be caught on ocean planets using a Fishing Rod. These fish won't be seen swimming in the wild without a fishing lure to attract them.

Catching each of these fish will complete their entries in the fishing collection screen.

# Image Name Size Rarity Biome Description Behavior Depth Time
01
Jerkfish.png
Jerkfish Small Common Ocean This fish has a natural impolite demeanour. Approach Shallow All
02
Sandy Dirtwhisker.png
Sandy Dirtwhisker Small Common Ocean This fish has evolved two extra eyes just for looking disappointed. Lurk All All
03
Toothy Mudchomp.png
Toothy Mudchomp Medium Common Ocean It camouflages well in the muddy seabeds where it feeds. Approach All All
04
Funnyfish.png
Funnyfish Medium Uncommon Ocean Thinks it's funnier than it really is. Approach Shallow Day
05
Squareboy.png
Squareboy Medium Uncommon Ocean It's surprisingly capable at swimming despite its shape. Approach Shallow Night
06
Frilled Tadguppy.png
Frilled Tadguppy Small Uncommon Ocean Its large tail can create rhythmic pulses that distract potential predators. Approach All Day
07
Copper Bonejaw.png
Copper Bonejaw Medium Uncommon Ocean It is born with a soft jaw that calcifies and hardens through its lifespan. Lurk Deep Night
08
Pink Sunbeam.png
Pink Sunbeam Large Rare Ocean A jawless fish often sought after for the way its scales sparkle in sunlight. Approach Shallow Day
09
Crescent Hoopfish.png
Crescent Hoopfish Large Rare Ocean The hoop through its body creates a current that propels it through water. Approach All Night
10
Hermit Tonguile.png
Hermit Tonguile Medium Rare Ocean Its body is one long pink muscle, curled tight into a fossilised shell. Lurk Deep Day
11
Banded Wormeel.png
Banded Wormeel Small Rare Ocean The long antenna on the Wormeel's head can pick up radio waves from nearby planets. Approach All Night
12
Chucklefish.png
Chucklefish Large Legendary Ocean Haven't I seen this fish before somewhere? Approach Deep All

Unique Drops

There are a variety of items which are specific to chests found in ocean biomes. Some of these may have a chance to be found in other places throughout the universe, but they've all been specifically allocated to chests within ocean biomes.

Ocean biomes have two treasure pools, one for the surface and one for the ocean floor. There are a variety of items which can only be found in one area, but not the other.

Ocean Surface

Ocean surface treasure can be found on the small islands which are scattered across the surface of the water.

Combat Items
Costume Armor
Hawaiian Set
Hawaiian Set.png
Pirate Set
Pirate Set.png

Ocean Floor

Ocean floor treasure can be found in chests along the ground at the bottom of the ocean.

While a number of the items found in ocean floor chests are diving masks, they're purely cosmetic and don't actually provide the player any protection from running out of breath underwater.

Combat Items
Costume Armor
Buccaneer Set
Buccaneer Set.png

Ocean Tagged Objects

Some objects found in ocean biomes are tagged with the object tag ocean. There are no tenants associated with the ocean object tag.

Expand to see a full list of tagged objects.

Object Category Price Description Tags
Broken Anchor Icon.png Broken Anchor decorative 65 A broken anchor ocean
Glowing Oshroom Icon.png Glowing Oshroom light A glowing oshroom. ocean
Glowing Oshroom (2) Icon.png Glowing Oshroom (2) light A glowing oshroom. ocean
Glowing Oshroom (3) Icon.png Glowing Oshroom (3) light A glowing oshroom. ocean
Glowing Oshroom (4) Icon.png Glowing Oshroom (4) light A glowing oshroom. ocean
Glowing Oshroom (5) Icon.png Glowing Oshroom (5) light A glowing oshroom. ocean

Settlements

Oceans only have a chance to have two settlement types appear. They're both Hylotl; an underwater dungeon and city. There are also a variety of small friendly dwellings which can be found on scattered islands on the ocean surface.

Note that Hylotl surface cities and ruined castles do not appear on ocean planets.

VILLAGES (FRIENDLY) DUNGEONS (HOSTILE)

Screenshots

Biomes