Healing Water
Healing Water is a gatherable liquid. Like other liquids it can be gathered using an upgraded Matter Manipulator.
When a player touches healing water they will gain the health regeneration status effect. The effect lasts for around 5 seconds and heals at a rate of 100% per 60 seconds. It is replenished by touching the healing water again, or simply staying in it.
Healing Water is found in Oasis Mini Biomes on the surface of Desert planets, which orbit Gentle stars. It is also found in Spring Mini Biomes on Forest planets.
It emits a soft glow.
The first time a player harvests healing water they'll automatically learn the crafting schematic for Bottled Healing Water. Should a player deploy Healing Water liquid on their ship, it will drain away quickly if it reaches either a window or door frame block. The game counts these areas as holes, as they do not contain actual background blocks but only exist as part of the background artwork. Manually adding background blocks over windows and door frames allows liquid to rise above them.
Should a player dump 1 block of Healing Water on Water, all the Water will quickly turn to Healing Water. Water placed manually in a Spring Mini Biome will also become healing water.
When Healing Water comes into contact with the lava ocean at the core of most planets, it evaporates into nothingness.
Status Effects
|
Blueprint
Unlocks Recipes |
---|
![]() |
Ingredient for
ITEM | NEEDED |
---|---|
![]() |
10 |
![]() |
5 |
History
- Rampaging Koala: Added
Data
| |||||||
File Details
|
Liquids | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Coconut Milk • Healing Water • Lava • Liquid Erchius Fuel • Oil • Poison • Slime • Swamp Water • Water | ||||||||||