|Threat: Moderate (Tier 2)||Weather|
|Star types: Gentle, Temperate, Radioactive, Frozen|
|EPP Required: None|
|Mini Biomes: Oasis, Tar, Colourful, Bones|
|Secondary Biomes: Barren, Savannah|
Desert biomes can be created and expanded using a Sandy Terraformer, and a planet will convert to a Desert planet once half of the planet's surface has been terraformed into Desert biome.
Desert planets can be found orbiting gentle (white), temperate (orange) and radioactive (yellow) star types. They also have a rare chance to be found around frozen (blue) stars as satellites of gas giants. There are no environmental hazards in desert biomes which require use of an environmental protection pack.
- There is limited flora here, but the location does support life. There is also an abundance of sand. Simply put, it is a desert.
- A desert area populated by cacti, as well as various animal life. A relatively safe landing site, so long as you avoid the sandstorms.
- Sand. Readings indicate sand. Also some cacti... but predominantly sand. Given the available information I speculate that the landing site is situated in a desert.
The surface layer of deserts is primarily made up of sand, along with loose silt, sandstone and cobblestone. There's gatherable wood from palm trees and cactus from cacti. The planet's primary color in the navigation console and while orbiting above is the primary color of the sand found there.
|Primary material||Sub material||Geological materials|
There are sub biomes which can be found on desert planets in addition to their unique mini biomes. Barren or savannah have a chance to appear as smaller biomes on desert planets. These biomes will include things like their associated blocks, trees, and crops when they appear. Mini biomes for each of these secondary biome types can appear inside them as well.
Oasis, tar, colourful, and bones are mini biomes found inside desert biomes. These mini biomes can be found on desert planets or inside desert sub biomes on other planet types. These mini biomes each have their own creatures and items outside what's available in desert biomes.
- Oasis - Water in the desert! There are reeds and pools of healing water found here.
- Tar - Sticky thick tar will slow players down here.
- Colourful - The palm trees here are very colorful, and drop rainbow wood.
- Bones - Dry bones cover the ground in this biome, which often has small settlements of hostile enemies.
Desert planets stick to the defaults for most layers. However, Desert planets have a unique subsurface layer that always appears.
- Space: Asteroids
- Atmosphere: Atmosphere
- Surface: Desert (Primary Biome); Barren, Savannah (Secondary Biomes)
- Subsurface: Desert Subsurface
- Shallow Underground: Tarpit, Mushrooms, Wilderness, Mini Village, Underground 0a, Underground 0b, Underground 1a, or Underground 1b
- Mid Underground: Luminous Caves, Stone Caves, Bone Caves, Ice Caves, Underground 0c, Underground 1c, Underground 1d, Underground 3a, Underground 3b, Underground 3c, or Underground 3d
- Deep Underground: Cell Caves, Flesh Caves, Slime Caves, Underground 0d, Underground 5a, Underground 5b, Underground 5c, or Underground 5d
- Core: Blaststone Core Layer, Magmarock Core Layer, or Obsidian Core Layer
Weather in desert biomes is mostly clear, with occasional sandstorms. These storms, in addition to slowing down living things caught inside them, will often lay a layer of loose silt over the surface.
The probability for weather types on desert planets is as follows:
In addition to procedurally generated creatures, there are a variety of unique monsters, bugs and critters found in desert biomes. Some of these are also found in other biomes, while others are unique only to desert biomes. While these unique creatures have a chance to appear on desert planets, they will not all appear on each one. In addition to unique creatures, each biome has multiple types of both procedural ground and flying creatures.
Unique monsters each have combat attacks, and they must first be weakened before capture. Once weakened players can attempt to capture using a capture pod. If successful they can then be released to battle alongside and follow the player.
Critters are smaller non-combat unique creatures which are not capturable using capture pods. They can be captured without weakening them first by using a relocator gun. After releasing a critter from the relocator it will stay in the area it was released into.
Bugs are very small unique creatures which can be captured using a bug net, and are then stored inside placeable jars. Bugs which are captured using a relocator will fly after release instead of being kept inside a jar.
There are a variety of items which are specific to Pod Chests and Old Chests found in desert biomes. Some of these may have a chance to be found in other places throughout the universe, but they've all been specifically allocated to chests within desert biomes.
Deserts can have a large variety of settlement types found on them. These include small microdungeons and NPC camps, larger racial villages and hostile dungeons. Smaller desert planets usually contain only one dungeon or village, while larger desert planets can contain as many as three.
|Barred Vent||Decorative||40||A small barred vent.|
|Bone Pile||Breakable||80||A pile of bones, prime for smashing.|
|Bone Pile (ribs)||Breakable||80||Part of a ribcage. It won't be intact for long.|
|Bone Pile (tall)||Breakable||80||A pile of bones, prime for smashing.|
|Bricks||Block||0||Small but perfectly formed bricks made from clay.|
|Cabin Roofing||Block||0||Simple roofing for a cabin.|
|Cactus Pot||Decorative||50||An exotic-looking cactus in a flower pot.|
|Crude Pot||Breakable||40||This looks like something I made in pottery class. Crude. I should smash it.|
|Embossed Tombstone||Decorative||50||The words honour a fallen Avian.|
|Flickering Lightbulb||Light Source||60||A bare lightbulb hanging from a metal rod in the ceiling.|
|Full-Size Fridge||Refrigerated Storage||180||Perfect for storing a lot of food and keeping it fresh.|
|Iron Chest||Storage||70||A basic iron chest.|
|Iron Lantern||Light Source||20||A handy oil lantern. Careful not to spill it.|
|Large Wooden Crate||Storage||110||A wooden crate.|
|Large Wooden Crate (open)||Storage||25||A mysterious wooden crate.|
|Medium Bongo||Decorative||75||A bongo drum fashioned out of leather and wood.|
|Metal Barrel||Decorative||50||A generic metal barrel. It's sealed.|
|Old Pot||Breakable||50||A crumbling old pot with patterned markings. It looks smashable.|
|Open Cardboard Box||Storage||45||An opened cardboard box.|
|Ornate Wood||Block||0||Expertly treated ornate wood.|
|Painted Brick||Block||0||Nicely painted brickwork.|
|Poop||Decorative||0||A revolting pile of poop. The stench is foul!|
|Primitive Furnace||Crafting Station||50||Used to turn ores and other materials into crafting ingredients.|
|Sandstone Bed||Furniture||85||A sandstone bed. Make sure you dust it off before use.|
|Sandstone Bricks||Block||0||Bricks made from smoothed sandstone.|
|Sandstone Chair||Furniture||50||A sandstone chair. Crumbly.|
|Sandstone Chest||Storage||40||A chest of roughly hewn sandstone.|
|Sandstone Door||Door||60||A rough sandstone door.|
|Sandstone Table||Furniture||65||A sandstone table. Don't spill water on it.|
|Sandstone Torch||Light Source||35||This torch flickers softly.|
|Simple Temple Blocks||Block||0||Old and poorly crafted blocks, crude drawings are scratched into the stone.|
|Skull on a Pike||Decorative||50||A skull on a pike. A Floran favourite.|
|Small Fancy Vase||Breakable||40||A decorative vase. Looks pretty smashable.|
|Small Pot||Breakable||30||A small, brittle-looking pot. It looks smashable...|
|Small Urn||Breakable||30||A fragile small urn made from clay.|
|Small Wooden Crate||Storage||75||A wooden crate.|
|Smooth Tomb Brick||Block||0||Old bricks, polished to perfection.|
|Stone Platform||Platform||0||A platform carved from stone.|
|Tacky Wallpaper||Block||0||Cheap, tacky wallpaper.|
|Tall Pot||Breakable||40||A tall, dusty pot that smells of bird poop. Maybe it's smashable.|
|Temple Platform||Platform||0||Platforms build from solid temple bricks.|
|Timber||Block||0||Wood that has been prepared for building and crafting.|
|Tomb Brick||Block||0||Dusty and ancient bricks.|
|Torch||Light Source||5||This torch flickers softly.|
|Wall Bookshelf||Storage||75||A sturdy suspended bookshelf.|
|Wide Urn||Breakable||50||A fragile wide urn made from clay.|
|Wide Wicker Basket||Breakable||25||A wicker basket. Maybe it's got cool stuff inside!|
|Wood Platform||Platform||0||A nondescript wood platform.|
|Wooden Ceiling Lamp||Light Source||25||A homely ceiling lamp.|
|Wooden Chair||Furniture||10||An uncomfortable-looking wooden chair.|
|Wooden Chest||Storage||70||A basic wooden chest.|
|Wooden Crate (small)||Storage||15||A mysterious wooden crate.|
|Wooden Door||Door||15||A crude wooden door. Not very secure.|
|Wooden End Table||Storage||85||A cute wooden end table.|
|Wooden Fence||Block||0||A sturdy wooden fence.|
|Wooden Gate||Door||10||A crude wooden gate. Not very secure.|
|Wooden Log||Block||0||A wooden log. Good for building simple structures.|
|Wooden Sink||Decorative||85||A wooden cabinet with a sink installed.|
|Wooden Support||Decorative||5||A worn wooden support.|
|Wooden Table||Furniture||15||A basic wooden table.|
|Wooden Toilet||Furniture||35||A wooden toilet.|
|Wooden Window||Block||0||A window with wooden panes.|
|Wrecked Boiler||Decorative||80||An old boiler. A dripping echoes from inside.|
|Wrecked Crate||Storage||75||A antique crate, I wonder what's inside..|