Music Tracks

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The term Music Tracks refers to the background music played while Starbound is running. Different from Music, music tracks automatically play regardless of whether an instrument is being used, and they can be muted by setting the Music setting to 0.

Choosing a Track

Depending on the state of the game at a given moment, the game can choose to play one of several tracks.

Certain situations, such as the title screen, zones within instanced areas (including Missions), and some cinematics, only allow one track to be played. In these cases, the one track will usually be played on a repeating loop until the situation changes such that a different track is required.

Other situations, however, allow more than one track to be played. In these cases, the next track is chosen randomly out of all allowed tracks and played once. A track may be interrupted if the situation changes such that the currently-played track is no longer allowed - in this case, the current track will stop abruptly, and a track allowed by the new situation will begin to play.

List of Tracks

Music Tracks

Below is a list of the names of all 67 music tracks present in the assets. Most, but not all, of these tracks can be heard at some point or another during normal gameplay.

  1. Accretion Disc - used at the end of the Miniknog Stronghold mission
  2. Arctic Battle 1 - used in the second half of the intro mission and the Miniknog Stronghold mission
  3. Arctic Battle 2 - used in the Dreadwing the Penguin and Shockhopper MK I encounters
  4. Arctic Battle 3 - used in the Asra Nox and Big Ape boss encounters
  5. Arctic Constellation 1
  6. Arctic Constellation 2
  7. Arctic Exploration 1
  8. Arctic Exploration 2
  9. Atlas
  10. Atlas 8-bit - used in the visual novel arcade Space Encounter
  11. Blue Straggler
  12. Body Electric - used in Electric Vaults
  13. Casiopeia - used in the Great Sovereign Temple
  14. Crystal Battle 1 - used on the Ruin's surface
  15. Crystal Exploration 1 - used before the Shockhopper MK I encounter
  16. Crystal Exploration 2 - used in the cinematic played before opening the Ark
  17. Cygnus X1
  18. Desert Battle 2 - not used in normal gameplay
  19. Desert Exploration 1
  20. Desert Exploration 2 - used in Tech obstacle courses
  21. Drosera - used in Poison Vaults
  22. Epsilon Indi
  23. Eridanus Supervoid
  24. Error 0xbfaf000
  25. Europa
  26. Event Horizon - used in the Challenge Rooms, the Baron's Keep battle and the second Arena fight
  27. Forest Battle 2 - used in the Heart of the Ruin boss encounter
  28. Forest - not used in normal gameplay
  29. Forsaken Grotto
  30. Gravitational Collapse - not used in normal gameplay
  31. Gravitational Collapse (Loop) - used in the Erchius Horror, Ixodoom, Kluex Avatar and Bone Dragon boss encounters and the first Arena fight
  32. Haiku
  33. Home (Concept) - not used in normal gameplay
  34. Horsehead Nebula
  35. Hymn to the Stars
  36. Impact Event - used in the Ancient Vault boss encounters and the third Arena fight
  37. Inviolate
  38. I Was the Sun - used in all Arena missions before and after the fights
  39. Jupiter - used in Player Space Stations
  40. Large Magellanic Cloud
  41. Lava Exploration 1 - used in hostile NPC Ships and Space Encounters
  42. Lava Exploration 2 - used in Ceremonial Hunting Caverns and Fire Vaults
  43. M54
  44. Mercury - used in the cinematic played after defeating the Ruin
  45. Mira
  46. Nomads
  47. Ocean Battle 1 - used in the Erchius Mining Facility
  48. Ocean Exploration 2 - not used in normal gameplay
  49. On the Beach at Night
  50. Planetarium - used as in the first half of the intro mission as well as in the Outpost and Koichi's Museum
  51. Procyon
  52. Psyche
  53. Scorian Flow - not used in normal gameplay
  54. Stellar Acclimation - used in the credits cinematic played after defeating the Ruin
  55. Stellar Formation
  56. Temple of Kluex - used near the Ark, on Ancient Gateway celestial objects, and near Ancient Gates on Garden planets
  57. Tentacle Battle 1 - not used in normal gameplay
  58. Tentacle Exploration 1 - not used in normal gameplay
  59. The Apex - used in Ice Vaults
  60. The Deep - used in the Grand Pagoda Library
  61. The Eternal Tide - used in the cinematic played upon first meeting Esther Bright near the Ark
  62. Title Menu Music - current title screen and menu music
  63. Title Theme (Concept - Old) - not used in normal gameplay
  64. Tranquility Base - used in friendly NPC Ships and NPC Space Stations
  65. Ultramarine
  66. Ultramarine (Loop) - not used in normal gameplay
  67. Vast Immortal Suns

Object Tracks

These tracks exist in the game assets, but are instead categorized as sound effects - they do not play as background music, but are instead assigned to an object that acts as music source.

Experimental/Unused/Removed Tracks

These tracks were composed as part of the Starbound soundtrack, but are not currently present in the game assets in any form.

  • Forest Battle 1
  • Forest Exploration 1
  • Forest Exploration 2
  • Glacial Horizon
  • Ocean Exploration 1
  • Tentacle Exploration 2
  • Via Aurora

Music Track Groups

Many music tracks can contain shared melodies or play in the same situations as other tracks; thus, it is useful to organize tracks into track groups which include all valid tracks for a certain situation.

Two very common situations are day-time and night-time on planets. Many biomes and layers use the same two sets of tracks for these two times of day.

Starbound Leitmotif

These tracks and sound effects include a characteristic, recurring tune.

  • Honky Riff - used by Saloon Piano
  • Jupiter - first appears at 1:27
  • Music Box 1 - not used in normal gameplay
  • On the Beach at Night - first appears at 0:12
  • Poptop Sing - whistled by Poptops
  • Title Menu Music - first appears at 8:52
  • Vast Immortal Suns - first appears at 2:49

Day Tracks

These tracks have a chance of playing in most areas during the day on a planet.

  • Epsilon Indi
  • Hymn to the Stars
  • Procyon
  • Stellar Formation
  • Vast Immortal Suns
  • Atlas
  • Blue Straggler
  • Cygnus X1
  • Europa
  • Haiku
  • M54
  • On the Beach at Night

Night Tracks

These tracks have a chance of playing in most areas during the night on a planet.

  • Jupiter
  • Arctic Constellation 1
  • Arctic Constellation 2
  • Mercury
  • Mira
  • Procyon
  • Tranquility Base
  • Psyche
  • Accretion Disc
  • Cygnus X1
  • Eridanus Supervoid
  • Horsehead Nebula
  • Large Magellanic Cloud
  • M54
  • Nomads
  • On the Beach at Night

Boss/Mission/Encounter Tracks