|Threat: Inconceivable (Tier 6)||Weather|
|Star types: Fiery|
|EPP Required: Cooling EPP Upgrade|
|Mini Biomes: None|
|Secondary Biomes: None|
biome type characterized by vast oceans of deadly lava. Magma planets are an 'inconceivable' threat level, geared toward tier 6 in progression. Not to be confused with the also hot volcanic biome, this biome is primarily lava ocean.
Magma planets can only be found orbiting fiery (red) star types. Unlike other Tier 6 planet types (volcanic or scorched) magma planets cannot spawn as satellites of Gas Giant planets. Unless players have a Cooling EPP Upgrade equipped they'll take increasing damage while on the surface from deadly heat.
Coming into contact with lava will apply both burning and melting, depleting player health very quickly. An easy method of traveling across the ocean surface is to bring a large supply of water - when water comes into contact with lava it will change the surface of the lava into magmarock which can be safely walked on.
Extreme care should be taken when mining Ash Pile blocks, as they are affected by gravity. Mining these blocks can result in a large pile of ash located on an island to fall to the bottom of the ocean, which will send you straight into a sea of lava should you be standing on said pile.
The lava found on magma planets is infinite, and cannot be drained. All air below surface level is replaced with lava. To build under the ocean and not have lava spawn inside your structure, you must replace the background and foreground with blocks, then remove the foreground blocks and lava will stop spawning.
At night the lava oceans cast a faint glow of light.
- This dangerously hot planet is chiefly composed of magma. Remember, your resilient spirit is admirable, but it is not flame retardant.
- The planet surface is dangerously hot. Few creatures eek out an existence amongst the planet's vast oceans of magma.
- The beam site is a tiny island isolated in a sea of magma. That you would consider visiting this searingly hot planet speaks volumes of your fortitude.
|Primary material||Sub materials||Geological materials|
Magma surface biomes use their own sets of music tracks for day and night.
Magma planets do not have any sub biomes which appear, and magma does not appear as a sub biome on any other planet types.
There are no mini-biomes found on the surface or underwater on magma planets.
Magma planets deviate somewhat from planetary standards due to being ocean-type planets.
- Space: Asteroids
- Atmosphere: Atmosphere
- Surface: Magma (Primary Biome)
- Note: For ocean-type planets, the surface layer begins at y=1050 and the ocean surface is at y=1150 regardless of planet size.
- Subsurface: Magma Ocean Floor
- Shallow Underground: Tarpit, Mushrooms, Wilderness, Mini Village, Underground 0a, Underground 0b, Underground 1a, or Underground 1b
- Mid Underground: Luminous Caves, Stone Caves, Bone Caves, Ice Caves, Underground 0c, Underground 1c, Underground 1d, Underground 3a, Underground 3b, Underground 3c, or Underground 3d
- Deep Underground: Cell Caves, Flesh Caves, Slime Caves, Underground 0d, Underground 5a, Underground 5b, Underground 5c, or Underground 5d
- Core: Blaststone Core Layer, Magmarock Core Layer, or Obsidian Core Layer
Weather on magma planets is either clear with a chance of luminous rain, or clear with a chance of luminous rain, in addition to small or large meteorites. Each magma planet has one of these two pools of weather, and it will not change. Magma planets without a meteorite shower chance will never have meteor shower weather.
Weather happens for each planet based on the weights given to the weather types (probability is calculated by dividing a single weight by the sum of all weights); the probability for weather types on magma planets is as follows:
In addition to procedurally generated creatures, there are a variety of unique monsters, bugs and critters found in magma biomes. Some of these are also found in other biomes, while others are unique only to magma biomes. While these unique creatures have a chance to appear on magma planets, they will not all appear on each one. In addition to unique creatures, each biome has multiple types of both procedural ground and flying creatures.
Unique monsters each have combat attacks, and they must first be weakened before capture. Once weakened players can attempt to capture using a capture pod. If successful they can then be released to battle alongside and follow the player.
Critters are smaller non-combat unique creatures which are not capturable using capture pods. They can be captured without weakening them first by using a relocator gun. After releasing a critter from the relocator it will stay in the area it was released into.
Bugs are very small unique creatures which can be captured using a bug net, and are then stored inside placeable jars. Bugs which are captured using a relocator will fly after release instead of being kept inside a jar.
There are a number of fish which can only be caught on magma planets using a Fishing Rod. These fish won't be seen swimming in the wild without a fishing lure to attract them. A basic fishing rod will not work on magma planets.
Catching each of these fish will complete their entries in the fishing collection screen.
|37||Orange Ashlet||Medium||Common||Magma||The gray stripes on its body camouflage it against the ridged crust of the magma's surface.||Lurk||Shallow||All|
|38||Red Hand||Medium||Common||Magma||This odd creature is not a single entity, but rather a group of separate symbiotic organisms.||Lurk||Deep||All|
|39||Sulphish||Small||Common||Magma||Its body creates a constant chemical reaction that propels it forward.||Approach||All||All|
|40||Scarlet Swellpurl||Large||Uncommon||Magma||It doesn't inflate when it's scared, but instead when it's bored. It's always bored.||Approach||All||Day|
|41||Lampred||Medium||Uncommon||Magma||It has the highest tooth to body ratio of any known fish.||Approach||Deep||Night|
|42||Basalt Darter||Small||Uncommon||Magma||Its narrow, angular body fits tightly into cracks in the volcanic rocks where it sleeps.||Approach||All||Day|
|43||Scorcheye||Small||Uncommon||Magma||This creature's feathery tendrils extend from its hard shell to filter bits of food from the magma as it swims.||Approach||All||Night|
|44||Gold Feudibranch||Small||Rare||Magma||Its tubular body is entirely soft except for the long, keratinous pincers on its head.||Approach||All||Day|
|45||Volcaris||Medium||Rare||Magma||A creature that has managed to avoid extinction despite its frail body.||Approach||Shallow||Night|
|46||Imperviray||Large||Rare||Magma||Its smooth skin is coated with a heat-resistant layer of Impervium.||Approach||All||Day|
|47||Seadragon||Small||Rare||Magma||This delicate creature uses the tiny, winglike fins on its back to ride gentle currents in flowing magma.||Lurk||All||Night|
|48||Magmalodon||Large||Legendary||Magma||A near-legendary fish said to be magma brought to life. A true challenge to catch.||Approach||Deep||All|
There are no drops unique on magma planets.
There are no villages or dungeons found on magma planets, they're too harsh to support any type of settlements.
- Terraforming a magma planet will not remove the lava ocean nor turn it into water.