Rampaging Koala
Rampaging Koala, referred to as the Winter Update, was a massive content update which was under development from late April 2014 until December 2014.
During the development of this update, Chucklefish introduced the 'Nightly' branch. This opt-in branch on Steam was updated automatically from the internal development build each day. These daily build updates began in June 2014 and continued to deploy until shortly after full release in late 2016.
Rampaging Koala was the last "Koala" version. Following beta builds had the suffix "Giraffe". This version was never pushed to stable, and the changes in it became part of version Upbeat Giraffe when fully released.
Contents
Changes
Never pushed to stable or unstable. Nightly updates Daily June 16, 2014-December 8th, 2014.
New Content
- New Quests - A Flash of Light, Prepare Yourself, Tools For The Job, Ups And Downs, It's time for a Hoe Down, Bug Hunt, A Fair Trade, Fill 'Er Up!, Stirred Not Shaken, Butcher, Baker, Widow Maker, Looking Good and Dressing Well, The Funny Pages, The Under Side, Contributing to Society, Help! I Need Somebody, Erchius Mining Facility, Psst (Sparrow Class), Early Days, Taking Out The Trash, ...., Time for a Celebration, A Lovely Bunch of Coconuts, Taking Flight, Makin' Paper, Liftoff!, Be Prepared, Dreadwing (Part I), Dreadwing (Part II), Psst (Kestrel Class), One Small Step, Pest Problem, The Good Book, This is my Song!, The Grass is Greener, An Invitation, It's Party Time, Asking Questions, Psst (Falcon Class), A Bone to Pick, Golden Ducky, Jail House Rock, Mazebound, Sharpening Up, X Marks the Spot, Mechanical Preparations, Mechanical Testing, Psst (Eagle Class), Psst (Condor Class), Fried and Battered, Pale Blue Dot, Bark Life, Hylotl's Best Friend, The Joker and the Thief, Audience of One (Part I), Audience of One (Part II), Leap for the Stars, On Paper Wings
- New Boss - Shockhopper Mk I
- New Blocks - Alien Rock, Ancient Platform, Ancient Brick, Ancient Block, Asphalt, Cacti Block, Coconut Block, Hazard Block, Heavy Pipe, Mirror Block, Outpost Support Beam, Outpost Wall, Outpost Concrete, Outpost Thick Wall, Petal Block, Pile of Eyes, Reeds Block, Sewer Pipe, Lunar Base Block, Lunar Base Platform, Test Pipe
- New Ores - Core Fragment Ore, Erchius Crystal, Prisilite Ore, Trianglium Ore, Spider Silk, Violium Ore
- New Bars - Cerulium Compound, Ferozium Compound, Impervium Compound, Prisilite Star, Refined Aegisalt, Refined Rubium, Refined Violium, Solarium Star (replaced old bars - Violium Bar, Cerulium Bar, Rubium Bar, Solarium Rod, Aegisalt Bar, Impervium Bar, Ferozium Bar)
- New Tech - Boat, Bouncy, Breath Protection, Cold Protection, Energy Charge, FTL Boost, Ground Smash, Heat Protection, Human Hoverbike, Light Rig, Particle Boost, Particle Thrust, Radiation Protection, Regeneration, Rocket Boots, Shield
- New Underground Microdungeons
- New Biomes:
- Garden (For starter planets, replaced Grasslands)
- Alien
- Alpine
- Tropical Ocean
- Toxic Ocean
- Bioluminescence
- Luminous Caves
- Stone Caves
- Mini Village
- New Star types - determines what type of planets will be around them
- Gentle : Forests, deserts, etc.
- Eccentric : Has a wide variation of planet types, however they seem to only be of Moderate Threat level or lower.
- Radioactive : Planets with high radiation, alien biome planets, poisonous biomes, jungles. They will require a radiation-resistant bio-impant tech.
- Frozen : Tundra, Ice, Frozen seas. These require a cold-resistant bio-implant tech.
- Firey : Volcanic planets, dead planets. Most have high temps requiring a heat-resist bio-impant tech.
- New consumable items - Bottled Healing Water, Fungus Stim, Grass Remedy, Shroom Remedy, Synthesis Stim
- New food - Alien Fruit Jam, Apex Fritter, Apple Crumble, Bacon Pancakes, Banana Cream Donut, Banana Ice Cream, Beakseed Bread, Beakseed Jam, Beakseed Tart, Bon Bon Bon Bons, Bon Bons, Cacti Ice Cream, Cactus Juice, Campfire Banana, Carrot Soup, Cheeseburger, Chocolate Cake, Coconut Milk (Food), Coconut Rice, Coffee Beans, Coffee Cake, Cooked Fish, Desert Salsa, Eggshoot Ice Cream, Feathercrown Jam, Feather Food, Fish Dumplings, Fish Pie, Fish Stew, Flat White Coffee, Fluffy Ruffs, Hot Hot Hotpot, Kelp, Kiwi Jam, Meat Dumplings, Meat Stew, Mochaccino, Mushroom Bread, Mushroom Quiche, Mushroom Rice, Neonmelon Jam, Ocean Risotto, Ocean Salsa, Ocean Surprise, Oculemon Meringue, Omelette, Pasty, Pearlpea Broth, Pearlpea Jam, Pearlpea Risotto, Pineapple Jam, Pineapple Pizza Slice, Porridge, Potato Grids, Pussplum Pudding, Pussplum Tart, Quiche Lorraine, Reef Juice, Reefshake, Relish, Rusty Pasty, Salt Salad, Seafood Gratin, Shepherd's Pie, Snowcone, Special Fried Rice, Spiky Cookies, Spooky Pie, Spooky Donut, Sticky Ribs, Stuffed Tomato, Sweet Popcorn, Sweet Punch, Thorn Fruit, Thorn Juice, Toxic Jam Donut, Toxic Juice, Toxic Tart, Toxictop Jam, Ultimate Juice, Volcanic Salsa, Wartweed Jam, Wartweed Jam Donut, Wattage Potage
- New items - Alien Fruit, Alien Seaweed, Alien Weird Wood, Alien Wood Sap, Ancient Bones, Bio Sample, Tech Drive, Blue Glow Fibre, Bug Shell, Comedy Script, Dreadwing's Wreckage, Empty Bottle, Glass Coffee Mug, Gnome, Green Plant Fibre, Gunpowder, Ember Coral Fragment, Moonstone Ore, Mysterious Ashes, Mysterious Trash Bag, Orange Glow Fibre, Reed, Sheet Music, Slime Blob, String, Striped Wood, Medical Syringe, Wild Vines, Winning Ticket, Yellow Glow Fibre
- Poptops added
- New chest - Gun Chest
- New building markers - Commemorative Marker, Iron Plaque, Polished Stone Plaque, Golden Plaque
- New human armor - Armored Vest, Communications Visor, Military Greaves, Military Breastplate, Military Helmet, Metal Pants
- New Guns - Aegisalt Pistol, Aegisalt Rifle, Alien Laser Gun, Blizzard Blaster, Blowgun, Bone Pistol, Bone Rifle, Bone Shotgun, Cell Zapper, Corrosive Gun, Eye Blaster, Ferozium Launcher, Ferozium Pistol, Ferozium Rifle, Ferozium Sniper Rifle, Globe Launcher, Gnome Gun, Harpoon Gun, Pollen Pump, Shattergun, Stinger Gun, The Aegishot, Thorny Needler, Water Gun
- New Bows - Aegisalt Bow, Compound Bow, Ferozium Bow, Frozen Bow, Light Bow, Poison Bow. Rock Bow, Slingshot
- New gate-related objects: Ancient Console, Ancient Pillar
- New Unique Biome Weapons
- Bone: Bone Sword
- Cell Cave: Cellshade, Chromosword
- Colorful: Striking Blue Crayon, Striking Green Crayon, Striking Purple Crayon, Striking Orange Crayon, Striking Red Crayon, Striking Yellow Crayon, Rainbow Sword
- Coral Cave: Coral Cleaver, Heat Cleaver
- Crystal Cave: Hackman, Hackmanight
- Desert: Cactuslammer
- Frostfire: Fire Sword, Water Sword
- Geometric: Frost Spear
- Heck: Splatterknife, Gutterknife
- Hive: Terminite, X-Terminitor
- Slime Caves: Cutarrh, Katarrhna
- Wilderness: Undergrowth Trimmer, Overgrown Mower
- Mushroom Cavern: Smashroom, Blighchen
- Tar: Sabertooth Spear, Tar Hammer
- New Biome specific Vanity Armor
- Bioluminescence: Biolumin Set (Biolumin Mask, Bio Shirt, Biolumin Pants)
- Bone: Apex Skull, Avian Skull, Floran Skull Mask, Glitch Skull, Human Skull Mask, Hylotl Skull, Jeff
- Colorful: Blue Crayon, Green Crayon, Orange Crayon, Purple Crayon, Red Crayon, Yellow Crayon, Rainbow Wood Set (Rainbow Wood Helmet, Rainbow Wood Shirt, Rainbow Wood Trousers)
- Eyeball: Eyeball Set (Eyeball Shirt, Eyeball Skirt)
- Frozenfire: Fire Crown, Frost Crown
- Garden: Quiver
- Giant Flower: Butterfly Wings
- Geometric: Cyclops Yeti Mask, Survival Gear Backpack
- Gnome Village: Building Hat, Gnome Hat, Gnome Cap, House Hat
- Ice Caverns: Ice Cube Mask
- Jungle: Headband
- Mushroom: Evil Mushroom Hat, Ragged Cape
- Ocean: Beach Creeper Set (Beach Creeper Face, Beach Creeper Tan, Beach Creeper Shaved Legs), Deep Diver Helmet, Snorkel
- Spring: Flowery Set (Flowery Vines, Flowery Shirt, Flowery Mask, Flowery Trousers)
- Tar: Back Spear, Pre-Historic Set (Pre-Historic Woolly Tail, Pre-Historic Woolly Pants, Pre-Historic Fur Coat),Sabertooth Helm, Thick Tar Mask, Tar Set (Tar Mask, Tar Shirt, Tar Trousers)
- Wilderness - Wild Fungus Set (Wild Fungus Rags, Wild Fungus Cap, Wild Fungus Skirt)
- New Weapons - Rock Bat, Steel Spoon
- New Mini-Biome Objects
- Alien: Alien Bed, Alien Chair, Alien Chest, Alien Door, Alien Table
- Alpine: Stone Bed, Stone Chair, Stone Chest, Stone Door, Stone Table
- Bioluminescence: Glowbush Lamp, Glowflower Lamp, Glowfibre Chest, Glowvine Lamp
- Bioluminescent Cave: Glow Table
- Flesh: Flesh Bed
- Frozen Fire: Frozen Fire Chair
- Jungle: Vine Chest
- Oasis: Reed Bed, Reed Chair, Reed Chest, Reed Door, Reed Lamp, Reed Shelf, Reed Wall Clock
- Ocean: Broken Anchor
- Large Flower: Big Flower Statue, Hanging Flower Lamp, Moving Sunflower, Petal Fountain, Strange Flower Box
- Gnome Village: Tiny Church, Tiny Clock Tower, Tiny Flats (1), Tiny Flats (2), Tiny Flats (3), Tiny Flats (4), Tiny Inn, Tiny Lamppost, Tiny House (1), Tiny House (2), Tiny House (3), Tiny House (4), Tiny House (5), Tiny House (6), Tiny House (7), Tiny Windmill
- Mushroom: Mushroom Statue, Mushroom Wardrobe
- Spring: Deck Lounge Chair, Spring Chest
- Tar: Tar Bed, Tar Chair, Tar Console, Tar Door, Tar Lantern, Tarman, Tarpit Chest
- Rainbow Wood: Rainbow Wood Bed, Rainbow Wood Chair, Rainbow Wood Chest, Rainbow Wood Door
- Snow: Fancy Snowman
- Underground Cave: Rock Bed, Rock Chair, Rock Chest (Container), Stalactite Lamp
- New Throwables - Ball of Gnomes, Blue Glowstick, Coconut, Corrosive Grenade, Cutter Leaf, Gigantic Snowball, Green Glowstick, Hunting Spear, Large Snowball, Medium Snowball, Orange Glowstick, Snowflake Shuriken, Tarball, Thorn Grenade, Throwing Bones, Yellow Glowstick
- Toys: Beachball, Blue Firework, Bowling Ball, Bowling Pin, Green Firework, Novelty Banana, Paper Plane, Red Firework, Water Balloon
- New Server Commands added[1]
- Fixed camera mode added
- New Human[2] and Hylotl[3] hairstyles added to character creator
- Added instrumental track Jupiter and changed combat music.
- New Vanity Armor - Bedouin Set (Bedouin Head Armour, Bedouin Chestpiece, Bedouin Leg Armour), Ethnic Mask, Gag Nose, Gladiator Helmet, Hawaiian Set (Hawaiian Flower Crown, Hawaiian Chest, Hawaiian Skirt), Ice Armor Set (Ice Armor Mask, Ice Armor Shirt, Ice Armor Trousers), Insidious Mask, Light Helm, Mining Helmet, Mutant Miner's Set (Mutant Miner's Helmet, Mutant High-Vis Jacket), Reed Hat, Tiger Hat, Tiger Tail, Teddy Hat, Paper Wings, Predatory Set (Predatory Head, Predatory Chest, Predatory Trousers), Rock Hat, Rock Set (Rock Head, Rock Chest, Rock Trousers), Unicorn Head, Vicious Mask
- New Tools - Ice Axe, Old Rod, Swinging Vine
- New staffs - Bio Light Staff, Boom Blast Staff, Rockalanche Staff, Cardinal's Chalcedony, Dangpa's Fury, Deadbolt Staff, Fleshbringer, G4mE bReÄK3r, Binary Breaker, Hylid's Pulse Staff,
Leaf Flurry, Monkey Nut Staff, Petal Storm Staff, Plasma Pulse Staff, Quetzalcoatl's Quartz, Red Giant Orb, Sacred Splash Staff,Cryo Staff, Supergiant Orb
- New objects - Beanstalk, Classic Painting (Apex), Help Me Sign, Golden Egg, Large Portcullis, Novakid Flag, Please Get Sign, Tall Chair, Hula Girl
- New Lore Codex Sets: Erchius Records #01, #02, #03, Floran Caverns: Analysis, Floran Caverns: Study, Floran Caverns: Tactics
- New object sound effects
- Bugcatching Introduced: Bug Net
- Catchable Bugs: Ashsprite, Aurorabee, Blueback, Brightstripe, Butterbee, Cinderfly, Dewhopper, Driftbell, Dustmoth, Fawnfly, Fireygiant, Flameroach, Frostfleck, Frostfly, Gasgiant, Glowbug, Goldbuck, Greentip, Heathugger, Hivehog, Icetip, Lavahopper, Muddancer, Mudstag, Orphanfly, Phoenixfly, Polarmoth, Redwing, Sandclown, Scuttleploom, Seahornet, Shadowmoth, Shardwing, Shellcreep, Snowskater, Stinkjack, Sunskipper, Thornbee, Tidefly, Vineclimber, Wavebird, Xenofly
Novakids
- Novakids added as character race option
- New Novakid starter armor - Waistcoat, Black Pants, Waist Coat (Formal), Black Pants (Formal), Waist Coat (Suspenders), Black Pants (Suspenders), Fancy Chest, Fancy Pants
- New Novakid tiered armor
- Tier 1 (Deputy's Set): Deputy's Vest, Deputy's Hat, Deputy's Slacks
- Tier 2 (Bandit Set): Bandit Vest, Bandit Hat, Bandit Slacks
- Tier 3 (Rogue's Set): Rogue's Chest, Rogue's Hat, Rogue's Pants
- Tier 4 (Sheriff's Set): Sheriff's Vest, Sheriff's Hat, Sheriff's Slacks
- Tier 5 (Bonesaw's Set): Bonesaw's Chest, Bonesaw's Hat, Bonesaw's Slacks
- Tier 6 (Clockwork Set): Clockwork Chest, Clockwork Hat, Clockwork Pants
- Tier 7 (Bandito's Set): Bandito's Poncho, Bandito's Sombrero, Bantido's Pants
- Tier 8 (Gambler's Set): Gambler's Vest, Gambler's Hat, Gambler's Pants
- Tier 9 (Varmint's Set): Varmint's Plate, Varmint's Hat, Varmint's Pants
- Tier 10 (Wrangler's Set): Wrangler's Plate, Wrangler's Hat, Wrangler's Pants
- New Novakid Ship design added
- New Novakid guns
- Revolvers - Rusty Revolver, Old Faithful, Fast Hands, Lone Star, The Doc, Red Dwarf, The Ugly, Lawkeeper, The Good, Sundancer, The Bad
- Rifles - Red Ryder, Winchestar, Fierce Repeater, Kablammity Jane, Sunspotter, Red Giant, Almighty Magnetar, Lawmaker, Steadfast Nova, Sunblaster, Wild Pulsar
- New Novakid Staff - Red Giant Orb
Outpost
- Outpost planet type added (a static location that acts as the main quest and vendor hub).
- Doors - Outpost Large Airlock, Outpost Small Airlock
- Decorative Objects - Basic Metal Desk, Basic Terminal, Bench, Arcade Game, Bathroom Hand Dryer, Bathroom Sink, Bathroom Stall, Rubbish Bin, Bathroom Urinal, Coffee Machine, Eight, Escape Radar Dish, Filing Cabinet, Fire Extinguisher, Five, Four, Free Standing Console, Golden Plaque, Iron Plaque, Large Mechanical Crane, Metal Light Fixture, Nine, One, Outpost Bed, Outpost Cabinet, Outpost Cargo Crate, Outpost Fridge, Outpost Keypad, Basic Metal Locker, Microwave Oven, Wall Mounted Monitor, Desktop PC, Public Chair, Large Radar Dish, Standing Security Console, Service Panel,Large Shipping Container, Sleek Sliding Door, Short Metal Cargo Crate, Small Mounted Monitor, Standing Desk, Basic Metal Table, Large Metal Tank, Plastic Plant, Roof Vent, Water Cooler (outpost), LED Wall Light, Simple Wall Light, Padded Metal Chair, Polished Stone Plaque, Power Generator, Wall Mounted Button, Seven, Six, Three, Two, Zero
- Vendors - Infinity Express, Penguin Bay, Terramart, Treasured Trophies
Missions
- Lunar Base[4] objects - Antenna, Broken Tank, Lunar Base Blastdoor, Lunar Base Bunk, Lunar Base Chair, Lunar Base Console, Lunar Base Crate, Lunar Base Lantern, Lunar Base Locker, Mining Chest, Mining Drill, Mining Hatch, Mining Laser, Power Sign, Red Light
- Floran Mission Objects - Animal Cave Art, Death Warning Sign, Dirt Trapdoor, Falling Rocks Sign, Figure Cave Art, Hunter Cave Art, Mysterious Cave Art, Nowayout, Old Falling Rocks Sign, Old Warning Sign, Skull Torch Stand, Ambiguous Cave Art, Thewayisblocked, Trap Chest, Turnback
- Dreadwing Mission Objects - Trading Card #01, Penguins Only Sign, Rusty Hatch
Crafting
- Pixel requirement for most early game crafting recipes removed
- New Crafting Stations - Iron Crafting Table, Alloy Furnace, Research Station, Replicator, Magnetic Crucible, Accelerator's Table, Manipulator's Table, Separator's Table, Employer's Station, Fossil Station
- Many old crafting schematics have been reorganized into these new stations
- Crafting progression split into three paths after Durasteel tier[5]
- Tiered Table Recipes Added - Iron Table, Steel Table, Titanium Table, Durasteel Table, Aegisalt Table, Ferozium Table. Cerulium Table, Violium Table, Rubium Table, Impervium Table
- Other Recipes Added - Bricks, Ice Machine, Roof Tiles, Snowman
Ships
- Ship Upgrade Expansions for all races - Apex Ship, Avian Ship, Floran Ship, Glitch Ship, Human Ship, Hylotl Ship
- Ship repair items added - FTL Repair Kit, Ship Repair Kit
- Changed ship items to match racial ship colors
- Early Ship AI
- Allows player to 3D print, view tech, and repair the ship
- Player's ship is initially damaged and cannot travel to other planets, Ship AI provides quests to repair ship and engine.
- Ship AI can create a new Matter Manipulator for the player if needed.
- Navigation panel overhauled
Monsters and Combat
- Monster Combat Changed:
- Knockback removed
- Touching most monsters no longer hurts the player
- Added stun state to monsters
- New Monster Parts
- Massive amount of unique attacks added for each monster body part, both ranged and special[6]
- Attack behavior changed for ground monsters and birds
- Monster vocalization toned down
- Monster spawning changes:
- The set of monster families which spawn in an area is now biome specific
- Color palette of monsters can now be configured to match biomes
- Density of each monster type can be individually adjusted
- Size matters - Smaller monster variants are now weaker and more common, while larger monsters are stronger with more deadly special attacks (e.g. only large types use projectile attacks)
- Large Flying Monster type added[7]
- Aquatic Monster type added [8]
- Monsters no longer cluster around planet beam down points
- Monster difficulty curve smoothed for early game, also difficulty now scales upward with depth underground.
- Poptops added
- New boss which digs through the ground and attacks with a drill[9]
- Shockhopper Mk. 1, a penguin mech boss
- Dreadwing boss fight quest
- Removed Fatal Circuit
- Removed Bone Dragon
- Shields completely overhauled[10], added 'guard crush' mechanic
- Ability to parry attacks added
- Swords are now aimable
Other Changes
- Temperature removed, extreme planets now require protective tech suits
- Matter Manipulator is now upgradeable - Upgrades increase speed, mining radius and allow liquid harvesting
- Liquids are now gatherable after upgrading the Matter Manipulator - Coffee, Coconut Milk, Healing Water, Lava, Liquid Erchius, Oil, Poison, Tentacle Juice, Water.
- Crops changes[11]
- Growth duration for all crops and Strange Seeds changed
- Sell price set for seeds
- Large performance improvement from tile rendering changes
- Startup Screen changes
- Chuckle sound sped up
- Logo updated to new Chucklefish Logo
- Penguin waddle cycle added to loading bar
- Admin logins enabled[12]
- MASSIVE Status Effect System overhaul - system rewrite and optimization of of all status effects (effects on objects, beds, liquid effects, tech, light sources, heat, armor stats and more)[13]
- Character deletion option added to character selection screen.
- Added race specific appearance for Ship objects
- Doubled energy increase for racial helms of all tiers
- Removed the ability to repair pickaxes and drills
- Removed: Diamond Ore, Stone Axe, Stone Hoe, Stone Pickaxe
- Reduced durability for all pickaxes
- Obtaining many throwable weapons now teaches their respective crafting schematic[14]
- Associated mining tool ore collection with tool level (lower level tools can no longer mine high level ore)
- Terrain Generation changes, improved terrain variety and cave generation
- Wiring System Changes
- All objects are now wirable and scriptable[15]
- All tiered lights are switchable through interaction or wires
- New sensors and switches - Liquid Sensor, Tiny Wall Button, Tiny Wall Switch, Persistent Switch,Proximity Scanner, Shield Generator
- New Logic Gates - Timer (1 Sec), Timer (2 Sec), Timer (3 Sec), Timer (4 Sec), Timer (5 Sec)
- Tiered switches are completely functional.[16]
- Toggleable 'off' state for almost all light source objects.
- Defense Turret changes - Added internal energy pool and inventory slot to equip guns that determine ammo type.
- Internal energy pool replenishes by itself over time
- Any type of gun can be placed in the turret to determine its attack[17]
- Misc bug fixes and improvements[18]
- Weather Changes - Made easier to configure and to add new weathers, is now client controlled
- Essential items, such as the Matter Manipulator, have new slots below the action bar and act more as permanent upgrades than items[19]
- Interactable objects now pulse glow when cursored over, added keyboard hotkey indicators for interaction in early game
- Redesigned appearance of human armor for a more "militarized" look[20]
- Rebalanced most racial armor - Adjusted stats, crafting stations required and default coloring for many sets.
- Messages alerting players 'Ores Dropped' and '30% Pixel Loss' upon death
- Removed developer costume armor sets
- Mining tools are now unable to mine ore more than one tier above them; descriptions of mining tools modified to reflect this change
- Added back to game: High-Pitch Microphone
- Items can now suppress movement whilst being used
- Loss of ores in inventory when player dies in normal difficulty
- Difficulty Modes changed.
- Casual loses 30% pixels only.
- Normal loses 30% pixels and player drops ores that can be retrieved.
- Hardcore mode has been removed.
- Permadeath unchanged.
- Dungeon shield generators prevent mining blocks in large dungeons
- New Shield Generator objects added added - Shield Generator, Shield Generator (Switch)
- Added support for floating dungeons
Programming Changes
- Added a way to access the stage of a farmable via lua
- Added new function to lua API to get item descriptor (not just name)
- Added case insensitive option to regexMatch, case sensitive by default
- Items are now scriptable (weapons, tools, materials, etc)
- Player, NPC, and monster stats and status effects are now scriptable, removal of the old 'augment system' for armor effects
- Status effects are now driven by Lua scripts and have access to a wide variety of API functions.[21] Opens them up for modding, gives them all the abilities of tech
- Added ability to fine tune where and when biomes appear
- Introduced an alternate way to specify a Rect variant
- Fixed Human Dagger graphics
- Fixed edge case array assignment in c++ lua api
- Fixed damage poly rotation in rotated projectiles
- Fixed issue where Grappling hook sometimes causes a crash
References
- ↑ http://playstarbound.com/6-june-admin-commands/
- ↑ http://community.playstarbound.com/index.php?threads/new-hairstyle-suggestions.13384/page-32#post-2059325
- ↑ http://community.playstarbound.com/index.php?threads/new-hairstyle-suggestions.13384/page-33#post-2071829
- ↑ http://playstarbound.com/dev-blog-moon-mine/
- ↑ http://playstarbound.com/july-28th-crafting-progression/
- ↑ http://playstarbound.com/9th-june-progress-2/
- ↑ http://playstarbound.com/july-11-big-birds/
- ↑ http://playstarbound.com/whats-in-my-swimming-pool/
- ↑ http://playstarbound.com/27th-of-june-2014-gv-blog-boss-blog/
- ↑ http://playstarbound.com/may-29th-shields/
- ↑ http://playstarbound.com/may-28th-fleshing-out-the-farming/
- ↑ http://playstarbound.com/june-5th-admin-logins/
- ↑ http://playstarbound.com/october-7th-more-status/
- ↑ http://playstarbound.com/september-30th-make-it-work/
- ↑ http://playstarbound.com/july-31st-update-programming-retrospective/
- ↑ http://playstarbound.com/june-21-saturday-bonus-update/
- ↑ http://playstarbound.com/july-3-miscellany/
- ↑ http://playstarbound.com/june-20-wires/
- ↑ http://playstarbound.com/jun-30/
- ↑ http://playstarbound.com/july-4-reworked-human-armours/
- ↑ http://playstarbound.com/october-2nd-status-of-the-status-changes/
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