Indignant Koala
From Starbounder - Starbound Wiki
Indignant Koala was a small patch released on December 11th, 2013. It was deployed the day after Frustrated Koala, just a few days after the game's initial beta launch. This patch primarily addressed balance, and nerfed birds.
It was announced and changes were detailed on the developer blog shortly after release.[1]
Contents
Changes
NPCs and Enemies
There are a whole bunch of improvements to balance here, particularly in the early game. We aren’t wiping characters or worlds, but if you want to experience the proper balance you should make a new character/worlds to play it on!'
- Nerf the hell out of birds, they no longer attack you at long range, lower damage, don’t follow you forever.
- Monster projectiles across the board better balanced
- AI improvements
Balance Tweaks
- Shields better balanced
- Early armors better balanced
- Melee weapons better balanced
- Ores better balanced
- You are now invincible on your ship (this requires a new character)
- You need to be hit a lot harder to get knocked back
- Drills now destroy 3×3 blocks
- Nerf fall damage
New Items
- you can now craft lanterns (similar to sixxes’ lantern mod![2])
- you can now craft a new back armor to help light caves
- You can now turn 10 unrefined wood into coal in the furnace
Other Fixes
- New “melting” status effect on lava makes lava super dangerous (watch out)
- fixed the bubble gun crashing on mouse over
- improve grass ( Suggestion by Dracyoshi)
- some UI updates
- Other misc changes!
References
- ↑ http://playstarbound.com/121113-patch-notes/
- ↑ http://community.playstarbound.com/index.php?resources/glowing-lanterns.3/
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