Human
See Also: Category:Human
Humans are one of the seven playable races in Starbound, and one of the six races entrusted with an Ancient artifact.
Humans hail from planet Earth, and greatly resemble Apex, only with much smaller browridges and much less body hair; Apex were said to likely be much more humanlike before VEP "inoculation" altered their physiology. Humans are generally inventive and optimistic with a drive to explore and learn, and are mostly harmless.
Not much is known about Human history before they discovered warp drive technology, though what is known is that it involved a series of wars and conflict over finite resources. The ability to travel quickly between stars soon led to a peaceful post-scarcity society, using advanced technology with the goal to explore and advance learning.[1] Despite their voyages across the stars, large-scale colonisation was actually uncommon, as, with exception to colonies on Mars, many Humans either chose to return to Earth or live a more nomadic existence. Though settlements are rare, they are common in scientific outposts and spacelanes throughout the universe, including many installations run by the Hylotl-owned Letheia Corporation.
During this time a few major groups came to prominence: the altruistic Terrene Protectorate, which sought to assist and welcome beings of any race to help and improve all life in the universe, the Terrene Peacekeepers, who operated in allegiance to the Protectorate to safeguard it and Earth from criminal activity, and the profit-seeking and less-morally-upright Universal Space Corporate Military (aka USCM), which aimed to promote Human colonisation and "to spread the force and influence of humanity beyond Earth".[2] The USCM eventually collapsed after a long string of bad luck followed by a catastrophic bioweapon failure, with most of its remaining members taking up interstellar banditry.[3]
Humanity would suffer a crippling blow when The Ruin tore apart Earth, destroying it. Billions of lives were lost, as well as most of the Protectorate's membership which had gathered at the main headquarters. This catastrophe also saw the rise of the Occasus Cult, a hidden ultra-xenophobic Human organization which sought to use the Ruin's power to wipe all other races from existence.
Despite this, humanity continues to survive, and perhaps one day may again thrive.
Contents
Humans as the player character

As with the other player races, Human characters have a set of uniquely-styled Armors, their own Ship type (with included Pet), and two unique Mech bodies. Human equipment's aesthetics are generally hightech semimilitaristic. Their stats are the same for all other race's equipment at the same Tier.
Crafted weapons are the same for all races, save for the pistol-packing Novakid.
You can't craft other races' unique items, ships nor ship pets without modding the game, but you can trade race-specific crafted items between characters of different races and use them freely.
Starter Clothing
Humans have four sets of race-specific starter clothing to choose from in the Character Creator, plus the standard issue Protectorate T-Shirt and Protectorate Vest. These items have no defense whatsoever. These four sets are also used on randomly-generated Human NPC villagers.
All four sets can also be crafted at the Spinning Wheel and Sewing Machine.
Casual Set |
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Stylish Set |
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Sweater Set |
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Workout Set |
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Human Racial Armor
Set Name | ![]() | ![]() | ![]() | ![]() | Helm | Chest | Legs | Tier |
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Pioneer's Set | 150 | 60 | 30 | 30 | Pioneer's Helm | Pioneer's Chestguard | Pioneer's Trousers | Tier03 |
Trailblazer's Set | 300 | 75 | 50 | 50 | Trailblazer's Helm | Trailblazer's Chestpiece | Trailblazer's Greaves | Tier05 |
Vanguard's Set | 250 | 75 | 125 | 50 | Vanguard's Helm | Vanguard's Flak Jacket | Vanguard's Trousers | Tier05 |
Seeker's Set | 300 | 80 | 150 | 60 | Seeker's Helmet | Seeker's Chestguard | Seeker's Trousers | Tier06 |
Wanderer's Set | 360 | 80 | 60 | 60 | Wanderer's Helmet | Wanderer's Chestguard | Wanderer's Trousers | Tier06 |
Human armor has a hi-tech and militaristic/tactical appearance. These Armor sets have the same stats as their equivalent armors for all other races. Their racial bonus was supposed to give extra inventory space, but currently not implemented.
Cosmetic Armors
Almost all Cosmetic Armors in random chests across the universe are 'Human'-themed. To save space, we are only going to list the items directly Human-tied, particularly those in Human Dungeons and worn by NPCs. Like the starter clothing, these have no defense and are only for customising character appearance.
Player Ship
The Human Ship is somewhat blocky. You can expand it by obtaining more Crew members and buy a higher-class ship licence from Penguin Pete for every two more crew members. Alternately, you can buy counterfeit licenses from Penguin Bay: they are expensive but you can skip hiring crew.
Once upgraded to the condor class (the largest ship class), the Human ship looks like a hammerhead, with most of its bulk now at the back half, and a control room at the front of a long hall.
Human ship pets are cats with one of ten random colours and patterns.
Mechs
Humans can craft two unique Mech body types.
The Venturer-00 Mech Body is the first Mech body one can obtain by completing Dr. Akaggy's 'Test Drive' quest at the Outpost and unlocking the ability to use mechs. Its advanced version, the Venturer Mech Body, is obtained by completing Akaggy's later 'Advanced Test Drive' quest.
These two bodies have the same stats as other races' default mech bodies earned from the same quests.
Humans as NPCs
Human NPCs are incredibly common despite having fewer villages and dungeons types. Lone Human Merchants can pop up in nearly any world (both through normal planetary generation and temporarily as part of a Quest), and NPC Ships and Space Stations may have Human crew. Humans are also common in multiracial microdungeons, such as Savannah houses and scientific outposts in Mutated and Tundra Biomes. On top of all that, the Occasus Cult and ex-USCM bandits are common foes on random planets and NPC Ships.
Villages & Dungeons
Human campsites and prisons can appear on all planet types that can have surface dungeons except for Lush (aka 'starter') planets. Unlike other races' dungeons, they don't have preferred planet types.
VILLAGES (FRIENDLY) | DUNGEONS (HOSTILE) |
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Quests
The Quest to repair the player ship takes them to the Erchius Mining Facility. Though Letheia, a Hylotl corporation, owns the facility, only Humans work in it, making it the only Human-themed quest.
Tenants
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These types of tenant can be any race, depending on the furniture in the room. If the room doesn't have enough race-tagged furniture, the tenant race will be chosen at random.
Like basic tenants, these guards can be any race, depending on the furniture in their room. Their Armor and combat stats depend on the type of crafted tiered furniture in the room.
These tenants will always be Human regardless of whatever racial furniture is in the room, with a few exceptions. The hazmat scientist, hunter-gatherer and neon tenants have a 50/50 chance of being Human or Apex, while the scientist has a 1/3 chance of being Human, Apex or Hylotl.
These tenants can be any playable races, but their races will always be random regardless of furniture racial tags.
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Notable Humans
Beta versions also mentioned these characters:
Codexes
Humans feature in a good number of Codex books, written by both Humans and other races.
Beta development & differences
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Beta-Release Canon
The following material was introduced in the Beta and has since been removed or altered. As such, it is no longer considered to be a part of Starbound canon. |
Humans underwent a large number of changes during beta development, both in terms of backstory and in direct gameplay elements. For example, the USCM was a governmental service, not a corporate military, and served as the main human faction during the beta. Earlier drafts of their lore portrayed humanity as a series of rival nation-states fighting a war over ownership of Mars, and even earlier drafts had humanity united under a generic human empire. Somewhat confusingly, Human armor descriptions from this incarnation of the lore described the existence of a separate armed force known as the Vanguard, alongside a group known as the Wanderers who served as diplomats to the other species.
Trivia
- The human unique pet may be a reference to the movie Alien, in which the characters had a pet cat on their spaceship. It is also may be a reference to The Problem with Tentacles, old human starter codex, where a human "should've settled for a kitten after all".
- The human starting ship may be a reference to the hammerhead corvettes from the Star Wars franchise, as it has the same distinct vertical hammerhead and overall appearance from the side.
- The human respawn animation is a reference to body reconstruction scene in the 1997 movie The Fifth Element.