Human

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Human Icon.png
Human
playable race
Lili ibrahim human.png
Male Icon.png
Human-Male.png
Female Icon.png
Human-Female.png

Cultural Style Modern
Appearance Less Apelike

See Also: Category:Human
Humans are one of the seven playable races in Starbound, and one of the six races entrusted with an Ancient artifact.

Humans hail from planet Earth, and greatly resemble Apex, only with much smaller browridges and much less body hair; Apex were said to likely be much more humanlike before VEP "inoculation" altered their physiology. Humans are generally inventive and optimistic with a drive to explore and learn, and are mostly harmless.

Not much is known about Human history before they discovered warp drive technology, though what is known is that it involved a series of wars and conflict over finite resources. The ability to travel quickly between stars soon led to a peaceful post-scarcity society, using advanced technology with the goal to explore and advance learning.[1] Despite their voyages across the stars, large-scale colonisation was actually uncommon, as, with exception to colonies on Mars, many Humans either chose to return to Earth or live a more nomadic existence. Though settlements are rare, they are common in scientific outposts and spacelanes throughout the universe, including many installations run by the Hylotl-owned Letheia Corporation.

During this time a few major groups came to prominence: the altruistic Terrene Protectorate, which sought to assist and welcome beings of any race to help and improve all life in the universe, the Terrene Peacekeepers, who operated in allegiance to the Protectorate to safeguard it and Earth from criminal activity, and the profit-seeking and less-morally-upright Universal Space Corporate Military (aka USCM), which aimed to promote Human colonisation and "to spread the force and influence of humanity beyond Earth".[2] The USCM eventually collapsed after a long string of bad luck followed by a catastrophic bioweapon failure, with most of its remaining members taking up interstellar banditry.[3]

Humanity would suffer a crippling blow when The Ruin tore apart Earth, destroying it. Billions of lives were lost, as well as most of the Protectorate's membership which had gathered at the main headquarters. This catastrophe also saw the rise of the Occasus Cult, a hidden ultra-xenophobic Human organization which sought to use the Ruin's power to wipe all other races from existence.

Despite this, humanity continues to survive, and perhaps one day may again thrive.

Humans as the player character

The Human ship pet, a Cat

As with the other player races, Human characters have a set of uniquely-styled Armors, their own Ship type (with included Pet), and two unique Mech bodies. Human equipment's aesthetics are generally hightech semimilitaristic. Their stats are the same for all other race's equipment at the same Tier.

Crafted weapons are the same for all races, save for the pistol-packing Novakid.

You can't craft other races' unique items, ships nor ship pets without modding the game, but you can trade race-specific crafted items between characters of different races and use them freely.

Starter Clothing

Humans have four sets of race-specific starter clothing to choose from in the Character Creator, plus the standard issue Protectorate T-Shirt and Protectorate Vest. These items have no defense whatsoever. These four sets are also used on randomly-generated Human NPC villagers.

All four sets can also be crafted at the Spinning Wheel and Sewing Machine.

Human Racial Armor

Scouter's Set.png
Scavenger's Set.png
Pioneer Set.png
Outrider Set.png
Vanguard Armor.png
Seeker Set.png
Wanderer Set.png
Adventurer Set.png
Trailbrazer Armor.png
Universalist Set.png
Scouter Scavenger Pioneer Outrider Vanguard Seeker Wanderer Adventurer Trailblazer Universalist
Defector Set.png
Rebel Set.png
Insurgent Set.png
Revolutionary Set.png
Rogue Set.png
Spy Set.png
Assassin Set.png
Frontliner Set.png
Infiltrator Set.png
Usurper Set.png
Defector Rebel Insurgent Revolutionary Rogue Spy Assassin Frontliner Infiltrator Usurper
Hatchling's Set.png
Sparrow Set.png
Quail Set.png
Owl Set.png
Toucan Set.png
Macaw Set.png
Peacock Set.png
Flamingo Set.png
Phoenix Set.png
Raven's Set.png
Hatchling Sparrow Quail Owl Toucan Macaw Peacock Flamingo Phoenix Raven
Sprout's Set.png
Bonesmith's Set.png
Nomad's Set.png
Hunter's Set.png
Cannibals Set.png
Wiseman's Set.png
Gatherer's Set.png
Sentinel's Set.png
Shaman's Set.png
Synthesizer's Set.png
Sprout Bonesmith Nomad Hunter Cannibal Wiseman Gatherer Sentinel Shaman Synthesizer
Knave's Set.png
Soldier's Set.png
Knight's Armor.png
Dark Knight's Set.png
Lancer's Set.png
Crusader's Set.png
Paladin's Set.png
Glitch Templar Armor.png
Legionnaire's Set.png
Doom Lord's Set.png
Knave Soldier Knight Dark Knight Lancer Crusader Paladin Templar Legionnaire Doom Lord
Puddle Set.png
Pond Set.png
River set.png
Lake Set.png
Reef Set.png
Sea set.png
Ocean Set.png
Euphotic set.png
Disphotic set.png
Aphotic set.png
Puddle Pond River Lake Reef Sea Ocean Euphotic Disphotic Aphotic
Deputy's Set.png
Bandit Set.png
Outlaw Set.png
Sheriff's Set.png
Bonesaw's Set.png
Clockwork Set.png
Bandito's Set.png
Gambler's Set.png
Varmint's Set.png
Wrangler's Set.png
Deputy Bandit Outlaw Sheriff Bonesaw Clockwork Bandito Gambler Varmint Wrangler
Set NamePower Icon.pngArmor Icon.pngEnergy Icon.pngHealth Icon.pngHelmChestLegsTier
Pioneer's Set150603030Pioneer's HelmPioneer's ChestguardPioneer's TrousersTier03
Trailblazer's Set300755050Trailblazer's HelmTrailblazer's ChestpieceTrailblazer's GreavesTier05
Vanguard's Set2507512550Vanguard's HelmVanguard's Flak JacketVanguard's TrousersTier05
Seeker's Set3008015060Seeker's HelmetSeeker's ChestguardSeeker's TrousersTier06
Wanderer's Set360806060Wanderer's HelmetWanderer's ChestguardWanderer's TrousersTier06

Human armor has a hi-tech and militaristic/tactical appearance. These Armor sets have the same stats as their equivalent armors for all other races. Their racial bonus was supposed to give extra inventory space, but currently not implemented.

Cosmetic Armors

Almost all Cosmetic Armors in random chests across the universe are 'Human'-themed. To save space, we are only going to list the items directly Human-tied, particularly those in Human Dungeons and worn by NPCs. Like the starter clothing, these have no defense and are only for customising character appearance.

Player Ship

The (fixed) starter-level Human Ship

The Human Ship is somewhat blocky. You can expand it by obtaining more Crew members and buy a higher-class ship licence from Penguin Pete for every two more crew members. Alternately, you can buy counterfeit licenses from Penguin Bay: they are expensive but you can skip hiring crew.

Once upgraded to the condor class (the largest ship class), the Human ship looks like a hammerhead, with most of its bulk now at the back half, and a control room at the front of a long hall.

Human ship pets are cats with one of ten random colours and patterns.

Mechs

The 'Venturer-00' Mech Body

Humans can craft two unique Mech body types.

The Venturer-00 Mech Body is the first Mech body one can obtain by completing Dr. Akaggy's 'Test Drive' quest at the Outpost and unlocking the ability to use mechs. Its advanced version, the Venturer Mech Body, is obtained by completing Akaggy's later 'Advanced Test Drive' quest.

These two bodies have the same stats as other races' default mech bodies earned from the same quests.

Humans as NPCs

Human NPCs are incredibly common despite having fewer villages and dungeons types. Lone Human Merchants can pop up in nearly any world (both through normal planetary generation and temporarily as part of a Quest), and NPC Ships and Space Stations may have Human crew. Humans are also common in multiracial microdungeons, such as Savannah houses and scientific outposts in Mutated and Tundra Biomes. On top of all that, the Occasus Cult and ex-USCM bandits are common foes on random planets and NPC Ships.

Villages & Dungeons

USCM Penal Colony (aka Human Prison)

Human campsites and prisons can appear on all planet types that can have surface dungeons except for Lush (aka 'starter') planets. Unlike other races' dungeons, they don't have preferred planet types.

VILLAGES (FRIENDLY) DUNGEONS (HOSTILE)

Quests

The Quest to repair the player ship takes them to the Erchius Mining Facility. Though Letheia, a Hylotl corporation, owns the facility, only Humans work in it, making it the only Human-themed quest.

Tenants

Colony Deed.gif A variety of Human tenants can be summoned by placing a Colony Deed in a suitably-furnished room.
Basic Tenants

These types of tenant can be any race, depending on the furniture in the room. If the room doesn't have enough race-tagged furniture, the tenant race will be chosen at random.

Name Type Race Required Object Types (Boxes) Rent Chances Rent Timeframe
Merchant Human Tenant.png
Merchant Merchant Human Human (8), Storage (8), Commerce (8) Merchant 15 to 30 minutes
Random Storage (8), Commerce (8) 20 to 30 minutes
Chef Tenant.png
Chef Merchant Human Human (6), Cooking (8) Merchant 15 to 30 minutes
Random Cooking (8) 20 to 30 minutes
Villager Human Tenant.png
Villager Villager Human Human (6) Villager 15 to 30 minutes
Random 15 to 30 minutes
Tiered Guard Tenants

Like basic tenants, these guards can be any race, depending on the furniture in their room. Their Armor and combat stats depend on the type of crafted tiered furniture in the room.

Lvl Armor Race Required Object Types (Boxes) Rent Chances Rent Timeframe
Tier 4 Human Tenant.png
4 Tier 4 Human Durasteel (12), Combat (8), Human (8) Villager 15 to 30 minutes
Random Durasteel (12), Combat (8) 20 to 30 minutes
Tier 3 Human Tenant.png
3 Tier 3 Human Titanium (12), Combat (8), Human (8) Villager 15 to 30 minutes
Random Titanium (12), Combat (8) 20 to 30 minutes
Tier 2 Human Tenant.png
2 Tier 2 Human Tungsten (12), Combat (8), Human (8) Villager 15 to 30 minutes
Random Tungsten (12), Combat (8) 20 to 30 minutes
Tier 1 Human Tenant.png
1 Tier 1 Human Combat (8), Human (8) Villager 15 to 30 minutes
Random Combat (8) 20 to 30 minutes
Human Themed Tenants

These tenants will always be Human regardless of whatever racial furniture is in the room, with a few exceptions. The hazmat scientist, hunter-gatherer and neon tenants have a 50/50 chance of being Human or Apex, while the scientist has a 1/3 chance of being Human, Apex or Hylotl.

Name Type Required Object Types (Boxes) Rent Chances Rent Timeframe
Astronaut Tenant.png
Astronaut Villager Astronaut (24) Villager 15 to 30 minutes
Bunker Tenant.png
Bunker Supervisor Villager Humanbunker (24) Villager 15 to 30 minutes
Cabin Tenant.png
Cabin Owner Villager Cabin (24) Villager 15 to 30 minutes
Prisoner Tenant.png
Convict Villager Humanprison (24) Villager 15 to 30 minutes
Creepling Tenant.png
Creepling Villager Odd (40) Villager 15 to 30 minutes
Flesh Tenant.png
Fleshy Collector Villager Flesh (18) Flesh Villager* 10 to 30 minutes
Foundry Tenant.png
Foundry Merchant Merchant Foundry (18) Merchant 15 to 30 minutes
Friendly Cultist Tenant.png
Friendly Cultist Villager Evil (24) Villager 15 to 30 minutes
Glow Tenant.png
Glow Merchant Merchant Bioluminescence (18) Merchant 15 to 30 minutes
Hazmat Tenant.png
Hazmat Scientist Villager Odd (14), Science (14) Villager 15 to 30 minutes
Island Tenant.png
Hula Dancer Villager Island (24) Villager 15 to 30 minutes
Tar Tenant.png
Hunter-Gatherer Villager Tar (18) Tar Villager** 10 to 30 minutes
Miner Tenant.png
Lunar Miner Guard (2) Lunarbase (24) Villager 15 to 30 minutes
Maggot Man Tenant.png
Maggot Man Tutorial Hive (18) Villager 15 to 30 minutes
Neon Tenant.png
Neon Villager Electronic (32) Villager 15 to 30 minutes
Pastel Tenant.png
Pastel Fan Villager Pastel (28) Villager 15 to 30 minutes
Space Hero Tenant.png
Space Hero Villager Industrial (12), Astro (12), Station (12), Space (12), Combat (12) Villager 15 to 30 minutes
Retroscifi Tenant.png
Space Pioneer Villager Retro Scifi (24) Villager 15 to 30 minutes
Traveller Tenant.png
Traveller Tutorial Traveller (1) Villager 15 to 30 minutes
*Flesh villagers have a custom rent pool: 37.5% chest money treasure, 25% basic treasure, 25% weapon, 12.5% produce
**Tar villagers have a custom rent pool: 14.8% Hunting Spear ×3, 14.8% Iron Hunting Spear ×3, 7.4% basic treasure, 7.4% Fish Stew, 7.4% Javelin ×3, 7.4% Meat Dumplings, 7.4% Meat Pie, 7.4% Meat Stew, 7.4% Tarball ×3, 7.4% Throwing Dagger ×3, 7.4% Throwing Dart ×3, 3.7% Coconut ×3
Random-race Themed Tenants

These tenants can be any playable races, but their races will always be random regardless of furniture racial tags.

Name Type Required Object Types (Boxes) Rent Chances Rent Timeframe
Astro Tenant.png
Astro Villager Astro (24) Villager 15 to 30 minutes
Electrician Tenant.png
Electrician Villager Wired (24) Villager 15 to 30 minutes
Industrial Tenant.png
Industrial Villager Industrial (24) Villager 15 to 30 minutes
Philanthropist Tenant.png
Philanthropist Villager Valuable (76) Villager 15 to 30 minutes
Socialite Tenant.png
Socialite Villager Pretty (28), Valuable (42) Villager 15 to 30 minutes
Space Guard Tenant.png
Space Guard Guard Station (12), Combat (24) Villager 15 to 30 minutes
Station Tenant.png
Station Villager Station (24) Villager 15 to 30 minutes

Notable Humans

Beta versions also mentioned these characters:

Codexes

Humans feature in a good number of Codex books, written by both Humans and other races.

Human Census Report Icon.png Human Census: Report

Occasus Lab Report Icon.png Occasus Lab Report: RUIN
Occasus Lab Report: ANCIENTOccasus Lab Report: ANCIENT

Beta development & differences

Dear Baron.png
Beta-Release Canon

The following material was introduced in the Beta and has since been removed or altered. As such, it is no longer considered to be a part of Starbound canon.

Humans underwent a large number of changes during beta development, both in terms of backstory and in direct gameplay elements. For example, the USCM was a governmental service, not a corporate military, and served as the main human faction during the beta. Earlier drafts of their lore portrayed humanity as a series of rival nation-states fighting a war over ownership of Mars, and even earlier drafts had humanity united under a generic human empire. Somewhat confusingly, Human armor descriptions from this incarnation of the lore described the existence of a separate armed force known as the Vanguard, alongside a group known as the Wanderers who served as diplomats to the other species.

Trivia

  • The human unique pet may be a reference to the movie Alien, in which the characters had a pet cat on their spaceship. It is also may be a reference to The Problem with Tentacles, old human starter codex, where a human "should've settled for a kitten after all".
  • The human starting ship may be a reference to the hammerhead corvettes from the Star Wars franchise, as it has the same distinct vertical hammerhead and overall appearance from the side.
  • The human respawn animation is a reference to body reconstruction scene in the 1997 movie The Fifth Element.

Sources

  1. A History of Space Travel
  2. USCM Annual Report
  3. Internal Report
Races
Apex Icon.png ApexAvian Icon.png AvianFloran Icon.png FloranGlitch Icon.png GlitchHuman Icon.png HumanHylotl Icon.png HylotlNovakid Icon.png Novakid
Agaran Icon.png AgaranAlpaca Icon.png AlpacaAncient Icon.png AncientDeadbeat Icon.png DeadbeatFeneroxIcon.png FeneroxFrog Icon.png Frogg
Penguin Icon.png PenguinShadows Icon.png Shadow