Merchant NPCs buy and sell items. They usually carry 10 items at a time; a mix of racial ingredients, weapons, and furniture. The race of the merchant and the difficulty of the planet determines what items the merchant carries.
They can be spawned as tenants with 8 Storage and 8 Commerce colony tagged boxes. 8 Racial tagged boxes can be added to specify the race of the tenant.
Possible Items
Basic
Guns
Swords
Common: Axe • Dagger • Shortsword • Broadsword • Hammer • Spear
Racial Armor Blueprints
Each racial merchant can sell the blueprints to that race's armor. The armor tiers available depends on the threat level of the planet that the merchant is on.
- Harmless and Mostly Harmless = Tier 1 Armor
- Moderate and Risky = Tier 1 and 3 Armor
- Dangerous and Extreme = Tier 1, 3, and 5 Armor
Apex
Clothes
Furniture
Avian
Clothes
Furniture
Floran
Clothes
Furniture
Glitch
Clothes
Furniture
Human
Clothes
Furniture
Hylotl
Clothes
Furniture
Novakid
Clothes