Tag:Wired
From Starbounder - Starbound Wiki
Wired is an object tag associated with wired objects and furniture. These objects are used for spawning Electrician villager tenants.
Tenants
Name | Type | Race | Required Object Types (Boxes) | Cosmetic Armor | Rent Chances | Rent Timeframe | |
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Electrician | Villager | Random | Wired (24) | Safety Helmet, Jump Suit Set | Villager | 15 to 30 minutes |
Objects
Object | Category | Blocks | Description | Tags |
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Wire | An /'AND'/ switch. Requires all inputs to be /'on'/ to work. | wired | |
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Light Source | A big flashing light and blaring siren guaranteed to draw lots of attention. | wired, light | |
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Wire | An alarm bell. One would hope this never needs to be rung. | glitch, wired | |
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Other | This looks like an ancient control panel. It still seems to work. | ancient, wired | |
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Wire | This tile looks different from the rest. | ancient, wired | |
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Wire | Use this pressure plate wisely. | ancient, wired | |
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Wire | 23 | A large display built to monitor a variety of devices. | astro, electronic, wired |
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Wire | Urge... to push... rising! | wired | |
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Wire | Who knows what it might activate... just press it! | hylotl, hylotloceancity, wired | |
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Wire | 1 | This tile looks different from the rest. | avian, aviantomb, wired |
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Wire | A brass valve, rusted from years of use. | wired, mechanical | |
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Wire | An output light. Indicates whether something is on or off. | wired | |
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Wire | An access panel with a bird crudely etched into the base. | avian, aviantemple, wired, electronic | |
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Wire | An access panel with an egg etched into its base. | avian, aviantemple, wired, electronic | |
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Wire | An access panel with a flame carved into its base. | avian, aviantemple, wired, electronic | |
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Wire | I wonder what all these buttons are for... | apex, apexresearchlab, electronic, wired | |
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Wire | A timer that stays active for a set duration. | wired | |
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Wire | 3 | Use this pressure plate wisely. | avian, aviantomb, wired |
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Wire | An antiquated computer terminal, with a deep red display. | electronic, wired | |
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Wire | 8 | Turret for your protection! Can only be placed once. | wired, combat |
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Wire | A circuit that relays signals after a set delay. | wired | |
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Wire | 8 | A doom console. Be careful how you operate it - it's watching. | evil, wired, doom |
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Wire | Gurgle gurgle! | wired | |
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Wire | 6 | A durasteel control console. Press all the buttons! | wired, tier4 |
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Wire | 9 | An executive console. So exquisite, you can't help but treat it with respect. | wired, executive |
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Wire | 4 | A device to scan eyeballs and match them to personnel data. | human, humanbunker, electronic, wired |
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Wire | 4 | It scans fingerprints and matches them to personnel data. | human, humanbunker, electronic, wired |
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Wire | 4 | <An /'And'/ switch. Requires all inputs to be /'on'/ to work.> | foundry, wired |
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Wire | 14 | A console with interesting looking levels and lightbulbs. | foundry, wired |
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Wire | 4 | <A timer that stays active for a set duration.> | foundry, wired |
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Wire | 4 | <A circuit that relays signals after a set delay.> | foundry, wired |
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Wire | 4 | <A /'Not'/ switch. Inverts the input on the circuit.> | foundry, wired |
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Wire | 4 | <An /'Or'/ switch. Allows you to have multiple individual inputs.> | foundry, wired |
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Wire | 4 | A switch for activating foundry machinery. | foundry, wired |
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Wire | 4 | <A timer. For when you need time to get away.> | foundry, wired |
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Wire | 4 | <A timer. For when you need time to get away.> | foundry, wired |
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Wire | 4 | <A timer. For when you need time to get away.> | foundry, wired |
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Wire | 4 | <A timer. For when you need time to get away.> | foundry, wired |
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Wire | 4 | <A timer. For when you need time to get away.> | foundry, wired |
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Wire | 4 | <A timer. For when you need time to get away.> | foundry, wired |
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Wire | 4 | An XOR switch. The output will be on when exactly one of the inputs is on. | foundry, wired |
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Wire | A control console. | outpost, wired | |
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Wire | A suspicious crystal with more to it than meets the eye. | glitch, glitchcastle, wired, pretty | |
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Wire | 4 | An geometric console. Sturdy enough to jump on. | wired, geometric |
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Wire | 13 | All Hail the Great Banana! The sacred fruit! | apex, apexmansion, pretty, valuable, wired, odd |
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Wire | This floor tile looks different from the rest. | glitch, glitchcastle, wired | |
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Decorative | A touch-screen console with all sorts of fun buttons. | hylotl, hylotloceancity, wired | |
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Wire | An ideal device for preparing traps and the like. | floran, floranhuntinggrounds, wired | |
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Wire | 16 | An old metal computer tower. Untidy cables hang out of its back. | industrial, electronic, wired |
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Wire | 8 | A display which appears to be connected to some sort of radar. | industrial, electronic, wired |
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Wire | ... | wired | |
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Wire | 4 | A sturdy iron lever. Perfect for pulling. | wired, tier1 |
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Wire | Repels objects with a strong elastic force | wired | |
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Wire | A large control panel powered by Avian crystals. | avian, aviantemple, wired, electronic | |
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Wire | 20 | Two keyboards and one monitor? | human, humanbunker, electronic, wired |
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Wire | Crossing this laser beam might trigger something! | wired | |
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Wire | A Latch. Can be used to store a wire state. | wired | |
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Wire | Activates the bottom node in dim light and the top node in bright light. | wired | |
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Wire | Don't use your finger! This trusty sensor indicates the presence of liquids. | wired | |
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Wire | Don't use your finger! This trusty sensor indicates the presence of liquids. | hylotl, hylotloceancity, wired | |
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Wire | This durasteel elevator will get the job done. | wired | |
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Wire | 120 | This elevator design is commonly seen in foundries. | foundry, wired |
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Wire | This elevator operates on an elaborate system of clockwork. | wired | |
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Wire | This simple wooden elevator operates on a pulley system. | wired | |
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Wire | 9 | A sleek control console. | human, lunarbase, wired, electronic |
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Wire | 15 | One of these books looks out of place... I wonder... | glitch, glitchvillage, knowledge, storage, wired |
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Decorative | 27 | A drill-mounted console. | human, lunarbase, wired, mechanical |
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Wire | 4 | Stay still! It can't see you if you stay still. | human, humanbunker, electronic, wired |
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Wire | <A /'NOT'/ switch. Inverts the input on the circuit.> | wired | |
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[[]] | A numeric security keypad that requires a specific combination. | electronic, wired | |
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Wire | An /'OR'/ switch. Allows you to have multiple individual inputs. | wired | |
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Wire | An early-model personal computer from Earth. | office, electronic, wired | |
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Wire | 7 | A opulent console mounted on a suspended crystal. | wired, opulent |
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Wire | 16 | An outdated metal computer. Standard issue for Peacekeeper research teams. | peacekeeper, electronic, wired |
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Wire | Once triggered this switch will remain in its switched state. | wired | |
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Wire | This pressure plate activates when stepped on. | wired | |
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Wire | A pressure plate, to be used wisely. | glitch, glitchcastle, wired | |
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Wire | Perfect for all your automated door needs! | wired | |
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Rail Point | Detects rail riders as they pass through | wired, rails | |
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Rail Point | Directs rail riders to different paths | wired, rails | |
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Wire | 15 | That big red lever should probably be left alone. | apex, apexresearchlab, electronic, wired |
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Wire | A control panel that appears to operate lights, doors and alarms. | human, humanprison, electronic, wired | |
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Wire | 6 | An serene console. Using it is calming. | wired, serene |
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Wire | 9 | A sewer valve. It's had a funny turn. | glitch, glitchsewer, mechanical, wired |
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Wire | The sword in the... console? | wired | |
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Wire | It sure doesn't look like this could generate a shield. | wired | |
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Wire | This durasteel elevator will get the job done. | wired | |
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Wire | 60 | This elevator design is commonly seen in foundries. | foundry, wired |
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Wire | This elevator operates on an elaborate system of clockwork. | wired | |
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Wire | This simple wooden elevator operates on a pulley system. | wired | |
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Wire | Pushing it might be fun, at least for a moment. | wired | |
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Wire | Who knows what it might activate... just press it! | wired | |
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Wire | Flippin' awesome. | wired | |
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Wire | Lots of tempting buttons that should probably be left alone. | floran, floranprison, wired | |
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Wire | 17 | A panel that generates electricity from solar energy. | space, wired |
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Decorative | It's a very tempting lever. | hylotl, hylotloceancity, wired | |
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Wire | 12 | A small terminal, with a compact display screen. | station, electronic, wired |
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Wire | 17 | Shiny armour stands resolute. Hmm... The shield looks loose. | glitch, glitchcastle, combat, pretty, wired |
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Wire | A mysterious lever. I wonder what this does? | glitch, glitchcastle, wired | |
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Wire | 6 | A computer console made of tar. | tar, odd, wired |
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Wire | The timer output alternates between on and off every 0.5 seconds. | wired | |
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Wire | The timer output alternates between on and off every 1 second. | wired | |
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Wire | The timer output alternates between on and off every 2 seconds. | wired | |
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Wire | The timer output alternates between on and off every 3 seconds. | wired | |
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Wire | The timer output alternates between on and off every 4 seconds. | wired | |
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Wire | The timer output alternates between on and off every 5 seconds. | wired | |
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Wire | A compact button that activates when pressed. | wired | |
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Wire | A compact switch that can be flipped on or off. | wired | |
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Wire | 6 | A titanium control console. Press all the buttons! | wired, tier3 |
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Wire | 4 | A robust tungesten lever. Demands to be pulled. | wired, tier2 |
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Wire | A cute little explosive that packs a serious punch! | wired | |
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Wire | A button. | outpost, wired | |
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Wire | A keypad. | outpost, wired | |
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Wire | One of these shackles looks suspicious... | glitch, glitchcastle, wired, evil | |
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Light Source | A red flashing light... That's usually not good. | avian, aviantemple, light, wired | |
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Wire | 6 | A wave console. It has a strong curved design. | wired, wave |
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Wire | An /'XOR'/ switch. Requires one input to be on, and one off. | wired | |
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Wire | This tile looks different from the rest. | avian, aviantemple, wired |