Modding:Lua/Tables/Scriptpane

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These pane bindings are available to scripted interface panes and include functions not specifically related to widgets within the pane.


EntityId pane.sourceEntity()

Returns the entity id of the pane's source entity.


void pane.playSound(String sound, [int loops], [float volume])

Plays the specified sound asset, optionally looping the specified number of times or at the specified volume.


bool pane.stopAllSounds(String sound)

Stops all instances of the given sound asset, and returns `true` if any sounds were stopped and `false` otherwise.


void pane.setTitle(String title, String subtitle)

Sets the window title and subtitle.


void pane.setTitleIcon(String image)

Sets the window icon.

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