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The stagehand table contains bindings specific to stagehands which are available in addition to their common tables.


Returns the stagehand's entity id. Identical to, so use that instead.

Vec2F stagehand.position()

Returns the stagehand's position. This is identical to entity.position(), so use that instead.

void stagehand.setPosition(Vec2F position)

Moves the stagehand to the specified position.

void stagehand.die()

Destroys the stagehand.

String stagehand.typeName()

Returns the stagehand's type name.

void stagehand.setUniqueId([String uniqueId])

Sets the stagehand's unique entity id, or clears it if unspecified.

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