Ships
This article is about player-owned ships. For ships owned by NPCs, see NPC Ship.
The Player's Ship is used for travelling to (and from) universal destinations, like Planets, Space Encounters, and Ancient Gateways. Each Race has its own visually unique ship, with a total of seven ships.Ships also serve as the player's portable (and safe) base, holding anything a player stores or adds (such as Crafting Stations and Storage.) Living beings can be safely kept on the ship without any risk.
While primary ship components and structure cannot be destroyed, the back walls, doors, and lights can all be safely destroyed and replaced if the player chooses to do so.
Once the ship's FTL drive is repaired, various quests (and items) will be made available for upgrading the size of the ship. These quests are given at the outpost.
See the Ship Upgrades page for a detailed breakdown of what the upgrades look like, how much they cost, and what they unlock.
Ship Components
The captain's chair is used to interact with the Navigation Console, which allows the player to set a ship's destination. After a destination has been reached, the ship will remain in orbit until directed to a different location via the navigation console or directly via the Coordinates system.
Shiplocker
The Shiplocker is a permanent storage container with a capacity of 64 slots.
At the start of every playthrough, the shiplocker will contain some supplies.
| STARTER SUPPLIES | SUMMARY | QUANTITY |
|---|---|---|
| A handheld light source. | 1 | |
| A stationary light source. | 10 | |
| A food item with a long lifespan. | 4 |
Fuel Hatch
The ship's fuel supply is handled at the Fuel Hatch.
To fuel a ship, drag a compatible fuel material into an available slot (from the Fuel Hatch's UI) and click the "FUEL" button.
Each fuel material provides a different amount of fuel, as seen below.
| FUEL MATERIAL | QUANTITY | FUEL AMOUNT |
|---|---|---|
| 1 Liquid Erchius Fuel | 1 Fuel | |
| 1 Crystal Erchius Fuel | 2 Fuel |
Teleporter
The ship's teleporter is used for transportation between planets, ships, and bookmarks. Unlike other teleporters, the ship teleporter is unbreakable.S.A.I.L. Station
The SAIL Station is the main interface for the ship computer which provides missions and is also used to view and manage crew member details.Player Ships
Racial Starter Ships
See Ship Upgrades for details on expanding to larger ship sizes.
Apex Ship
The Apex starter ship is ultramodern, with a smooth, streamlined shape and elegant electric lights. It looks the most futuristic of the available ships at launch. Or the most like a space shuttle at least. When fully upgraded the Apex ship has 3,730 blocks, being the second smallest ship.
Avian Ship
The Avian starter ship resembles the traditional theme of the race, even appearing to be powered by a large Avolite crystal. When fully upgraded the Avian ship has 3,762 blocks, making it second largest ship.
Floran Ship
The Floran starter ship has design influences from other races' ships. The reason is rooted in Floran lore, which defines the race as scavengers, stealing technology from other races. When fully upgraded the Floran ship has 4,013 blocks, making it the largest ship.
Human Ship
The Human starter ship looks very utilitarian, with a flat gray color and red accents, all indicating it as being potentially of Letheia Corporation design. When fully upgraded the Human ship has 3,752 blocks, making it the median ship in terms of size.
Hylotl Ship
The Hylotl starter ship resembles a large fish. When fully upgraded the Hylotl ship has 3,450 blocks, making it the smallest ship.
Glitch Ship
The Glitch starter resembles a castle with turrets and a (non-functional) cannon. When fully upgraded the Glitch ship has 3,735 blocks, making it the third smallest ship.
Novakid Ship
The Novakid starter ship resembles an old steam locomotive, to fit with the race's wild west-themed culture. The ship contains a small deck on top, but it is inaccessible. It was added later in a major update alongside the Novakid. When fully upgraded the Novakid ship has 3,760 blocks, making it the third largest ship.
Scrapped Ships
Human Mothership
This unimplemented mothership would've originally served as the player's ship in the conceptual stages of Starbound. The ship contains a bridge, factory, hangar, creature laboratory, docking room, engine room, bar, sickbay, and a viewing deck. Upon the start of the game, the mothership would've been abandoned, smaller in scale, and devoid of NPCs; it was up to the player to repair, upgrade, and recruit NPCs and other creatures. The only remaining assets for the mothership was the The leftover assets of this mothership were removed in later beta builds.
Beta Floran Ship
The original model for the Floran ship was an Apex ship covered in vines. While not identical to the Apex starter ship, it was very similar in shape and design, and when the pilot seat was examined, Floran characters would observe that it "smells like Apex butt".Trivia
- The original model for the Hylotl ship was completely different from the current one; while the current ship only vaguely resembles a fish, the original Hylotl ship was blatantly a large koi fish, complete with scales, fins, and an eye. The lighting inside the ship was provided by five Traditional Paper Lanterns, keeping in line with the stylistic theme of the race.
- The back thruster of the original Hylotl ship can be found at the outpost near Penguin Pete's Vehicle Lot in a pile of ship parts along with a Hylotl lantern hanging from the main part of the shop.
- According to the Starbound Chronicle, powering up the ship's FTL drive in the atmosphere causes a massive explosion on the planet, but the ship survives. The canonicity of this fact is dubious however given the Chronicle predating even the beta incarnation of the game's lore, and the possibility that the player's ship entered FTL while in Earth's atmosphere when the player is escaping its destruction.
- Before 1.3, when the player would start travelling to next planet/system, they would see (in the old cockpit UI) "Timestep - 2.0" This means the ships were flying 0.5 of light speed.
- As of 1.3, it is now possible to see both Player and NPC ships as white ship icons on the Navigation Console, NPC ships being the only ones able to be interacted with however.




