S.A.I.L., short for Ship-based Artificial Intelligence Lattice, is the sentient A.I. that controls the Player's ship's computer. S.A.I.L. It is presented in a humanoid form with no fine details. The console it is located on also allows the player to choose missions they have unlocked as well as tracking all of the crew members employed on the ship. For more information on the console, see the Ship Station article.
Occasionally, S.A.I.L. will comment on your progress throughout the game. This is usually during main story missions along with Esther.
The color of S.A.I.L. and the design of the ship computer depends on the characters race.
|The old Human AI represented a plain humanoid figure. Its unique emote replaced its face with an hourglass.|
|The old Apex AI was styled after Apex's authoritarian leader, Big Ape. The unique emote showed the AI fuming with anger.|
|The old Glitch AI represented a wizard. Its unique emote depicted a bunny under its hat.|
|The old Floran AI was similar to human AI in appearance, but it was coloured green and had spiral-shaped eyes. Its unique emote showed its face spinning, and its yelling animation showed its face turned upside-down. When denying something, its mouth became X-shaped and its eyes spun.|
|The old Avian AI was a bundle of crystals. All of its animations show the crystals glowing in various patterns.|
|The old Hylotl AI represented a Hylotl elder. Like the Apex AI, its unique emote depicted that AI as angry. The blink frame shows its eyes wide open rather than closed.|
|The old Novakid AI depicted a horse-headed figure. Its unique emote depicted it rolling its eyes in a dazed fashion, with an unicorn horn. When denying a request, it would stick its tongue out.|